Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
HammD_The_Legend
Xbalanque
Level 62
God Stats
1W - 0L
1,256 SR
Queue Stats
11W - 8L
1,455 Elo+
Party 1
Set
Set
Yellow_ducks2371
Set
Level 62
God Stats
2W - 5L
1,260 SR
Queue Stats
81W - 80L
1,371 Elo+
Solo
Mercury
Mercury
cordialsingerPS
Mercury
Level 65
God Stats
28W - 29L
1,478 SR
Queue Stats
160W - 168L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zBlckLegend
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,075 SR
Queue Stats
24W - 41L
1,332 Elo+
Party 1
Team Averages
Level 65
1,314 SR
1,416 Elo+

VS

Team Averages
Level 70
1,448 SR
1,447 Elo+
Ares
Ares
EMFxSHINOBI
Ares
Level 65
God Stats
17W - 10L
1,667 SR
Queue Stats
76W - 53L
1,477 Elo+
Solo
Tiamat
Tiamat
Ghostie-I
Tiamat
Level 101
God Stats
6W - 4L
1,637 SR
Queue Stats
383W - 349L
1,503 Elo+
Solo
Susano
Susano
Maniickal
Susano
Level 42
God Stats
3W - 8L
1,232 SR
Queue Stats
8W - 18L
1,304 Elo+
Solo
Artio
Artio
WorldTurtle
Artio
Level 66
God Stats
0W - 1L
1,204 SR
Queue Stats
19W - 21L
1,412 Elo+
Solo
Chernobog
Chernobog
sniperbaitt
Chernobog
Level 75
God Stats
5W - 4L
1,498 SR
Queue Stats
38W - 21L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 0 / 4
8,752
583
6,475
10,991
9,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
13
4 / 0 / 5
7,894
526
13,674
7,483
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 0
9,390
626
7,924
14,073
11,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 6
8,463
564
5,202
10,252
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
zBlckLegend
Morgan Le Fay
15
4 / 1 / 2
8,946
596
9,179
7,240
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
7,510
501
10,472
16,861
12,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
Ghostie-I
Tiamat
14
0 / 1 / 0
7,920
528
3,346
7,764
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Maniickal
Susano
10
0 / 4 / 0
6,382
425
4,333
12,588
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,531
435
2,242
14,547
10,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
sniperbaitt
Chernobog
11
0 / 4 / 0
6,872
458
7,732
11,350
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
3
4
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
4
6
L
3
6
0
0.5
L
Tiamat
Ghostie-I
Tiamat
0
1
0
0
W
Xbalanque
4
0
5
6.5
L
Susano
Maniickal
Susano
0
4
0
0
L
0
4
0
0
W
3
3
0
1
W
3
0
6
6
L
Chernobog
sniperbaitt
Chernobog
0
4
0
0
W
Morgan Le Fay
zBlckLegend
Morgan Le Fay
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,454
Damage
28,125
50,039
Taken
63,110
31,249
Mitigated
35,870
12,585
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,475
816
0
2,160
10,991
9,473
87
1,675
9,316
26,694
0
L
10,472
963
0
2,966
16,861
12,090
0
643
15,373
45,480
0
L
Tiamat
Ghostie-I
Tiamat
3,346
337
0
2,285
7,764
4,822
48
4,396
3,122
59,426
0
W
Xbalanque
13,674
9,315
0
3,335
7,483
2,922
423
867
6,616
0
62,024
L
Susano
Maniickal
Susano
4,333
596
0
4,013
12,588
4,991
0
4,131
8,201
0
40,955
L
2,242
518
1,661
2,495
14,547
10,051
0
2,390
12,157
14,354
0
W
7,924
3,445
0
4,376
14,073
11,945
0
8,738
5,335
0
64,224
W
5,202
2,617
0
625
10,252
3,909
0
2,936
7,316
0
65,481
L
Chernobog
sniperbaitt
Chernobog
7,732
4,613
0
1,923
11,350
3,916
0
3,592
7,758
0
68,753
W
Morgan Le Fay
zBlckLegend
Morgan Le Fay
9,179
801
80
2,009
7,240
3,000
600
2,276
4,964
64,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
35,215
474
Minions Killed
387
0
Camps Cleared
0
1,466,144
Distance Traveled
1,479,555
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,752
583
16
1
0
324,322
8
L
Ares
7,510
501
50
3
0
259,854
0
L
Tiamat
7,920
528
129
9
0
316,479
2
W
Xbalanque
7,894
526
96
6
0
261,157
3
L
Susano
6,382
425
65
4
0
334,394
0
L
Artio
6,531
435
25
2
0
282,405
0
W
Set
9,390
626
129
9
0
264,956
2
W
Mercury
8,463
564
79
5
0
338,943
0
L
Chernobog
6,872
458
118
8
0
286,423
0
W
Morgan Le Fay
8,946
596
154
10
0
276,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role