Player Matchup

Achilles
Achilles
AmishLeprechaun
Achilles
Level 159
God Stats
4W - 2L
1,777 SR
Queue Stats
188W - 176L
1,577 Elo+
Solo
Cupid
Cupid
LatinLongPipe
Cupid
Level 149
God Stats
2W - 2L
1,560 SR
Queue Stats
301W - 275L
1,556 Elo+
Party 3
Loki
Loki
LetMeInsert
Loki
Level 143
God Stats
6W - 7L
1,531 SR
Queue Stats
129W - 120L
1,474 Elo+
Party 3
Merlin
Merlin
My Harry Peter
Merlin
Level 100
God Stats
0W - 3L
1,351 SR
Queue Stats
143W - 119L
1,513 Elo+
Party 2
Charon
Charon
physcokiller979
Charon
Level 92
God Stats
2W - 3L
1,592 SR
Queue Stats
60W - 68L
1,388 Elo+
Party 2
Team Averages
Level 129
1,562 SR
1,502 Elo+

VS

Team Averages
Level 119
1,515 SR
1,465 Elo+
Thoth
Thoth
EvanDOTexe
Thoth
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,430 Elo+
Party 1
Ishtar
Ishtar
MushyPeen
Ishtar
Level 104
God Stats
1W - 1L
1,444 SR
Queue Stats
11W - 14L
1,451 Elo+
Party 1
Artio
Artio
Ship264
Artio
Level 53
God Stats
4W - 2L
1,564 SR
Queue Stats
6W - 5L
1,418 Elo+
Party 1
Nemesis
Nemesis
hiph0pking43
Nemesis
Level 140
God Stats
18W - 15L
1,566 SR
Queue Stats
302W - 281L
1,532 Elo+
Solo
Scylla
Scylla
orbinwhi
Scylla
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 1 / 0
4,584
764
767
1,450
734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 0
5,430
905
2,218
2,330
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 1
5,554
926
3,021
5,278
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 0
5,730
955
3,482
3,572
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 3 / 2
4,966
828
3,248
7,412
5,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
2 / 2 / 2
5,845
974
3,325
3,876
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
MushyPeen
Ishtar
12
0 / 0 / 3
5,587
931
3,656
3,090
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Ship264
Artio
10
0 / 0 / 4
5,425
904
2,001
5,748
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
hiph0pking43
Nemesis
11
3 / 1 / 3
5,704
951
4,447
5,528
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
orbinwhi
Scylla
12
3 / 0 / 2
6,319
1,053
4,328
2,703
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
1
0
0
W
Thoth
2
2
2
1.5
L
1
0
0
1
L
1
3
1
0.5
W
Ishtar
MushyPeen
Ishtar
0
0
3
1.5
L
1
1
0
1
W
Artio
Ship264
Artio
0
0
4
2
W
Nemesis
hiph0pking43
Nemesis
3
1
3
4.5
W
Scylla
orbinwhi
Scylla
3
0
2
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,736
Damage
17,757
20,042
Taken
20,945
10,887
Mitigated
9,611
3,096
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
767
198
0
233
1,450
734
0
790
660
0
1,743
W
Thoth
3,325
262
0
336
3,876
1,275
285
826
3,050
16,000
0
L
2,218
998
129
441
2,330
851
0
1,110
1,220
0
13,296
L
3,021
0
0
259
5,278
2,033
0
1,941
3,337
0
15,005
W
Ishtar
MushyPeen
Ishtar
3,656
1,677
0
1,210
3,090
1,164
596
1,130
1,890
0
17,410
L
3,482
226
0
1,000
3,572
1,290
0
1,095
2,477
18,466
0
W
Artio
Ship264
Artio
2,001
205
290
1,929
5,748
3,792
251
2,660
3,053
6,468
0
W
Nemesis
hiph0pking43
Nemesis
4,447
1,157
0
994
5,528
2,440
0
1,300
4,228
0
11,557
W
Scylla
orbinwhi
Scylla
4,328
959
0
693
2,703
940
162
814
1,889
23,296
0
L
3,248
765
0
1,034
7,412
5,979
0
4,718
2,694
7,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
28,880
113
Minions Killed
150
0
Camps Cleared
0
492,879
Distance Traveled
614,634
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,584
764
5
1
0
31,806
0
W
Thoth
5,845
974
33
6
0
129,073
0
L
Cupid
5,430
905
29
5
0
112,521
1
L
Loki
5,554
926
30
5
0
116,458
1
W
Ishtar
5,587
931
39
7
0
107,462
0
L
Merlin
5,730
955
39
7
0
118,289
0
W
Artio
5,425
904
10
2
0
133,610
0
W
Nemesis
5,704
951
11
2
0
125,939
0
W
Scylla
6,319
1,053
57
10
0
118,550
0
L
Charon
4,966
828
10
2
0
113,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role