Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
LilChili4
Odin
Level 85
God Stats
3W - 1L
1,513 SR
Queue Stats
78W - 77L
1,398 Elo+
Party 3
Gilgamesh
Gilgamesh
Netsua101
Gilgamesh
Level 68
God Stats
6W - 2L
1,517 SR
Queue Stats
77W - 82L
1,383 Elo+
Party 3
Bacchus
Bacchus
Saru17
Bacchus
Level 97
God Stats
1W - 0L
1,675 SR
Queue Stats
26W - 34L
1,351 Elo+
Party 2
Chronos
Chronos
wGTS JUGGERNAUT
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,318 Elo+
Solo
Team Averages
Level 82
1,541 SR
1,390 Elo+

VS

Team Averages
Level 94
1,499 SR
1,386 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BiGCouZ
Hades
Level 106
God Stats
6W - 3L
1,715 SR
Queue Stats
101W - 113L
1,367 Elo+
Party 4
Bakasura
Bakasura
CrazyCosta29
Bakasura
Level 88
God Stats
0W - 2L
1,273 SR
Queue Stats
24W - 61L
1,272 Elo+
Solo
Amaterasu
Amaterasu
Danielson09
Amaterasu
Level 107
God Stats
1W - 2L
1,495 SR
Queue Stats
94W - 117L
1,352 Elo+
Party 4
Ganesha
Ganesha
sopadedientes
Ganesha
Level 103
God Stats
7W - 4L
1,510 SR
Queue Stats
115W - 122L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 1 / 14
8,843
804
11,921
7,237
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
14
2 / 2 / 16
7,973
725
6,186
6,937
5,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Netsua101
Gilgamesh
16
5 / 4 / 13
9,146
831
18,349
16,273
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Saru17
Bacchus
15
5 / 2 / 11
9,370
852
10,361
11,748
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 1 / 13
9,313
847
16,755
7,014
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 2 / 6
8,228
748
10,815
17,073
14,402
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
BiGCouZ
Hades
16
7 / 5 / 2
9,328
848
7,377
12,710
8,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
CrazyCosta29
Bakasura
12
0 / 6 / 4
7,096
645
4,778
10,565
5,743
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Danielson09
Amaterasu
12
1 / 6 / 6
7,325
666
5,953
13,160
12,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
17
0 / 3 / 10
7,812
710
9,258
18,792
16,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
22
Kills
10
10
Deaths
22
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
14
11
L
Cthulhu
 
Cthulhu
2
2
6
2.5
L
Hades
BiGCouZ
Hades
7
5
2
1.6
L
Bakasura
CrazyCosta29
Bakasura
0
6
4
0.33
L
Amaterasu
Danielson09
Amaterasu
1
6
6
0.67
W
Odin
2
2
16
5
W
Gilgamesh
Netsua101
Gilgamesh
5
4
13
2.88
W
Bacchus
Saru17
Bacchus
5
2
11
5.25
L
Ganesha
0
3
10
1.67
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,572
Damage
38,181
49,209
Taken
72,300
42,887
Mitigated
57,383
18,184
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,921
8,902
856
2,229
7,237
3,049
386
4,946
2,243
0
17,642
L
Cthulhu
 
Cthulhu
10,815
837
2,107
5,596
17,073
14,402
0
7,244
9,533
20,507
1,048
L
Hades
BiGCouZ
Hades
7,377
106
1,024
2,734
12,710
8,037
42
4,611
8,099
13,393
0
L
Bakasura
CrazyCosta29
Bakasura
4,778
3,379
740
1,103
10,565
5,743
0
4,340
6,124
0
6,609
L
Amaterasu
Danielson09
Amaterasu
5,953
2,228
271
1,167
13,160
12,700
0
5,469
7,255
0
9,115
W
Odin
6,186
971
2,018
1,017
6,937
5,682
0
5,037
1,773
3,308
6,732
W
Gilgamesh
Netsua101
Gilgamesh
18,349
5,759
1,499
2,640
16,273
15,885
90
7,572
8,268
0
29,834
W
Bacchus
Saru17
Bacchus
10,361
660
2,087
3,966
11,748
14,945
0
5,501
5,901
16,643
0
L
Ganesha
9,258
870
1,098
6,185
18,792
16,501
0
7,978
10,412
26,098
0
W
16,755
1,071
290
1,582
7,014
3,326
80
3,346
3,458
36,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,645
Gold Earned
39,789
95
Minions Killed
100
0
Camps Cleared
0
1,131,856
Distance Traveled
933,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,843
804
19
2
0
210,868
0
L
Cthulhu
8,228
748
39
4
0
202,343
0
L
Hades
9,328
848
25
2
0
159,196
0
L
Bakasura
7,096
645
18
2
0
217,099
0
L
Amaterasu
7,325
666
18
2
0
148,134
0
W
Odin
7,973
725
7
1
0
214,089
0
W
Gilgamesh
9,146
831
18
2
0
231,115
0
W
Bacchus
9,370
852
11
1
0
224,101
0
L
Ganesha
7,812
710
0
0
0
207,208
0
W
Chronos
9,313
847
40
4
0
251,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role