Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Eliiseyy
Mulan
Level 160
God Stats
3W - 12L
1,212 SR
Queue Stats
298W - 316L
1,487 Elo+
Solo
Hera
Hera
Ishimura Tx8
Hera
Level 154
God Stats
2W - 1L
1,805 SR
Queue Stats
108W - 118L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
RHINO ZEN
Cabrakan
Level 121
God Stats
0W - 1L
1,263 SR
Queue Stats
22W - 25L
1,480 Elo+
Party 1
Vamana
Vamana
ashi99atunsan
Vamana
Level 153
God Stats
2W - 2L
1,446 SR
Queue Stats
260W - 184L
1,494 Elo+
Party 1
Team Averages
Level 149
1,445 SR
1,487 Elo+

VS

Team Averages
Level 105
1,509 SR
1,500 Elo+
Ix Chel
Ix Chel
EnormosLoki308
Ix Chel
Level 105
God Stats
1W - 1L
1,278 SR
Queue Stats
309W - 319L
1,483 Elo+
Solo
Ares
Ares
King0fAZ
Ares
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,549 Elo+
Party 3
Neith
Neith
Minor Farce
Neith
Level 18
God Stats
2W - 0L
1,770 SR
Queue Stats
11W - 8L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
Revont
Zhong Kui
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,544 Elo+
Party 3
Hun Batz
Hun Batz
RiskyGriffin
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 1 / 3
6,113
679
4,753
3,614
1,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Eliiseyy
Mulan
13
3 / 4 / 2
7,240
804
10,506
14,214
13,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 2
7,290
810
11,942
7,435
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
RHINO ZEN
Cabrakan
9
0 / 5 / 3
6,184
687
3,057
14,421
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 4 / 4
6,700
744
8,743
12,191
13,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
8,309
923
9,475
9,263
5,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
4 / 2 / 11
8,577
953
8,162
15,672
15,707
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 13
8,272
919
10,977
4,680
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Revont
Zhong Kui
15
7 / 1 / 8
8,640
960
12,692
9,874
11,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hun Batz
RiskyGriffin
Hun Batz
14
1 / 2 / 9
7,686
854
6,667
12,968
8,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
5
Kills
17
17
Deaths
6
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
3
1.5
L
Mulan
Eliiseyy
Mulan
3
4
2
1
W
3
1
11
8.5
L
1
3
2
0.67
W
Ares
4
2
11
4.75
W
2
0
13
8.5
L
Cabrakan
RHINO ZEN
Cabrakan
0
5
3
0.3
W
Zhong Kui
Revont
Zhong Kui
7
1
8
11
W
Hun Batz
RiskyGriffin
Hun Batz
1
2
9
2.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,001
Damage
47,973
51,875
Taken
52,457
44,520
Mitigated
42,878
16,720
Healing
28,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,753
906
2,963
1,412
3,614
1,342
0
2,300
1,314
9,269
0
L
Mulan
Eliiseyy
Mulan
10,506
1,108
299
2,477
14,214
13,677
0
8,647
5,567
0
19,031
W
9,475
1,960
7,120
4,702
9,263
5,483
876
4,936
4,255
32,978
0
L
11,942
2,058
725
1,897
7,435
3,048
0
4,168
3,267
29,477
0
W
Ares
8,162
412
942
5,156
15,672
15,707
188
5,191
10,353
10,201
0
W
10,977
2,231
659
2,188
4,680
2,597
1,032
1,208
3,472
0
22,932
L
Cabrakan
RHINO ZEN
Cabrakan
3,057
244
388
2,919
14,421
12,946
0
8,214
6,207
5,151
0
W
Zhong Kui
Revont
Zhong Kui
12,692
1,274
479
2,379
9,874
11,031
2,494
4,744
5,042
18,366
0
W
Hun Batz
RiskyGriffin
Hun Batz
6,667
797
948
3,842
12,968
8,060
509
4,020
8,948
0
14,004
L
8,743
2,654
762
2,878
12,191
13,507
0
7,000
5,191
1,032
13,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
41,484
87
Minions Killed
118
0
Camps Cleared
0
706,929
Distance Traveled
822,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,113
679
4
0
0
117,483
0
L
Mulan
7,240
804
14
2
0
156,284
0
W
Ix Chel
8,309
923
48
5
0
150,631
0
L
Hera
7,290
810
52
6
0
157,993
0
W
Ares
8,577
953
3
0
0
164,706
0
W
Neith
8,272
919
23
3
0
170,281
0
L
Cabrakan
6,184
687
2
0
0
118,425
0
W
Zhong Kui
8,640
960
26
3
0
173,333
0
W
Hun Batz
7,686
854
18
2
0
163,997
0
L
Vamana
6,700
744
15
2
0
156,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role