Player Matchup

Odin
Odin
JetinatorGamer
Odin
Level 145
God Stats
1W - 0L
1,620 SR
Queue Stats
8W - 8L
1,505 Elo+
Solo
Ra
Ra
Mr MacD4ddy
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,366 Elo+
Party 2
Thor
Thor
Nielez
Thor
Level 158
God Stats
83W - 61L
1,567 SR
Queue Stats
255W - 266L
1,393 Elo+
Solo
Maui
Maui
nintendoboy94
Maui
Level 158
God Stats
4W - 2L
1,644 SR
Queue Stats
268W - 288L
1,385 Elo+
Solo
Tiamat
Tiamat
robbieiv20
Tiamat
Level 98
God Stats
5W - 4L
1,512 SR
Queue Stats
21W - 29L
1,365 Elo+
Party 2
Team Averages
Level 136
1,568 SR
1,403 Elo+

VS

Team Averages
Level 90
1,549 SR
1,306 Elo+
Ymir
Ymir
SageZeus9024056
Ymir
Level 23
God Stats
2W - 9L
1,386 SR
Queue Stats
2W - 9L
1,239 Elo+
Party 1
Apollo
Apollo
X_Chuyitodios_X
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,401 Elo+
Solo
Bakasura
Bakasura
mexicanozpapiz
Bakasura
Level 156
God Stats
0W - 1L
1,628 SR
Queue Stats
161W - 179L
1,415 Elo+
Solo
Osiris
Osiris
presiado14
Osiris
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,218 Elo+
Party 1
Persephone
Persephone
ñañinbailarina77
Persephone
Level 87
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 11L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
8,328
833
4,498
2,218
2,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 1 / 6
9,540
954
8,057
4,039
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Nielez
Thor
17
2 / 1 / 4
9,503
950
5,857
5,910
2,782
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 12
9,237
924
1,822
8,217
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
robbieiv20
Tiamat
15
5 / 1 / 12
9,510
951
9,702
4,631
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,655
766
1,590
11,838
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 4 / 2
7,924
792
2,796
8,413
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
14
1 / 1 / 1
7,971
797
2,075
4,216
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
presiado14
Osiris
12
0 / 7 / 0
7,178
718
0
12,673
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
10
0 / 3 / 0
6,706
671
167
3,907
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
21
Kills
3
4
Deaths
22
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
W
10
1
6
13
W
Thor
Nielez
Thor
2
1
4
4
L
1
7
1
0.21
L
1
4
2
0.5
L
Bakasura
1
1
1
1.5
W
3
1
12
9
L
Osiris
presiado14
Osiris
0
7
0
0
W
Tiamat
robbieiv20
Tiamat
5
1
12
11
L
Persephone
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,936
Damage
6,628
25,015
Taken
41,047
18,648
Mitigated
25,176
7,190
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,498
1,346
0
300
2,218
2,436
799
101
2,117
0
18,377
W
8,057
1,650
2,073
1,177
4,039
1,828
2,731
850
2,817
27,485
0
W
Thor
Nielez
Thor
5,857
1,717
0
392
5,910
2,782
2,545
0
5,722
0
40,809
L
1,590
196
0
144
11,838
6,609
0
6,449
5,233
3,106
0
L
2,796
1,348
0
891
8,413
3,611
0
4,827
3,512
0
18,812
L
Bakasura
2,075
1,405
0
1,582
4,216
2,546
0
1,252
2,964
0
11,563
W
1,822
691
0
2,248
8,217
8,033
454
154
8,015
9,275
0
L
Osiris
presiado14
Osiris
0
0
0
226
12,673
11,314
0
4,810
7,497
0
11,077
W
Tiamat
robbieiv20
Tiamat
9,702
1,161
0
1,000
4,631
3,569
1,712
652
3,979
27,395
0
L
Persephone
167
0
0
0
3,907
1,096
0
2,234
1,622
167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,118
Gold Earned
37,434
226
Minions Killed
101
0
Camps Cleared
0
1,010,291
Distance Traveled
667,185
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,328
833
27
3
0
187,020
0
W
Ra
9,540
954
53
5
0
211,040
0
W
Thor
9,503
950
84
8
0
235,687
0
L
Ymir
7,655
766
3
0
0
114,849
0
L
Apollo
7,924
792
31
3
0
192,933
1
L
Bakasura
7,971
797
43
4
0
176,093
0
W
Maui
9,237
924
19
2
0
186,503
2
L
Osiris
7,178
718
24
2
0
141,746
0
W
Tiamat
9,510
951
43
4
0
190,041
2
L
Persephone
6,706
671
0
0
0
41,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role