Player Matchup

Awilix
Awilix
DirtworthDan
Awilix
Level 181
God Stats
3W - 4L
1,586 SR
Queue Stats
119W - 108L
1,549 Elo+
Party 1
Vulcan
Vulcan
ForeverAlonne
Vulcan
Level 129
God Stats
2W - 1L
1,788 SR
Queue Stats
5W - 5L
1,514 Elo+
Party 1
Bacchus
Bacchus
TLWLoNeHacKZz
Bacchus
Level 159
God Stats
1W - 2L
1,254 SR
Queue Stats
267W - 244L
1,573 Elo+
Party 1
Team Averages
Level 156
1,543 SR
1,545 Elo+

VS

Team Averages
Level 88
1,654 SR
1,608 Elo+
Jing Wei
Jing Wei
Snibler
Jing Wei
Level 7
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 3L
1,623 Elo+
Party 2
Tyr
Tyr
hernisthepernis
Tyr
Level 156
God Stats
4W - 8L
1,646 SR
Queue Stats
520W - 502L
1,591 Elo+
Solo
He Bo
He Bo
slippinjimmy123
He Bo
Level 102
God Stats
1W - 1L
1,573 SR
Queue Stats
16W - 11L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 5 / 12
10,341
862
9,999
15,035
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
10 / 3 / 7
11,250
938
14,588
8,116
4,206
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
13
3 / 2 / 14
9,888
824
8,075
16,147
22,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Snibler
Jing Wei
12
4 / 5 / 2
9,347
779
10,991
11,335
3,730
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 3
9,631
803
6,380
14,198
9,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 7 / 5
9,331
778
12,344
11,484
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
18
Kills
10
10
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
5
12
2.2
W
10
3
7
4.5
L
Jing Wei
Snibler
Jing Wei
4
5
2
1
W
Bacchus
3
2
14
5
L
3
6
3
0.75
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
29,715
39,298
Taken
37,017
35,141
Mitigated
16,387
2,871
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
9,999
3,342
0
820
15,035
7,996
435
4,084
10,676
0
31,060
W
14,588
7,453
0
0
8,116
4,206
1,142
4,038
4,037
47,733
0
L
Jing Wei
Snibler
Jing Wei
10,991
9,936
0
1,440
11,335
3,730
0
5,585
5,187
0
31,224
W
Bacchus
8,075
509
0
2,051
16,147
22,939
0
4,682
11,238
17,978
821
L
6,380
590
0
3,335
14,198
9,029
0
8,301
5,293
0
23,556
L
12,344
565
0
464
11,484
3,628
0
7,375
3,593
44,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
28,309
116
Minions Killed
125
0
Camps Cleared
0
672,520
Distance Traveled
613,602
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,341
862
35
3
0
225,392
0
W
Vulcan
11,250
938
65
5
0
216,938
0
L
Jing Wei
9,347
779
38
3
0
218,849
0
W
Bacchus
9,888
824
16
1
0
230,190
2
L
Tyr
9,631
803
25
2
0
203,638
0
L
He Bo
9,331
778
62
5
0
191,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role