Player Matchup

Zeus
Zeus
DaednuRT8
Zeus
Level 100
God Stats
6W - 4L
1,527 SR
Queue Stats
111W - 112L
1,522 Elo+
Solo
Cupid
Cupid
Douglasw32
Cupid
Level 86
God Stats
6W - 3L
1,468 SR
Queue Stats
51W - 32L
1,581 Elo+
Party 1
Tiamat
Tiamat
SergeantSkrub
Tiamat
Level 41
God Stats
11W - 8L
1,529 SR
Queue Stats
37W - 38L
1,505 Elo+
Party 1
Bacchus
Bacchus
SeñorBrownies
Bacchus
Level 25
God Stats
7W - 3L
1,649 SR
Queue Stats
23W - 20L
1,533 Elo+
Party 1
Chaac
Chaac
toonisnotepic
Chaac
Level 126
God Stats
2W - 0L
1,595 SR
Queue Stats
63W - 59L
1,529 Elo+
Party 1
Team Averages
Level 76
1,554 SR
1,534 Elo+

VS

Team Averages
Level 83
1,551 SR
1,411 Elo+
Neith
Neith
Deathformer
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 2
Bellona
Bellona
Leanmasterkill
Bellona
Level 149
God Stats
0W - 1L
1,464 SR
Queue Stats
6W - 7L
1,495 Elo+
Party 2
Raijin
Raijin
LoliHoarder
Raijin
Level 20
God Stats
0W - 1L
1,451 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 2
Cernunnos
Cernunnos
Slayerinvader
Cernunnos
Level 110
God Stats
6W - 6L
1,514 SR
Queue Stats
228W - 213L
1,583 Elo+
Solo
Nu Wa
Nu Wa
丿老猫丶
Nu Wa
Level 68
God Stats
3W - 4L
1,824 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 1 / 4
6,528
1,306
4,236
4,754
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
12
4 / 2 / 5
7,685
1,537
5,406
4,980
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
6,930
1,386
4,818
4,491
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 6
6,753
1,351
1,614
6,009
6,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 7
6,739
1,348
9,407
6,026
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

353

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,532
1,306
4,641
5,542
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 3
7,012
1,402
5,533
9,529
11,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
11
1 / 3 / 3
6,643
1,329
4,338
6,960
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Slayerinvader
Cernunnos
12
3 / 0 / 3
7,457
1,491
8,548
5,989
2,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
5,394
1,079
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
10
Kills
7
7
Deaths
10
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
1
4
4
L
1
3
2
0.67
W
Cupid
4
2
5
3.25
L
2
4
3
0.88
L
Raijin
1
3
3
0.83
W
2
1
5
4.5
W
1
1
6
4
L
Cernunnos
Slayerinvader
Cernunnos
3
0
3
4.5
W
1
2
7
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
23,060
26,260
Taken
28,020
20,315
Mitigated
19,603
5,323
Healing
2,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
4,236
817
0
167
4,754
1,730
0
479
4,275
9,484
0
L
4,641
1,311
0
586
5,542
2,273
0
2,046
3,262
0
13,977
W
Cupid
5,406
2,946
0
851
4,980
2,186
0
891
4,089
0
17,571
L
5,533
1,127
0
355
9,529
11,797
0
4,862
4,508
417
15,375
L
Raijin
4,338
966
0
220
6,960
2,797
0
1,949
4,803
18,460
0
W
4,818
83
0
579
4,491
2,701
0
1,247
3,244
22,150
0
W
1,614
313
869
1,645
6,009
6,673
0
939
5,070
3,741
0
L
Cernunnos
Slayerinvader
Cernunnos
8,548
4,395
0
1,238
5,989
2,736
0
1,811
4,096
0
20,695
W
9,407
1,266
0
1,212
6,026
7,025
0
1,199
4,827
0
13,131
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,635
Gold Earned
33,038
103
Minions Killed
114
5
Camps Cleared
7
545,315
Distance Traveled
415,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,528
1,306
8
2
1
107,565
0
L
Neith
6,532
1,306
24
5
0
98,058
0
W
Cupid
7,685
1,537
38
8
1
106,997
0
L
Bellona
7,012
1,402
25
5
1
112,433
0
L
Raijin
6,643
1,329
38
8
3
96,087
0
W
Tiamat
6,930
1,386
42
8
3
114,638
0
W
Bacchus
6,753
1,351
9
2
0
104,305
0
L
Cernunnos
7,457
1,491
27
5
3
108,943
0
W
Chaac
6,739
1,348
6
1
0
111,810
0
L
Nu Wa
5,394
1,079
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role