Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BigDHP
Artemis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,502 Elo+
Solo
Ganesha
Ganesha
Konatokki
Ganesha
Level 114
God Stats
3W - 0L
1,818 SR
Queue Stats
46W - 29L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
Unknown Zen
Baron Samedi
Level 152
God Stats
7W - 7L
1,472 SR
Queue Stats
465W - 494L
1,480 Elo+
Solo
Odin
Odin
mikeolangello
Odin
Level 85
God Stats
3W - 1L
1,564 SR
Queue Stats
5W - 2L
1,504 Elo+
Solo
Team Averages
Level 115
1,571 SR
1,509 Elo+

VS

Team Averages
Level 111
1,523 SR
1,461 Elo+
Vamana
Vamana
 
Vamana
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FranciscoNero
Eset
Level 123
God Stats
25W - 25L
1,535 SR
Queue Stats
247W - 239L
1,437 Elo+
Party 1
Scylla
Scylla
LEIAOrganx
Scylla
Level 147
God Stats
1W - 2L
1,567 SR
Queue Stats
9W - 9L
1,468 Elo+
Solo
Discordia
Discordia
Minze Hummer
Discordia
Level 107
God Stats
3W - 3L
1,538 SR
Queue Stats
409W - 414L
1,450 Elo+
Party 1
Fenrir
Fenrir
Resizer02
Fenrir
Level 69
God Stats
12W - 11L
1,474 SR
Queue Stats
26W - 29L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 5
7,698
1,100
2,886
3,210
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
BigDHP
Artemis
13
3 / 0 / 6
8,182
1,169
10,483
3,886
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Konatokki
Ganesha
13
0 / 0 / 7
8,124
1,161
3,700
7,142
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Unknown Zen
Baron Samedi
14
4 / 0 / 4
8,561
1,223
4,735
3,790
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 5
6,993
999
7,491
7,843
4,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

367

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 2 / 1
7,194
1,028
6,205
8,738
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 1
7,090
1,013
4,158
1,880
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
LEIAOrganx
Scylla
12
1 / 4 / 0
7,378
1,054
3,879
8,947
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Minze Hummer
Discordia
12
0 / 1 / 0
6,747
964
4,403
4,789
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Resizer02
Fenrir
12
0 / 2 / 0
6,761
966
4,094
7,259
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
9
Kills
1
1
Deaths
9
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
L
Vamana
 
Vamana
0
2
1
0.25
W
Artemis
BigDHP
Artemis
3
0
6
6
L
0
0
1
0.5
W
Ganesha
Konatokki
Ganesha
0
0
7
3.5
L
Scylla
LEIAOrganx
Scylla
1
4
0
0.25
L
Discordia
Minze Hummer
Discordia
0
1
0
0
L
Fenrir
Resizer02
Fenrir
0
2
0
0
W
Baron Samedi
Unknown Zen
Baron Samedi
4
0
4
6
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
22,739
25,871
Taken
31,613
17,237
Mitigated
18,742
7,610
Healing
1,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,886
1,258
150
732
3,210
1,736
0
941
2,115
15,089
1,046
L
Vamana
 
Vamana
6,205
3,172
0
610
8,738
9,414
0
3,834
4,774
0
21,762
W
Artemis
BigDHP
Artemis
10,483
5,553
0
1,038
3,886
1,656
0
1,685
1,985
0
28,624
L
4,158
182
225
250
1,880
689
0
412
1,468
12,709
0
W
Ganesha
Konatokki
Ganesha
3,700
176
0
2,914
7,142
6,998
0
4,173
2,584
9,345
0
L
Scylla
LEIAOrganx
Scylla
3,879
84
0
240
8,947
3,010
0
2,269
6,459
18,842
0
L
Discordia
Minze Hummer
Discordia
4,403
291
0
0
4,789
1,860
0
1,719
2,885
8,018
0
L
Fenrir
Resizer02
Fenrir
4,094
401
0
400
7,259
3,769
0
2,941
4,088
0
10,860
W
Baron Samedi
Unknown Zen
Baron Samedi
4,735
123
971
778
3,790
2,190
0
1,209
2,402
18,218
0
W
7,491
898
0
1,027
7,843
4,657
0
4,054
3,379
0
12,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
35,170
130
Minions Killed
120
6
Camps Cleared
6
659,465
Distance Traveled
633,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,698
1,100
31
4
0
104,358
0
L
Vamana
7,194
1,028
31
4
3
140,475
0
W
Artemis
8,182
1,169
44
6
3
140,088
0
L
Eset
7,090
1,013
22
3
3
140,129
0
W
Ganesha
8,124
1,161
2
0
0
134,709
0
L
Scylla
7,378
1,054
44
6
0
120,448
0
L
Discordia
6,747
964
8
1
0
123,066
0
L
Fenrir
6,761
966
15
2
0
108,940
0
W
Baron Samedi
8,561
1,223
32
5
2
134,847
0
W
Odin
6,993
999
21
3
1
145,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role