Player Matchup

Jormungandr
Jormungandr
Crisall99
Jormungandr
Level 41
God Stats
2W - 4L
1,462 SR
Queue Stats
13W - 22L
1,438 Elo+
Party 2
Thanatos
Thanatos
Gajidex
Thanatos
Level 69
God Stats
7W - 9L
1,506 SR
Queue Stats
89W - 102L
1,417 Elo+
Solo
Zeus
Zeus
JoaquinInguanzo
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Maanuh
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Suave32
Neith
Level 29
God Stats
0W - 2L
1,150 SR
Queue Stats
0W - 8L
1,038 Elo+
Party 2
Team Averages
Level 34
1,424 SR
1,379 Elo+

VS

Team Averages
Level 116
1,469 SR
1,476 Elo+
Yemoja
Yemoja
OneBanjo30
Yemoja
Level 81
God Stats
51W - 48L
1,524 SR
Queue Stats
159W - 185L
1,432 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Oneb2114
Morgan Le Fay
Level 63
God Stats
2W - 5L
1,170 SR
Queue Stats
60W - 87L
1,412 Elo+
Party 3
Thanatos
Thanatos
Sanguchitoo1
Thanatos
Level 138
God Stats
5W - 4L
1,551 SR
Queue Stats
84W - 75L
1,516 Elo+
Party 1
Chiron
Chiron
SebaIlla
Chiron
Level 153
God Stats
2W - 0L
1,736 SR
Queue Stats
82W - 70L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
srBolseiroo
Sun Wukong
Level 144
God Stats
5W - 8L
1,362 SR
Queue Stats
443W - 434L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crisall99
Jormungandr
11
2 / 2 / 1
7,219
555
8,434
8,483
6,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Gajidex
Thanatos
11
1 / 3 / 0
6,850
527
4,328
11,634
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,290
407
5,425
7,713
1,723
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Maanuh
Bellona
9
0 / 4 / 0
5,494
423
4,247
14,638
14,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Suave32
Neith
10
1 / 3 / 2
6,044
465
2,318
7,236
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
OneBanjo30
Yemoja
12
0 / 1 / 5
7,402
569
3,431
10,635
7,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Oneb2114
Morgan Le Fay
13
0 / 1 / 1
7,318
563
3,305
5,085
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sanguchitoo1
Thanatos
13
9 / 1 / 2
8,374
644
9,110
11,611
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
SebaIlla
Chiron
14
7 / 1 / 2
8,677
667
8,141
10,189
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
srBolseiroo
Sun Wukong
14
1 / 0 / 4
8,926
687
8,177
10,232
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Crisall99
Jormungandr
2
2
1
1.25
L
Thanatos
Gajidex
Thanatos
1
3
0
0.33
L
0
5
0
0
L
Bellona
Maanuh
Bellona
0
4
0
0
W
Yemoja
OneBanjo30
Yemoja
0
1
5
2.5
W
Morgan Le Fay
Oneb2114
Morgan Le Fay
0
1
1
0.5
W
Thanatos
Sanguchitoo1
Thanatos
9
1
2
10
W
Chiron
SebaIlla
Chiron
7
1
2
8
L
Neith
Suave32
Neith
1
3
2
0.67
W
Sun Wukong
srBolseiroo
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
32,164
49,704
Taken
47,752
29,586
Mitigated
24,115
15,284
Healing
23,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Crisall99
Jormungandr
8,434
1,804
0
2,350
8,483
6,392
0
2,728
5,755
28,917
0
L
Thanatos
Gajidex
Thanatos
4,328
1,699
0
7,184
11,634
4,676
0
409
11,225
0
51,271
L
5,425
764
0
1,110
7,713
1,723
0
336
7,377
26,371
0
L
Bellona
Maanuh
Bellona
4,247
2,171
0
3,052
14,638
14,156
0
482
14,156
0
26,044
W
Yemoja
OneBanjo30
Yemoja
3,431
572
3,418
4,012
10,635
7,088
275
5,089
5,546
20,858
0
W
Morgan Le Fay
Oneb2114
Morgan Le Fay
3,305
754
0
85
5,085
2,230
521
2,081
3,004
67,113
0
W
Thanatos
Sanguchitoo1
Thanatos
9,110
2,270
0
8,558
11,611
4,754
0
1,662
9,949
0
63,023
W
Chiron
SebaIlla
Chiron
8,141
5,341
185
2,802
10,189
4,471
1,260
3,494
6,695
0
66,438
L
Neith
Suave32
Neith
2,318
692
0
1,588
7,236
2,639
0
2,781
4,455
0
29,763
W
Sun Wukong
srBolseiroo
Sun Wukong
8,177
2,112
0
4,927
10,232
5,572
0
1,533
8,699
0
74,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
40,697
248
Minions Killed
454
0
Camps Cleared
0
1,218,102
Distance Traveled
1,337,580
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,219
555
34
3
0
278,658
3
L
Thanatos
6,850
527
94
7
0
227,849
0
L
Zeus
5,290
407
35
3
0
243,000
1
L
Bellona
5,494
423
41
3
0
223,066
0
W
Yemoja
7,402
569
40
3
0
240,716
0
W
Morgan Le Fay
7,318
563
109
8
0
241,186
0
W
Thanatos
8,374
644
88
7
0
339,894
0
W
Chiron
8,677
667
99
8
0
255,050
1
L
Neith
6,044
465
44
3
0
245,529
3
W
Sun Wukong
8,926
687
118
9
0
260,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role