Player Matchup

Merlin
Merlin
Saint Spood
Merlin
Level 32
God Stats
0W - 3L
1,132 SR
Queue Stats
49W - 122L
1,171 Elo+
Party 2
Yu Huang
Yu Huang
Xobarz
Yu Huang
Level 83
God Stats
0W - 2L
1,235 SR
Queue Stats
13W - 22L
1,250 Elo+
Solo
Ah Puch
Ah Puch
cergma
Ah Puch
Level 126
God Stats
2W - 3L
1,450 SR
Queue Stats
162W - 245L
1,217 Elo+
Party 2
Team Averages
Level 80
1,272 SR
1,213 Elo+

VS

Team Averages
Level 90
1,368 SR
1,373 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ConstantData91
Hou Yi
Level 88
God Stats
9W - 7L
1,367 SR
Queue Stats
108W - 118L
1,278 Elo+
Solo
Kukulkan
Kukulkan
Vormatic
Kukulkan
Level 55
God Stats
1W - 1L
1,236 SR
Queue Stats
78W - 93L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 2 / 3
7,958
723
4,139
4,222
1,437
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Xobarz
Yu Huang
11
2 / 5 / 2
8,550
777
7,542
8,385
3,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
cergma
Ah Puch
11
2 / 5 / 3
8,377
762
8,195
11,346
4,200
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 1 / 8
8,922
811
3,897
8,459
9,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
7 / 2 / 4
9,840
895
6,875
8,570
3,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Vormatic
Kukulkan
12
3 / 2 / 6
9,071
825
7,651
7,101
3,051
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
12
12
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
8
6
W
7
2
4
4.5
L
Merlin
1
2
3
1.25
W
Kukulkan
Vormatic
Kukulkan
3
2
6
3
L
Yu Huang
Xobarz
Yu Huang
2
5
2
0.6
L
Ah Puch
cergma
Ah Puch
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
18,423
23,953
Taken
24,130
8,863
Mitigated
16,057
4,245
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,897
215
0
1,380
8,459
9,600
273
7,162
1,297
13,013
0
W
6,875
3,584
25
1,048
8,570
3,406
1,117
6,510
2,060
0
22,316
L
Merlin
4,139
708
90
517
4,222
1,437
0
953
3,269
13,895
0
W
Kukulkan
Vormatic
Kukulkan
7,651
1,350
0
250
7,101
3,051
97
6,690
411
44,483
0
L
Yu Huang
Xobarz
Yu Huang
7,542
462
0
181
8,385
3,226
0
4,642
3,743
36,909
0
L
Ah Puch
cergma
Ah Puch
8,195
373
83
3,374
11,346
4,200
0
6,311
5,035
24,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
27,833
92
Minions Killed
117
0
Camps Cleared
0
521,406
Distance Traveled
605,546
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,922
811
16
1
0
218,575
0
W
Hou Yi
9,840
895
37
3
0
185,562
0
L
Merlin
7,958
723
17
2
0
168,242
2
W
Kukulkan
9,071
825
64
6
0
201,409
0
L
Yu Huang
8,550
777
46
4
0
184,488
0
L
Ah Puch
8,377
762
29
3
0
168,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role