Player Matchup

Charybdis
Charybdis
Drunk Dragon707
Charybdis
Level 105
God Stats
1W - 0L
1,305 SR
Queue Stats
62W - 87L
1,374 Elo+
Party 1
Hades
Hades
XDonEscobarX
Hades
Level 39
God Stats
2W - 4L
1,520 SR
Queue Stats
2W - 4L
1,221 Elo+
Solo
Artemis
Artemis
YUUUUURRRRRR184
Artemis
Level 104
God Stats
5W - 6L
1,542 SR
Queue Stats
174W - 193L
1,413 Elo+
Party 1
Team Averages
Level 83
1,456 SR
1,336 Elo+

VS

Team Averages
Level 67
1,509 SR
1,311 Elo+
Surtr
Surtr
SACKNASTY420
Surtr
Level 86
God Stats
27W - 27L
1,461 SR
Queue Stats
31W - 43L
1,309 Elo+
Party 2
Izanami
Izanami
TheBoxGhost8216
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,128 Elo+
Party 2
Merlin
Merlin
shaman___new
Merlin
Level 110
God Stats
10W - 9L
1,567 SR
Queue Stats
674W - 686L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drunk Dragon707
Charybdis
12
2 / 3 / 5
8,711
792
7,868
10,038
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 5
8,207
746
3,280
3,997
1,823
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 4
8,760
796
9,280
7,564
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
8,339
758
7,742
14,987
14,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 2
6,911
628
2,752
6,992
3,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
1 / 0 / 3
7,698
700
6,465
3,501
1,251
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
5
5
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Drunk Dragon707
Charybdis
2
3
5
1.5
L
4
6
1
0.75
L
0
2
2
0.5
W
2
0
5
4.5
W
3
2
4
2.5
L
Merlin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,428
Damage
16,959
21,599
Taken
25,480
8,280
Mitigated
18,379
7,092
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Drunk Dragon707
Charybdis
7,868
4,092
0
4,002
10,038
3,720
288
2,864
6,798
0
42,981
L
7,742
2,116
35
3,350
14,987
14,076
7
2,031
12,956
521
20,430
L
2,752
2,506
0
275
6,992
3,052
129
1,402
5,590
0
16,279
W
3,280
232
287
2,097
3,997
1,823
0
1,636
2,282
15,135
0
W
9,280
3,187
0
706
7,564
2,737
1,188
3,079
4,249
0
39,818
L
Merlin
6,465
500
0
1,564
3,501
1,251
0
196
3,305
25,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
22,948
151
Minions Killed
79
0
Camps Cleared
0
518,724
Distance Traveled
421,310
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,711
792
79
7
0
170,721
0
L
Surtr
8,339
758
18
2
0
168,832
0
L
Izanami
6,911
628
27
2
0
116,424
0
W
Hades
8,207
746
27
2
0
160,189
0
W
Artemis
8,760
796
45
4
0
187,814
1
L
Merlin
7,698
700
34
3
0
136,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role