Player Matchup

Guan Yu
Guan Yu
Alexuco
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,452 Elo+
Solo
Ah Puch
Ah Puch
Fadji_i_am
Ah Puch
Level 56
God Stats
0W - 2L
1,576 SR
Queue Stats
17W - 30L
1,391 Elo+
Solo
Cernunnos
Cernunnos
GVCCI_Green2896
Cernunnos
Level 30
God Stats
1W - 2L
1,577 SR
Queue Stats
9W - 11L
1,408 Elo+
Solo
Serqet
Serqet
Shh I Kill You
Serqet
Level 155
God Stats
2W - 5L
1,531 SR
Queue Stats
171W - 193L
1,490 Elo+
Solo
Merlin
Merlin
muhsilk
Merlin
Level 58
God Stats
1W - 2L
1,700 SR
Queue Stats
35W - 27L
1,505 Elo+
Solo
Team Averages
Level 85
1,577 SR
1,449 Elo+

VS

Team Averages
Level 121
1,586 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kamachina
Fenrir
Level 129
God Stats
2W - 1L
1,824 SR
Queue Stats
143W - 140L
1,499 Elo+
Solo
Horus
Horus
KanjiScript
Horus
Level 107
God Stats
121W - 94L
1,600 SR
Queue Stats
748W - 844L
1,496 Elo+
Solo
Medusa
Medusa
Ragnarokhere
Medusa
Level 104
God Stats
4W - 3L
1,508 SR
Queue Stats
56W - 66L
1,436 Elo+
Party 1
Scylla
Scylla
min3craft3r9087
Scylla
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexuco
Guan Yu
9
0 / 0 / 0
4,065
678
0
0
0
Ah Puch
Fadji_i_am
Ah Puch
12
1 / 1 / 0
7,263
1,211
4,809
6,656
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
GVCCI_Green2896
Cernunnos
9
0 / 0 / 0
4,059
677
0
0
0
9
0 / 0 / 0
5,688
948
1,323
2,296
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
muhsilk
Merlin
10
0 / 0 / 0
5,718
953
157
2,358
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

313

VS

Team 2 Tickets

419

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 0
7,335
1,223
5,470
4,404
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kamachina
Fenrir
10
0 / 0 / 0
5,739
957
0
577
287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 0 / 0
5,911
985
0
493
269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
11
0 / 0 / 0
6,232
1,039
1,001
1,393
549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 1
6,299
1,050
3,724
2,138
577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
L
Guan Yu
Alexuco
Guan Yu
0
0
0
0
L
Ah Puch
Fadji_i_am
Ah Puch
1
1
0
1
L
Cernunnos
GVCCI_Green2896
Cernunnos
0
0
0
0
W
Fenrir
Kamachina
Fenrir
0
0
0
0
W
0
0
0
0
W
Medusa
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Merlin
muhsilk
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,289
Damage
10,195
11,310
Taken
9,005
4,477
Mitigated
3,352
944
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,470
2,358
0
1,479
4,404
1,670
0
3,312
1,092
38,303
1,189
L
Guan Yu
Alexuco
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
Fadji_i_am
Ah Puch
4,809
91
0
514
6,656
2,966
0
5,308
1,348
32,664
0
L
Cernunnos
GVCCI_Green2896
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Kamachina
Fenrir
0
0
0
0
577
287
0
0
577
0
859
W
0
0
40
61
493
269
0
53
440
0
2,621
W
Medusa
1,001
136
0
304
1,393
549
0
830
563
0
13,903
L
1,323
0
0
0
2,296
830
0
1,810
486
0
2,015
W
3,724
264
0
0
2,138
577
0
771
1,020
8,706
0
L
Merlin
muhsilk
Merlin
157
53
0
430
2,358
681
0
2,076
282
1,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
31,516
77
Minions Killed
135
2
Camps Cleared
7
212,342
Distance Traveled
447,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,335
1,223
87
15
1
105,411
0
L
Guan Yu
4,065
678
0
0
0
0
0
L
Ah Puch
7,263
1,211
75
13
0
80,512
0
L
Cernunnos
4,059
677
0
0
0
0
0
W
Fenrir
5,739
957
1
0
1
62,878
0
W
Horus
5,911
985
10
2
1
41,914
0
W
Medusa
6,232
1,039
29
5
3
105,992
0
L
Serqet
5,688
948
2
0
2
70,341
0
W
Scylla
6,299
1,050
8
1
1
131,527
0
L
Merlin
5,718
953
0
0
0
61,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role