Player Matchup

Lancelot
Lancelot
Maghaus
Lancelot
Level 107
God Stats
2W - 3L
1,559 SR
Queue Stats
211W - 194L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Sagern
Gilgamesh
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,415 Elo+
Solo
Yu Huang
Yu Huang
baby urban
Yu Huang
Level 129
God Stats
0W - 4L
1,141 SR
Queue Stats
183W - 207L
1,408 Elo+
Solo
Bakasura
Bakasura
lordMcFluffin
Bakasura
Level 54
God Stats
1W - 1L
1,741 SR
Queue Stats
103W - 108L
1,469 Elo+
Solo
Chang'e
Chang'e
powerseppel
Chang'e
Level 89
God Stats
0W - 4L
1,148 SR
Queue Stats
396W - 386L
1,466 Elo+
Solo
Team Averages
Level 96
1,418 SR
1,455 Elo+

VS

Team Averages
Level 58
1,447 SR
1,366 Elo+
Hades
Hades
Hemelon
Hades
Level 28
God Stats
1W - 0L
1,249 SR
Queue Stats
5W - 12L
1,266 Elo+
Party 1
Ix Chel
Ix Chel
Kinalin
Ix Chel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
MaciasPL
Danzaburou
Level 108
God Stats
2W - 2L
1,623 SR
Queue Stats
31W - 44L
1,486 Elo+
Solo
Anubis
Anubis
Tankowaci
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 36L
1,308 Elo+
Solo
Sobek
Sobek
pokerfacesLUL
Sobek
Level 64
God Stats
2W - 0L
1,361 SR
Queue Stats
21W - 26L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Maghaus
Lancelot
20
4 / 6 / 7
12,653
666
15,779
28,902
41,533
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Sagern
Gilgamesh
3
0 / 1 / 1
5,223
275
0
1,230
408
Yu Huang
baby urban
Yu Huang
20
5 / 5 / 7
13,401
705
26,566
17,103
9,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
lordMcFluffin
Bakasura
20
5 / 7 / 7
12,594
663
17,520
32,722
40,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
powerseppel
Chang'e
20
2 / 7 / 4
12,468
656
12,550
23,616
11,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hemelon
Hades
20
2 / 6 / 17
13,113
690
18,299
21,048
14,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Kinalin
Ix Chel
20
5 / 4 / 17
14,445
760
23,170
19,590
11,075
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MaciasPL
Danzaburou
20
13 / 4 / 12
16,614
874
37,558
22,519
11,952
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Tankowaci
Anubis
5
0 / 0 / 0
8,606
453
0
0
0
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 4 / 16
14,879
783
10,342
28,213
44,058
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
16
Kills
26
26
Deaths
18
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hades
Hemelon
Hades
2
6
17
1.75
W
Ix Chel
Kinalin
Ix Chel
5
4
17
3.38
W
Danzaburou
MaciasPL
Danzaburou
13
4
12
4.75
L
Lancelot
Maghaus
Lancelot
4
6
7
1.25
L
Gilgamesh
Sagern
Gilgamesh
0
1
1
0.5
W
Anubis
Tankowaci
Anubis
0
0
0
0
L
Yu Huang
baby urban
Yu Huang
5
5
7
1.7
L
Bakasura
lordMcFluffin
Bakasura
5
7
7
1.21
W
6
4
16
3.5
L
Chang'e
powerseppel
Chang'e
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,415
Damage
89,369
103,573
Taken
91,370
103,704
Mitigated
81,119
38,479
Healing
43,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Hemelon
Hades
18,299
2,415
2,094
7,063
21,048
14,034
1,305
10,668
9,210
34,021
0
W
Ix Chel
Kinalin
Ix Chel
23,170
4,014
8,914
6,184
19,590
11,075
1,331
7,421
11,220
61,559
0
W
Danzaburou
MaciasPL
Danzaburou
37,558
20,025
1,851
8,614
22,519
11,952
4,606
11,927
9,648
0
75,613
L
Lancelot
Maghaus
Lancelot
15,779
1,905
2,578
5,195
28,902
41,533
390
15,300
13,602
6,082
23,006
L
Gilgamesh
Sagern
Gilgamesh
0
0
0
0
1,230
408
0
533
697
0
0
W
Anubis
Tankowaci
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
baby urban
Yu Huang
26,566
1,689
717
1,988
17,103
9,370
272
8,155
8,948
65,165
0
L
Bakasura
lordMcFluffin
Bakasura
17,520
10,279
1,851
7,864
32,722
40,983
114
13,590
19,132
0
19,430
W
10,342
1,037
1,300
7,709
28,213
44,058
874
12,041
14,715
27,064
0
L
Chang'e
powerseppel
Chang'e
12,550
826
9,201
9,085
23,616
11,410
718
14,233
9,383
28,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,339
Gold Earned
67,657
178
Minions Killed
206
0
Camps Cleared
0
1,208,896
Distance Traveled
1,405,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,113
690
27
1
0
331,202
0
W
Ix Chel
14,445
760
85
4
0
347,311
0
W
Danzaburou
16,614
874
70
4
0
329,176
0
L
Lancelot
12,653
666
22
1
0
304,713
0
L
Gilgamesh
5,223
275
0
0
0
0
0
W
Anubis
8,606
453
0
0
0
28,141
0
L
Yu Huang
13,401
705
64
3
0
287,610
0
L
Bakasura
12,594
663
43
2
0
313,890
0
W
Sobek
14,879
783
24
1
0
369,236
0
L
Chang'e
12,468
656
49
3
0
302,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role