Player Matchup

Osiris
Osiris
Platinum V
Azkaine
Osiris
Platinum V
Level 108
God Stats
3W - 0L
1,862 SR
Queue Stats
119W - 117L
1,767 MMR
Party 1
Merlin
Merlin
Gold II
I Nolasco I
Merlin
Gold II
Level 149
God Stats
22W - 20L
1,574 SR
Queue Stats
622W - 618L
1,492 MMR
Solo
Geb
Geb
Silver II
OffMazzucco
Geb
Silver II
Level 69
God Stats
4W - 1L
1,591 SR
Queue Stats
15W - 13L
1,467 MMR
Solo
Ne Zha
Ne Zha
Gold V
XdakuX
Ne Zha
Gold V
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 200L
1,376 MMR
Party 1
Chernobog
Chernobog
Gold IV
reimon27
Chernobog
Gold IV
Level 127
God Stats
2W - 0L
1,800 SR
Queue Stats
148W - 153L
1,467 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,665 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,583 SR
1,513 MMR
Kukulkan
Kukulkan
Gold I
FoExD
Kukulkan
Gold I
Level 174
God Stats
7W - 9L
1,545 SR
Queue Stats
289W - 282L
1,649 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum V
Studcity
Gilgamesh
Platinum V
Level 142
God Stats
4W - 5L
1,537 SR
Queue Stats
435W - 428L
1,679 MMR
Party 2
Cerberus
Cerberus
Silver II
WATOR
Cerberus
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,455 MMR
Solo
Jing Wei
Jing Wei
Gold IV
thecrybabyhero
Jing Wei
Gold IV
Level 113
God Stats
2W - 2L
1,786 SR
Queue Stats
75W - 82L
1,439 MMR
Party 2
Thanatos
Thanatos
Gold V
xHoodieKiLo
Thanatos
Gold V
Level 125
God Stats
12W - 11L
1,547 SR
Queue Stats
154W - 157L
1,341 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azkaine
Osiris
17
5 / 1 / 3
11,386
633
17,988
21,914
23,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
2 / 1 / 4
10,386
577
10,602
7,955
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 10
9,346
519
9,830
16,731
17,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
XdakuX
Ne Zha
16
8 / 2 / 4
10,347
575
10,408
14,919
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
reimon27
Chernobog
16
2 / 1 / 2
10,153
564
5,510
11,846
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AthenaHachimanJanus

VS

Bans
LokiMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FoExD
Kukulkan
12
0 / 1 / 2
7,828
435
4,035
5,659
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Studcity
Gilgamesh
13
0 / 4 / 2
8,391
466
9,900
19,433
17,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
WATOR
Cerberus
14
2 / 5 / 1
8,490
472
14,249
22,830
22,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
14
2 / 5 / 0
9,028
502
13,504
16,591
6,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
xHoodieKiLo
Thanatos
14
1 / 3 / 1
8,441
469
3,202
13,208
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
5
5
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Azkaine
Osiris
5
1
3
6.5
L
Kukulkan
FoExD
Kukulkan
0
1
2
1
W
Merlin
2
1
4
4
W
1
0
10
6
L
Gilgamesh
Studcity
Gilgamesh
0
4
2
0.25
L
Cerberus
WATOR
Cerberus
2
5
1
0.5
W
Ne Zha
XdakuX
Ne Zha
8
2
4
5
W
Chernobog
reimon27
Chernobog
2
1
2
3
L
Jing Wei
2
5
0
0.4
L
Thanatos
xHoodieKiLo
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,338
Damage
44,890
73,365
Taken
77,721
56,776
Mitigated
54,830
16,277
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Azkaine
Osiris
17,988
8,579
0
5,696
21,914
23,718
343
11,188
10,726
0
88,975
L
Kukulkan
FoExD
Kukulkan
4,035
187
0
559
5,659
2,281
177
3,030
2,629
62,157
0
W
Merlin
10,602
837
0
2,420
7,955
3,588
905
1,520
6,435
104,058
0
W
9,830
1,453
410
2,762
16,731
17,698
0
2,329
14,402
27,644
0
L
Gilgamesh
Studcity
Gilgamesh
9,900
2,515
0
3,187
19,433
17,637
0
9,593
9,732
0
34,642
L
Cerberus
WATOR
Cerberus
14,249
1,663
0
6,952
22,830
22,715
0
3,255
18,004
58,462
434
W
Ne Zha
XdakuX
Ne Zha
10,408
2,356
0
1,300
14,919
6,981
0
2,838
12,081
0
75,155
W
Chernobog
reimon27
Chernobog
5,510
3,672
0
3,689
11,846
4,791
1,957
663
11,183
0
77,383
L
Jing Wei
13,504
10,677
0
4,559
16,591
6,807
2,136
4,503
11,930
0
82,026
L
Thanatos
xHoodieKiLo
Thanatos
3,202
374
0
7,926
13,208
5,390
0
51
12,986
0
60,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,618
Gold Earned
42,178
568
Minions Killed
498
0
Camps Cleared
0
1,850,774
Distance Traveled
1,563,348
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,386
633
146
8
0
347,517
0
L
Kukulkan
7,828
435
102
6
0
261,200
0
W
Merlin
10,386
577
172
10
0
344,033
0
W
Geb
9,346
519
23
1
0
414,039
4
L
Gilgamesh
8,391
466
38
2
0
363,796
4
L
Cerberus
8,490
472
132
7
0
325,359
0
W
Ne Zha
10,347
575
94
5
0
373,901
1
W
Chernobog
10,153
564
133
7
0
371,284
5
L
Jing Wei
9,028
502
130
7
0
330,051
2
L
Thanatos
8,441
469
96
5
0
282,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role