Player Matchup

Ah Puch
Ah Puch
DeadManBomber
Ah Puch
Level 105
God Stats
2W - 2L
1,645 SR
Queue Stats
7W - 9L
1,491 Elo+
Solo
Surtr
Surtr
IshaboyDrake
Surtr
Level 36
God Stats
3W - 3L
1,529 SR
Queue Stats
22W - 22L
1,493 Elo+
Solo
Nemesis
Nemesis
PrideSuperbia
Nemesis
Level 109
God Stats
0W - 1L
1,893 SR
Queue Stats
7W - 15L
1,341 Elo+
Solo
Team Averages
Level 83
1,689 SR
1,442 Elo+

VS

Team Averages
Level 93
1,634 SR
1,507 Elo+
Medusa
Medusa
Morado4u
Medusa
Level 42
God Stats
1W - 0L
1,822 SR
Queue Stats
36W - 39L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mulof
Morgan Le Fay
Level 141
God Stats
3W - 1L
1,624 SR
Queue Stats
100W - 103L
1,537 Elo+
Solo
Thanatos
Thanatos
TheKillerAddict
Thanatos
Level 95
God Stats
14W - 16L
1,457 SR
Queue Stats
151W - 143L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
0 / 3 / 3
8,976
690
7,428
9,041
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 3 / 0
10,177
783
8,896
14,708
9,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
12
1 / 5 / 3
9,219
709
4,867
10,942
4,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Morado4u
Medusa
13
1 / 4 / 7
10,314
793
8,014
9,062
3,419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Mulof
Morgan Le Fay
14
4 / 1 / 5
10,889
838
12,951
5,806
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
14
6 / 1 / 5
11,124
856
9,174
12,912
10,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
11
11
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
3
3
0.5
L
5
3
0
1.67
W
Medusa
Morado4u
Medusa
1
4
7
1.13
W
Morgan Le Fay
Mulof
Morgan Le Fay
4
1
5
6.5
L
Nemesis
1
5
3
0.5
W
Thanatos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,191
Damage
30,139
34,691
Taken
27,780
17,529
Mitigated
16,069
5,149
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
7,428
51
0
1,230
9,041
3,221
0
4,380
4,661
41,065
0
L
8,896
3,081
0
2,595
14,708
9,823
0
5,658
8,607
1,267
28,860
W
Medusa
Morado4u
Medusa
8,014
2,992
0
1,248
9,062
3,419
2,009
2,708
6,147
0
41,643
W
Morgan Le Fay
Mulof
Morgan Le Fay
12,951
761
0
949
5,806
2,470
736
1,701
3,891
66,936
0
L
Nemesis
4,867
808
0
1,324
10,942
4,485
0
3,200
7,406
0
20,196
W
Thanatos
9,174
961
0
9,277
12,912
10,180
292
4,057
8,555
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
32,327
140
Minions Killed
210
0
Camps Cleared
0
731,424
Distance Traveled
717,221
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,976
690
84
6
0
225,259
5
L
Surtr
10,177
783
29
2
0
241,199
0
W
Medusa
10,314
793
79
6
0
231,008
5
W
Morgan Le Fay
10,889
838
98
8
0
229,051
0
L
Nemesis
9,219
709
27
2
0
264,966
4
W
Thanatos
11,124
856
33
3
0
257,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role