Player Matchup

Ares
Ares
Boringros
Ares
Level 66
God Stats
48W - 49L
1,567 SR
Queue Stats
172W - 181L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daemetres
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,115 SR
Queue Stats
6W - 7L
1,459 Elo+
Solo
Thanatos
Thanatos
FeedZedYouDead
Thanatos
Level 109
God Stats
2W - 6L
1,231 SR
Queue Stats
66W - 49L
1,607 Elo+
Solo
Heimdallr
Heimdallr
Nightingale_112
Heimdallr
Level 107
God Stats
1W - 4L
1,256 SR
Queue Stats
58W - 59L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
ВремяПеремен
Gilgamesh
Level 57
God Stats
1W - 1L
1,826 SR
Queue Stats
30W - 29L
1,494 Elo+
Solo
Team Averages
Level 78
1,399 SR
1,511 Elo+

VS

Team Averages
Level 115
1,515 SR
1,391 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AresUchiha
Anubis
Level 16
God Stats
2W - 4L
1,292 SR
Queue Stats
2W - 6L
1,175 Elo+
Party 1
Janus
Janus
Persivalj
Janus
Level 216
God Stats
16W - 20L
1,443 SR
Queue Stats
491W - 474L
1,551 Elo+
Solo
Medusa
Medusa
iSofoska28
Medusa
Level 101
God Stats
2W - 0L
1,841 SR
Queue Stats
4W - 6L
1,320 Elo+
Party 1
Nemesis
Nemesis
javieruli
Nemesis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 1 / 2
3,740
623
1,536
5,970
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Daemetres
Morgan Le Fay
3
0 / 1 / 0
2,864
477
500
1,795
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
7
0 / 0 / 0
3,811
635
396
4,378
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Nightingale_112
Heimdallr
6
2 / 0 / 0
4,086
681
2,797
1,848
636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 2 / 0
3,844
641
2,139
5,265
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 0 / 0
3,774
629
2,142
4,244
2,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
AresUchiha
Anubis
7
1 / 1 / 1
4,211
702
2,065
2,913
1,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
Persivalj
Janus
8
1 / 0 / 0
4,534
756
3,006
1,950
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
iSofoska28
Medusa
6
0 / 2 / 1
3,422
570
1,294
2,769
769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
javieruli
Nemesis
6
1 / 0 / 0
3,767
628
624
3,312
819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
0
1
W
Anubis
AresUchiha
Anubis
1
1
1
1.5
L
Ares
0
1
2
1
L
Morgan Le Fay
Daemetres
Morgan Le Fay
0
1
0
0
L
Thanatos
0
0
0
0
L
Heimdallr
Nightingale_112
Heimdallr
2
0
0
2
W
Janus
Persivalj
Janus
1
0
0
1
W
Medusa
iSofoska28
Medusa
0
2
1
0.25
W
Nemesis
javieruli
Nemesis
1
0
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,368
Damage
9,131
19,256
Taken
15,188
8,063
Mitigated
6,071
6,350
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,142
421
0
1,545
4,244
2,730
0
1,025
3,219
8,255
0
W
Anubis
AresUchiha
Anubis
2,065
328
0
1,141
2,913
1,236
0
0
2,913
21,105
0
L
Ares
1,536
225
0
1,201
5,970
3,419
0
2,736
3,122
8,918
0
L
Morgan Le Fay
Daemetres
Morgan Le Fay
500
44
0
125
1,795
528
0
870
833
5,272
0
L
Thanatos
396
126
0
2,733
4,378
1,422
0
478
3,830
0
26,436
L
Heimdallr
Nightingale_112
Heimdallr
2,797
1,630
0
1,058
1,848
636
0
784
1,058
0
21,334
W
Janus
Persivalj
Janus
3,006
114
0
750
1,950
517
0
698
1,252
30,759
0
W
Medusa
iSofoska28
Medusa
1,294
587
0
161
2,769
769
0
313
2,456
0
14,254
W
Nemesis
javieruli
Nemesis
624
178
0
314
3,312
819
0
0
3,312
0
20,443
L
2,139
507
0
1,233
5,265
2,058
0
2,065
3,200
0
17,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,345
Gold Earned
19,708
130
Minions Killed
165
0
Camps Cleared
0
527,306
Distance Traveled
629,428
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,774
629
7
1
0
138,832
1
W
Anubis
4,211
702
36
6
0
117,651
0
L
Ares
3,740
623
10
2
0
110,862
2
L
Morgan Le Fay
2,864
477
8
1
0
67,183
0
L
Thanatos
3,811
635
44
7
0
125,087
0
L
Heimdallr
4,086
681
34
6
0
106,942
0
W
Janus
4,534
756
59
10
0
128,308
0
W
Medusa
3,422
570
27
5
0
122,866
2
W
Nemesis
3,767
628
36
6
0
121,771
0
L
Gilgamesh
3,844
641
34
6
0
117,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role