Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Berwill
Kumbhakarna
Level 129
God Stats
6W - 3L
1,789 SR
Queue Stats
72W - 59L
1,470 Elo+
Solo
Ix Chel
Ix Chel
OTPAWI
Ix Chel
Level 58
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 2L
1,652 Elo+
Party 1
Nike
Nike
SinfulMelody_
Nike
Level 111
God Stats
5W - 2L
1,672 SR
Queue Stats
143W - 137L
1,426 Elo+
Party 2
Anhur
Anhur
ÏYMrz
Anhur
Level 163
God Stats
18W - 6L
1,659 SR
Queue Stats
121W - 120L
1,578 Elo+
Party 1
Team Averages
Level 122
1,624 SR
1,525 Elo+

VS

Team Averages
Level 153
1,504 SR
1,468 Elo+
Ymir
Ymir
BarkingSnail64
Ymir
Level 81
God Stats
3W - 4L
1,526 SR
Queue Stats
132W - 117L
1,439 Elo+
Solo
Artemis
Artemis
Chrispurrs
Artemis
Level 180
God Stats
3W - 9L
1,477 SR
Queue Stats
211W - 220L
1,479 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 158
God Stats
591W - 542L
1,577 SR
Queue Stats
716W - 725L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
MatsuuraJi
Baron Samedi
Level 123
God Stats
309W - 237L
1,579 SR
Queue Stats
400W - 380L
1,517 Elo+
Solo
Hun Batz
Hun Batz
nadamasxbox
Hun Batz
Level 223
God Stats
0W - 2L
1,363 SR
Queue Stats
249W - 470L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
2 / 0 / 3
6,278
571
2,686
7,549
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Berwill
Kumbhakarna
9
0 / 1 / 2
5,610
510
2,540
9,125
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
OTPAWI
Ix Chel
11
5 / 0 / 0
6,600
600
8,340
7,090
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 2
6,300
573
3,334
8,672
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
ÏYMrz
Anhur
11
4 / 1 / 0
6,601
600
8,333
6,191
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,209
474
2,102
9,541
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Chrispurrs
Artemis
9
1 / 2 / 1
5,197
472
4,182
7,559
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 0
5,768
524
5,719
5,966
1,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MatsuuraJi
Baron Samedi
9
0 / 5 / 0
4,985
453
3,392
8,890
3,620
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
nadamasxbox
Hun Batz
11
1 / 0 / 1
5,926
539
3,092
7,252
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
0
3
3.5
L
0
2
0
0
W
Kumbhakarna
Berwill
Kumbhakarna
0
1
2
1
L
Artemis
Chrispurrs
Artemis
1
2
1
0.75
L
0
2
0
0
L
Baron Samedi
MatsuuraJi
Baron Samedi
0
5
0
0
W
Ix Chel
OTPAWI
Ix Chel
5
0
0
5
W
0
0
2
1
L
Hun Batz
nadamasxbox
Hun Batz
1
0
1
1.5
W
Anhur
ÏYMrz
Anhur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,233
Damage
18,487
38,627
Taken
39,208
16,889
Mitigated
16,724
14,175
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
2,686
199
0
4,024
7,549
2,555
0
284
7,265
0
41,530
L
2,102
871
0
2,671
9,541
6,770
0
3,707
5,834
20,772
0
W
Kumbhakarna
Berwill
Kumbhakarna
2,540
277
0
2,694
9,125
5,163
0
1,219
7,906
15,991
0
L
Artemis
Chrispurrs
Artemis
4,182
2,147
0
2,319
7,559
1,921
0
820
6,739
0
32,526
L
5,719
3,291
0
3,012
5,966
1,673
0
0
5,966
50,048
0
L
Baron Samedi
MatsuuraJi
Baron Samedi
3,392
56
0
2,690
8,890
3,620
0
5,298
3,592
30,547
0
W
Ix Chel
OTPAWI
Ix Chel
8,340
1,074
102
2,811
7,090
2,557
46
3,365
3,725
42,339
0
W
3,334
320
0
1,238
8,672
4,617
0
5,520
3,152
0
58,102
L
Hun Batz
nadamasxbox
Hun Batz
3,092
650
0
1,639
7,252
2,740
0
1,055
6,197
0
47,206
W
Anhur
ÏYMrz
Anhur
8,333
4,267
0
3,306
6,191
1,997
0
825
5,366
0
53,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
27,085
344
Minions Killed
290
0
Camps Cleared
0
1,120,105
Distance Traveled
1,003,330
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,278
571
56
5
0
257,284
0
L
Ymir
5,209
474
42
4
0
189,258
0
W
Kumbhakarna
5,610
510
16
1
0
266,841
0
L
Artemis
5,197
472
46
4
0
191,880
2
L
Nu Wa
5,768
524
72
7
0
178,006
0
L
Baron Samedi
4,985
453
46
4
0
206,265
2
W
Ix Chel
6,600
600
75
7
0
207,277
0
W
Nike
6,300
573
105
10
0
201,398
2
L
Hun Batz
5,926
539
84
8
0
237,921
0
W
Anhur
6,601
600
92
8
0
187,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role