Player Matchup

Osiris
Osiris
HezBoogieWoogie
Osiris
Level 94
God Stats
2W - 1L
1,369 SR
Queue Stats
202W - 167L
1,484 Elo+
Party 1
Pele
Pele
LacieEYE
Pele
Level 67
God Stats
15W - 13L
1,431 SR
Queue Stats
216W - 223L
1,472 Elo+
Party 1
Anubis
Anubis
MuffTickla2
Anubis
Level 76
God Stats
43W - 41L
1,544 SR
Queue Stats
197W - 213L
1,438 Elo+
Solo
Shiva
Shiva
itorlamoppee
Shiva
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,429 Elo+
Solo
Xbalanque
Xbalanque
transformya2322
Xbalanque
Level 95
God Stats
4W - 1L
1,570 SR
Queue Stats
163W - 152L
1,473 Elo+
Party 1
Team Averages
Level 91
1,483 SR
1,459 Elo+

VS

Team Averages
Level 54
1,488 SR
1,339 Elo+
Anubis
Anubis
DioniSop25
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,323 Elo+
Solo
Nu Wa
Nu Wa
G4M3RZ3RO
Nu Wa
Level 101
God Stats
2W - 6L
1,539 SR
Queue Stats
4W - 13L
1,259 Elo+
Solo
Chernobog
Chernobog
SpenceyBoyy
Chernobog
Level 67
God Stats
6W - 9L
1,420 SR
Queue Stats
37W - 41L
1,368 Elo+
Party 2
Jormungandr
Jormungandr
TigerRei20
Jormungandr
Level 15
God Stats
1W - 2L
1,480 SR
Queue Stats
8W - 9L
1,362 Elo+
Party 2
Fenrir
Fenrir
whyamIheeere
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 11
8,337
463
7,736
14,684
11,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
19
6 / 0 / 7
11,370
632
16,937
19,017
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
3 / 7 / 4
9,996
555
9,867
17,117
7,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 3
10,275
571
6,416
18,273
13,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Xbalanque
transformya2322
Xbalanque
16
10 / 2 / 5
10,568
587
14,166
14,298
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DioniSop25
Anubis
15
4 / 5 / 2
9,724
540
11,594
14,498
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
G4M3RZ3RO
Nu Wa
16
1 / 2 / 5
9,924
551
16,078
9,765
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
SpenceyBoyy
Chernobog
12
1 / 7 / 3
7,866
437
9,710
15,538
5,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TigerRei20
Jormungandr
11
0 / 4 / 4
7,746
430
6,957
15,749
10,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
15
6 / 5 / 1
9,262
515
9,695
18,009
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
23
Kills
12
12
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
DioniSop25
Anubis
4
5
2
1
L
Nu Wa
G4M3RZ3RO
Nu Wa
1
2
5
1.75
W
3
2
11
4.25
W
Pele
6
0
7
9.5
W
Anubis
3
7
4
0.71
L
Chernobog
SpenceyBoyy
Chernobog
1
7
3
0.36
L
Jormungandr
TigerRei20
Jormungandr
0
4
4
0.5
W
1
1
3
2.5
W
Xbalanque
transformya2322
Xbalanque
10
2
5
6.25
L
Fenrir
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,122
Damage
54,034
83,389
Taken
73,559
45,427
Mitigated
32,688
29,186
Healing
19,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DioniSop25
Anubis
11,594
729
0
4,242
14,498
5,946
439
4,878
9,514
66,786
0
L
Nu Wa
G4M3RZ3RO
Nu Wa
16,078
3,626
0
3,631
9,765
3,092
92
286
8,953
77,708
0
W
7,736
2,061
0
2,067
14,684
11,671
786
6,605
7,829
0
22,648
W
Pele
16,937
2,200
0
10,376
19,017
7,424
303
4,747
14,032
0
121,024
W
Anubis
9,867
447
0
6,368
17,117
7,248
652
8,846
8,137
75,081
0
L
Chernobog
SpenceyBoyy
Chernobog
9,710
5,883
0
3,108
15,538
5,950
1,140
66
15,472
0
51,598
L
Jormungandr
TigerRei20
Jormungandr
6,957
2,515
0
2,428
15,749
10,121
154
3,466
12,283
25,584
0
W
6,416
909
0
3,372
18,273
13,994
0
8,613
9,055
0
86,342
W
Xbalanque
transformya2322
Xbalanque
14,166
8,778
304
6,699
14,298
5,090
3,427
4,873
9,241
0
70,165
L
Fenrir
9,695
1,591
0
6,590
18,009
7,579
0
1,171
16,732
0
64,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,546
Gold Earned
44,522
543
Minions Killed
405
0
Camps Cleared
0
1,845,109
Distance Traveled
1,676,140
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,724
540
102
6
0
306,329
0
L
Nu Wa
9,924
551
125
7
0
323,764
0
W
Osiris
8,337
463
23
1
0
377,547
2
W
Pele
11,370
632
144
8
0
464,866
0
W
Anubis
9,996
555
116
6
0
303,700
6
L
Chernobog
7,866
437
65
4
0
323,421
0
L
Jormungandr
7,746
430
28
2
0
324,010
0
W
Shiva
10,275
571
155
9
0
344,099
3
W
Xbalanque
10,568
587
105
6
0
354,897
0
L
Fenrir
9,262
515
85
5
0
398,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role