Player Matchup

Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Hunglala
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Solo
Nike
Nike
LuCidDReAmS1160
Nike
Level 96
God Stats
9W - 6L
1,514 SR
Queue Stats
220W - 301L
1,419 Elo+
Solo
Scylla
Scylla
PhoenixNightcall
Scylla
Level 83
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 77
1,505 SR
1,443 Elo+

VS

Team Averages
Level 101
1,520 SR
1,564 Elo+
Cthulhu
Cthulhu
Awakened_Garouu
Cthulhu
Level 128
God Stats
1W - 0L
1,659 SR
Queue Stats
10W - 3L
1,657 Elo+
Party 2
Sol
Sol
PURPBIGBALLER
Sol
Level 27
God Stats
3W - 2L
1,480 SR
Queue Stats
52W - 53L
1,521 Elo+
Party 1
Zeus
Zeus
ShaggyandScoob
Zeus
Level 108
God Stats
4W - 0L
1,618 SR
Queue Stats
207W - 210L
1,471 Elo+
Solo
Scylla
Scylla
Vargas300z
Scylla
Level 105
God Stats
1W - 0L
1,489 SR
Queue Stats
10W - 3L
1,657 Elo+
Party 2
Tsukuyomi
Tsukuyomi
camp jazlo
Tsukuyomi
Level 136
God Stats
2W - 4L
1,354 SR
Queue Stats
199W - 219L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 3 / 0
6,277
1,255
4,067
6,842
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
11
0 / 3 / 1
5,758
1,152
2,468
11,543
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
1
0 / 0 / 0
1,528
306
0
0
0
10
1 / 4 / 0
5,511
1,102
3,217
8,853
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 0
5,265
1,053
2,539
4,403
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
6,311
1,262
4,396
5,608
5,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 11
6,239
1,248
7,271
5,536
1,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 6
6,615
1,323
4,915
2,954
1,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Vargas300z
Scylla
11
7 / 1 / 5
7,223
1,445
6,173
4,131
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
camp jazlo
Tsukuyomi
10
0 / 2 / 11
5,961
1,192
5,072
4,044
1,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
4
Kills
13
13
Deaths
6
1
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
0
1
L
Ymir
 
Ymir
0
3
1
0.17
W
1
1
11
6.5
L
Zeus
0
0
0
0
L
1
4
0
0.25
W
2
1
11
7.5
L
0
3
0
0
W
3
1
6
6
W
Scylla
Vargas300z
Scylla
7
1
5
9.5
W
Tsukuyomi
camp jazlo
Tsukuyomi
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,291
Damage
27,827
31,641
Taken
22,273
16,928
Mitigated
11,646
6,942
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,067
535
384
1,700
6,842
2,839
0
4,303
2,539
0
8,228
L
Ymir
 
Ymir
2,468
255
112
2,840
11,543
7,550
0
8,347
3,196
7,069
0
W
4,396
0
1,348
1,633
5,608
5,426
483
1,035
4,573
11,679
0
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
3,217
0
165
556
8,853
4,741
0
6,678
2,175
0
8,411
W
7,271
3,291
0
2,047
5,536
1,898
2,230
1,320
4,216
7,559
0
L
2,539
114
789
396
4,403
1,798
0
3,427
976
8,381
0
W
4,915
136
347
577
2,954
1,049
663
856
2,098
9,870
0
W
Scylla
Vargas300z
Scylla
6,173
509
506
1,058
4,131
1,524
891
1,024
3,107
15,224
0
W
Tsukuyomi
camp jazlo
Tsukuyomi
5,072
1,071
439
205
4,044
1,749
517
772
3,272
0
8,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,339
Gold Earned
32,349
42
Minions Killed
62
0
Camps Cleared
0
433,392
Distance Traveled
558,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,277
1,255
9
2
0
122,147
0
L
Ymir
5,758
1,152
11
2
0
95,759
0
W
Cthulhu
6,311
1,262
9
2
0
127,785
0
L
Zeus
1,528
306
0
0
0
0
0
L
Nike
5,511
1,102
5
1
0
104,351
0
W
Sol
6,239
1,248
3
1
0
106,913
0
L
Scylla
5,265
1,053
17
3
0
111,135
0
W
Zeus
6,615
1,323
9
2
0
92,720
0
W
Scylla
7,223
1,445
33
7
0
117,166
0
W
Tsukuyomi
5,961
1,192
8
2
0
114,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role