Player Matchup

Nemesis
Nemesis
Cosmosis89
Nemesis
Level 65
God Stats
4W - 4L
1,501 SR
Queue Stats
4W - 4L
1,394 Elo+
Solo
Anubis
Anubis
SprayingFilly1
Anubis
Level 149
God Stats
2W - 3L
1,412 SR
Queue Stats
207W - 196L
1,443 Elo+
Party 2
Khepri
Khepri
Thewildestboy
Khepri
Level 148
God Stats
9W - 4L
1,654 SR
Queue Stats
149W - 141L
1,484 Elo+
Party 1
Vamana
Vamana
WeBdAbOt
Vamana
Level 128
God Stats
4W - 3L
1,416 SR
Queue Stats
100W - 100L
1,408 Elo+
Party 2
Izanami
Izanami
elliottbetrayer
Izanami
Level 123
God Stats
1W - 1L
1,177 SR
Queue Stats
38W - 52L
1,406 Elo+
Party 1
Team Averages
Level 123
1,432 SR
1,427 Elo+

VS

Team Averages
Level 115
1,515 SR
1,497 Elo+
Lancelot
Lancelot
BigDonkson
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,578 Elo+
Solo
Nu Wa
Nu Wa
IzzzyTheDino
Nu Wa
Level 125
God Stats
1W - 2L
1,449 SR
Queue Stats
40W - 43L
1,457 Elo+
Solo
Ymir
Ymir
Jswiss1904
Ymir
Level 159
God Stats
10W - 11L
1,398 SR
Queue Stats
300W - 285L
1,491 Elo+
Solo
Hachiman
Hachiman
SS5RunNGun
Hachiman
Level 109
God Stats
12W - 15L
1,479 SR
Queue Stats
131W - 134L
1,450 Elo+
Solo
Yemoja
Yemoja
Sedek1912
Yemoja
Level 77
God Stats
0W - 1L
1,749 SR
Queue Stats
84W - 73L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cosmosis89
Nemesis
12
0 / 1 / 3
7,310
457
3,960
7,739
3,565
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 4
10,164
635
10,791
10,804
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 7
8,106
507
5,169
13,086
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
WeBdAbOt
Vamana
15
12 / 1 / 1
10,282
643
10,868
14,795
6,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 4
7,906
494
6,581
6,680
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigDonkson
Lancelot
9
0 / 4 / 1
6,268
392
1,776
7,632
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 7 / 0
9,958
622
11,266
11,026
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 1
7,129
446
7,381
17,593
9,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SS5RunNGun
Hachiman
15
0 / 0 / 1
8,749
547
8,529
7,499
3,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Sedek1912
Yemoja
13
0 / 3 / 2
7,712
482
2,618
11,190
5,395
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
5
5
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BigDonkson
Lancelot
0
4
1
0.13
W
Nemesis
Cosmosis89
Nemesis
0
1
3
1.5
L
4
7
0
0.57
L
1
5
1
0.3
L
Hachiman
SS5RunNGun
Hachiman
0
0
1
0.5
L
Yemoja
Sedek1912
Yemoja
0
3
2
0.33
W
5
2
4
3.5
W
2
0
7
5.5
W
Vamana
WeBdAbOt
Vamana
12
1
1
12.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,369
Damage
31,570
53,104
Taken
54,940
30,360
Mitigated
23,809
15,790
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BigDonkson
Lancelot
1,776
274
0
435
7,632
2,422
0
1,796
5,836
0
22,574
W
Nemesis
Cosmosis89
Nemesis
3,960
539
0
1,463
7,739
3,565
83
3,528
4,167
0
27,259
L
11,266
3,382
0
34
11,026
3,555
0
4,856
6,170
79,783
0
L
7,381
1,174
222
2,950
17,593
9,024
0
5,325
12,268
39,423
0
L
Hachiman
SS5RunNGun
Hachiman
8,529
5,847
0
4,335
7,499
3,413
2,043
2,095
5,404
0
76,348
L
Yemoja
Sedek1912
Yemoja
2,618
612
238
2,603
11,190
5,395
0
1,888
9,302
44,851
0
W
10,791
356
0
5,365
10,804
5,145
1,175
6,589
4,130
99,950
0
W
5,169
467
136
4,730
13,086
12,043
231
3,001
9,732
19,662
0
W
Vamana
WeBdAbOt
Vamana
10,868
5,388
172
2,430
14,795
6,794
899
4,877
9,831
0
78,119
W
6,581
4,408
0
1,494
6,680
2,813
1,102
2,565
3,979
0
62,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
39,816
426
Minions Killed
408
0
Camps Cleared
0
1,575,260
Distance Traveled
1,300,774
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,268
392
42
3
0
218,428
0
W
Nemesis
7,310
457
40
3
0
322,498
3
L
Nu Wa
9,958
622
106
7
0
278,188
0
L
Ymir
7,129
446
63
4
0
269,682
0
L
Hachiman
8,749
547
129
8
0
299,151
0
L
Yemoja
7,712
482
68
4
0
235,325
5
W
Anubis
10,164
635
169
11
0
295,239
3
W
Khepri
8,106
507
19
1
0
314,270
2
W
Vamana
10,282
643
97
6
0
348,311
0
W
Izanami
7,906
494
101
6
0
294,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role