Player Matchup

Izanami
Izanami
GOTHLANISTAN841
Izanami
Level 66
God Stats
1W - 1L
1,691 SR
Queue Stats
22W - 34L
1,393 Elo+
Party 1
Bakasura
Bakasura
GrimGreenRaven
Bakasura
Level 151
God Stats
1W - 2L
1,577 SR
Queue Stats
141W - 169L
1,401 Elo+
Solo
Hel
Hel
HawkFishh
Hel
Level 147
God Stats
1W - 1L
1,648 SR
Queue Stats
53W - 57L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
ICrimsom
Zhong Kui
Level 146
God Stats
0W - 2L
1,288 SR
Queue Stats
22W - 33L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
WhiteIversn
Heimdallr
Level 26
God Stats
0W - 2L
1,313 SR
Queue Stats
16W - 29L
1,375 Elo+
Party 1
Team Averages
Level 107
1,503 SR
1,406 Elo+

VS

Team Averages
Level 128
1,473 SR
1,486 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NotoriousXMV
Fenrir
Level 117
God Stats
5W - 4L
1,517 SR
Queue Stats
134W - 158L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
Siegfriedhohen
Ao Kuang
Level 154
God Stats
4W - 5L
1,472 SR
Queue Stats
267W - 273L
1,470 Elo+
Solo
Artemis
Artemis
leandrovisk
Artemis
Level 91
God Stats
2W - 3L
1,373 SR
Queue Stats
119W - 130L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
8,384
838
8,418
11,627
5,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
1
0 / 0 / 0
2,720
272
0
0
0
15
5 / 2 / 6
8,514
851
8,453
10,371
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ICrimsom
Zhong Kui
16
5 / 6 / 4
9,226
923
18,628
17,342
16,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
WhiteIversn
Heimdallr
12
0 / 7 / 9
7,026
703
3,805
11,994
5,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 1 / 11
9,338
934
11,623
9,313
3,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
 
Aphrodite
14
2 / 2 / 12
8,078
808
5,610
8,826
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
16
9 / 3 / 5
9,802
980
8,657
13,717
8,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
13
2 / 3 / 11
7,978
798
4,355
9,394
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
leandrovisk
Artemis
13
2 / 4 / 9
8,550
855
11,424
8,362
3,576
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
13
Kills
18
19
Deaths
13
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
11
8.5
W
Aphrodite
 
Aphrodite
2
2
12
4
L
3
4
6
1.5
L
Bakasura
0
0
0
0
L
5
2
6
4
L
Zhong Kui
ICrimsom
Zhong Kui
5
6
4
1.17
W
Fenrir
9
3
5
3.83
W
Ao Kuang
2
3
11
2.5
L
Heimdallr
WhiteIversn
Heimdallr
0
7
9
0.64
W
Artemis
leandrovisk
Artemis
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,304
Damage
41,669
51,334
Taken
49,612
32,339
Mitigated
24,781
17,049
Healing
23,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,623
885
874
2,894
9,313
3,783
675
5,763
3,550
34,081
0
W
Aphrodite
 
Aphrodite
5,610
1,214
7,872
4,429
8,826
4,475
854
4,568
4,258
12,556
0
L
8,418
3,406
0
573
11,627
5,155
0
4,166
7,461
0
26,847
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
8,453
874
5,850
6,446
10,371
5,143
20
4,941
5,430
16,409
0
L
Zhong Kui
ICrimsom
Zhong Kui
18,628
610
477
3,577
17,342
16,558
0
7,131
10,211
31,517
0
W
Fenrir
8,657
2,374
760
2,777
13,717
8,696
309
6,266
7,451
0
13,084
W
Ao Kuang
4,355
413
1,079
1,822
9,394
4,251
597
5,800
3,594
8,884
0
L
Heimdallr
WhiteIversn
Heimdallr
3,805
966
0
126
11,994
5,483
0
5,350
6,644
0
5,650
W
Artemis
leandrovisk
Artemis
11,424
3,838
367
330
8,362
3,576
0
4,684
3,678
0
18,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,870
Gold Earned
43,746
96
Minions Killed
113
0
Camps Cleared
0
719,761
Distance Traveled
1,053,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,338
934
55
6
0
213,210
0
W
Aphrodite
8,078
808
20
2
0
214,168
0
L
Izanami
8,384
838
45
5
0
159,061
0
L
Bakasura
2,720
272
0
0
0
0
0
L
Hel
8,514
851
17
2
0
210,749
0
L
Zhong Kui
9,226
923
33
3
0
171,346
0
W
Fenrir
9,802
980
14
1
0
223,471
0
W
Ao Kuang
7,978
798
11
1
0
222,361
0
L
Heimdallr
7,026
703
1
0
0
178,605
0
W
Artemis
8,550
855
13
1
0
180,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role