Player Matchup

Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GubbleBoo
Thanatos
Level 109
God Stats
21W - 15L
1,595 SR
Queue Stats
295W - 318L
1,581 Elo+
Party 1
Cabrakan
Cabrakan
HardPhxLXIX
Cabrakan
Level 147
God Stats
6W - 2L
1,572 SR
Queue Stats
252W - 258L
1,559 Elo+
Party 1
Hercules
Hercules
doubl3d3uce22
Hercules
Level 158
God Stats
2W - 6L
1,441 SR
Queue Stats
185W - 200L
1,501 Elo+
Solo
Charybdis
Charybdis
emitforce
Charybdis
Level 108
God Stats
35W - 34L
1,527 SR
Queue Stats
333W - 338L
1,594 Elo+
Party 1
Team Averages
Level 135
1,527 SR
1,547 Elo+

VS

Team Averages
Level 150
1,495 SR
1,500 Elo+
Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CH1KKA
Ymir
Level 176
God Stats
2W - 3L
1,467 SR
Queue Stats
221W - 206L
1,472 Elo+
Solo
Lancelot
Lancelot
MLGLlamacorn
Lancelot
Level 151
God Stats
2W - 2L
1,517 SR
Queue Stats
278W - 225L
1,547 Elo+
Party 2
Skadi
Skadi
Thats a rack747
Skadi
Level 123
God Stats
2W - 2L
1,530 SR
Queue Stats
6W - 6L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dantekrank
Morgan Le Fay
Level 154
God Stats
2W - 4L
1,460 SR
Queue Stats
209W - 192L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 1 / 3
8,966
640
8,203
5,710
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
GubbleBoo
Thanatos
14
9 / 2 / 2
8,800
629
10,552
13,089
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
HardPhxLXIX
Cabrakan
11
1 / 0 / 4
7,411
529
2,402
8,891
9,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
doubl3d3uce22
Hercules
14
3 / 3 / 2
9,387
671
11,579
16,184
12,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
emitforce
Charybdis
13
0 / 2 / 1
7,581
542
5,714
9,293
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 5 / 1
8,253
590
9,642
16,097
9,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
CH1KKA
Ymir
8
0 / 1 / 1
5,857
418
2,201
8,367
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
MLGLlamacorn
Lancelot
15
5 / 5 / 1
8,860
633
8,858
13,663
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 1
7,420
530
6,037
7,097
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
dantekrank
Morgan Le Fay
12
0 / 4 / 0
6,935
495
2,971
9,728
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
8
8
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
3
5.5
L
Atlas
 
Atlas
2
5
1
0.5
L
Ymir
CH1KKA
Ymir
0
1
1
0.5
W
Thanatos
GubbleBoo
Thanatos
9
2
2
5
W
Cabrakan
HardPhxLXIX
Cabrakan
1
0
4
3
L
Lancelot
MLGLlamacorn
Lancelot
5
5
1
1.1
L
1
2
1
0.75
L
Morgan Le Fay
dantekrank
Morgan Le Fay
0
4
0
0
W
Hercules
doubl3d3uce22
Hercules
3
3
2
1.33
W
Charybdis
emitforce
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,450
Damage
29,709
53,167
Taken
54,952
31,935
Mitigated
25,661
24,097
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,203
735
0
2,759
5,710
2,089
406
2,543
3,167
73,964
0
L
Atlas
 
Atlas
9,642
3,644
0
2,481
16,097
9,818
0
242
15,855
55,042
0
L
Ymir
CH1KKA
Ymir
2,201
478
0
2,077
8,367
4,166
0
3,311
5,056
10,787
0
W
Thanatos
GubbleBoo
Thanatos
10,552
3,399
0
9,291
13,089
5,074
0
1,012
12,077
0
64,597
W
Cabrakan
HardPhxLXIX
Cabrakan
2,402
375
0
1,888
8,891
9,451
0
1,056
7,835
11,462
0
L
Lancelot
MLGLlamacorn
Lancelot
8,858
3,236
0
300
13,663
5,611
0
1,189
12,474
0
76,171
L
6,037
2,150
0
1,169
7,097
2,498
881
837
6,260
0
53,979
L
Morgan Le Fay
dantekrank
Morgan Le Fay
2,971
88
0
1,905
9,728
3,568
0
5,026
4,702
56,064
0
W
Hercules
doubl3d3uce22
Hercules
11,579
3,442
0
4,980
16,184
12,101
233
9,038
6,542
0
71,295
W
Charybdis
emitforce
Charybdis
5,714
2,233
0
5,179
9,293
3,220
806
561
8,732
0
66,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,145
Gold Earned
37,325
477
Minions Killed
417
0
Camps Cleared
0
1,389,917
Distance Traveled
1,324,711
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,966
640
142
10
0
261,411
4
L
Atlas
8,253
590
95
7
0
245,600
5
L
Ymir
5,857
418
11
1
0
214,411
2
W
Thanatos
8,800
629
86
6
0
315,079
4
W
Cabrakan
7,411
529
6
0
0
286,183
2
L
Lancelot
8,860
633
109
8
0
328,594
2
L
Skadi
7,420
530
103
7
0
273,827
5
L
Morgan Le Fay
6,935
495
99
7
0
262,279
2
W
Hercules
9,387
671
124
9
0
275,468
2
W
Charybdis
7,581
542
119
9
0
251,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role