Player Matchup

Eset
Eset
CryoVain
Eset
Level 205
God Stats
5W - 0L
1,812 SR
Queue Stats
155W - 100L
1,672 Elo+
Party 1
Medusa
Medusa
MojitoMonki
Medusa
Level 27
God Stats
1W - 0L
1,330 SR
Queue Stats
3W - 0L
1,769 Elo+
Party 1
Chaac
Chaac
Thigma
Chaac
Level 153
God Stats
3W - 1L
1,566 SR
Queue Stats
138W - 96L
1,669 Elo+
Party 1
Team Averages
Level 128
1,569 SR
1,703 Elo+

VS

Team Averages
Level 61
1,422 SR
1,555 Elo+
Thor
Thor
WhaleSparrow
Thor
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
24W - 19L
1,556 Elo+
Party 2
Sol
Sol
ZeroCoIa
Sol
Level 14
God Stats
0W - 2L
1,204 SR
Queue Stats
5W - 6L
1,536 Elo+
Party 2
Mulan
Mulan
lordcorgi96
Mulan
Level 61
God Stats
8W - 3L
1,766 SR
Queue Stats
27W - 19L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
3 / 0 / 14
7,602
1,086
6,427
3,915
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
11
10 / 2 / 8
8,448
1,207
9,788
7,508
3,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
Thigma
Chaac
10
5 / 0 / 13
7,875
1,125
7,495
7,142
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,254
751
3,222
10,292
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
5,251
750
2,141
7,213
2,122
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 6 / 1
5,562
795
3,212
9,452
6,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
18
Kills
1
2
Deaths
18
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
3
0
14
10
W
Medusa
10
2
8
7
W
Chaac
Thigma
Chaac
5
0
13
11.5
L
0
6
1
0.08
L
0
6
0
0
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
8,575
18,565
Taken
26,957
11,089
Mitigated
12,129
6,258
Healing
525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,427
720
342
1,421
3,915
1,365
987
491
3,424
34,797
0
W
Medusa
9,788
4,972
0
2,408
7,508
3,010
1,044
1,503
6,005
0
32,140
W
Chaac
Thigma
Chaac
7,495
1,382
0
2,087
7,142
6,714
382
1,398
5,744
0
26,197
L
3,222
143
0
10
10,292
3,951
0
3,459
6,833
0
10,795
L
2,141
975
0
233
7,213
2,122
0
1,137
6,076
13,547
0
L
3,212
165
0
282
9,452
6,056
0
1,831
7,621
0
10,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,925
Gold Earned
16,067
104
Minions Killed
41
0
Camps Cleared
0
492,816
Distance Traveled
366,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,602
1,086
47
7
0
159,450
0
W
Medusa
8,448
1,207
30
4
0
162,035
0
W
Chaac
7,875
1,125
27
4
0
171,331
0
L
Thor
5,254
751
10
1
0
128,508
0
L
Sol
5,251
750
23
3
0
108,731
0
L
Mulan
5,562
795
8
1
0
129,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role