Player Matchup

Neith
Neith
 
Neith
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GhostPuffin
Aphrodite
Level 129
God Stats
2W - 0L
1,839 SR
Queue Stats
58W - 47L
1,564 Elo+
Solo
Anhur
Anhur
eclipsesses
Anhur
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,382 Elo+
Solo
Merlin
Merlin
muffy
Merlin
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,381 Elo+
Solo
Ares
Ares
notmarcus7
Ares
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,435 Elo+
Solo
Team Averages
Level 167
1,568 SR
1,452 Elo+

VS

Team Averages
Level 155
1,631 SR
1,482 Elo+
Chiron
Chiron
BrainRanger
Chiron
Level 156
God Stats
4W - 5L
1,495 SR
Queue Stats
303W - 308L
1,508 Elo+
Solo
Ganesha
Ganesha
Grimprophet
Ganesha
Level 158
God Stats
1W - 3L
1,391 SR
Queue Stats
278W - 298L
1,468 Elo+
Solo
Skadi
Skadi
InigoMontoya810
Skadi
Level 159
God Stats
7W - 2L
1,851 SR
Queue Stats
473W - 482L
1,509 Elo+
Party 1
Hel
Hel
Slemo
Hel
Level 167
God Stats
1W - 1L
1,715 SR
Queue Stats
197W - 216L
1,426 Elo+
Solo
Ares
Ares
xFR4NK THE T4NK
Ares
Level 133
God Stats
7W - 4L
1,705 SR
Queue Stats
389W - 394L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 2 / 7
8,238
749
13,202
11,264
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
GhostPuffin
Aphrodite
14
1 / 2 / 5
8,119
738
5,074
9,196
6,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
4 / 1 / 3
8,371
761
8,495
7,367
3,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
muffy
Merlin
14
1 / 2 / 6
7,809
710
13,508
8,262
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 5
8,694
790
6,458
12,530
17,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
0 / 1 / 6
7,734
703
10,918
9,282
4,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Grimprophet
Ganesha
15
0 / 2 / 8
7,435
676
6,106
10,883
6,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 5
7,783
708
6,803
9,532
4,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hel
Slemo
Hel
14
3 / 2 / 4
7,976
725
11,006
11,361
5,997
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
4 / 2 / 4
8,960
815
7,429
12,930
14,113
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
7
Kills
9
9
Deaths
8
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
7
1.75
L
Chiron
0
1
6
3
W
Aphrodite
GhostPuffin
Aphrodite
1
2
5
1.75
L
Ganesha
Grimprophet
Ganesha
0
2
8
2
L
2
1
5
4.5
L
Hel
Slemo
Hel
3
2
4
2.5
W
4
1
3
5.5
W
Merlin
muffy
Merlin
1
2
6
2
W
1
2
5
1.75
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,737
Damage
42,262
48,619
Taken
53,988
38,164
Mitigated
35,961
19,047
Healing
26,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,202
5,037
429
2,185
11,264
5,939
610
6,981
4,283
0
33,102
L
Chiron
10,918
2,183
2,238
1,660
9,282
4,470
507
4,226
5,000
0
25,928
W
Aphrodite
GhostPuffin
Aphrodite
5,074
0
5,582
4,690
9,196
6,752
280
4,917
4,279
15,996
0
L
Ganesha
Grimprophet
Ganesha
6,106
111
1,046
1,475
10,883
6,462
0
4,092
6,679
15,494
0
L
6,803
1,812
525
1,701
9,532
4,919
517
5,610
3,844
0
19,120
L
Hel
Slemo
Hel
11,006
288
10,904
5,090
11,361
5,997
123
4,678
6,597
20,651
0
W
8,495
5,133
517
914
7,367
3,583
667
3,484
3,883
0
17,656
W
Merlin
muffy
Merlin
13,508
854
612
693
8,262
4,255
276
4,462
3,800
21,389
0
W
6,458
451
809
2,616
12,530
17,635
181
4,697
7,833
8,710
0
L
7,429
298
336
1,517
12,930
14,113
271
6,015
6,828
9,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
39,888
119
Minions Killed
107
0
Camps Cleared
0
1,008,319
Distance Traveled
981,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,238
749
49
4
0
191,492
0
L
Chiron
7,734
703
39
4
0
194,729
0
W
Aphrodite
8,119
738
31
3
0
195,706
0
L
Ganesha
7,435
676
0
0
0
216,905
0
L
Skadi
7,783
708
25
2
0
176,975
0
L
Hel
7,976
725
32
3
0
199,616
0
W
Anhur
8,371
761
21
2
0
198,550
0
W
Merlin
7,809
710
15
1
0
211,893
0
W
Ares
8,694
790
3
0
0
210,678
0
L
Ares
8,960
815
11
1
0
193,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role