Player Matchup

Ares
Ares
J34d
Ares
Level 125
God Stats
5W - 2L
1,513 SR
Queue Stats
116W - 80L
1,609 Elo+
Party 4
Awilix
Awilix
JDEEZ19
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,733 Elo+
Party 2
Xing Tian
Xing Tian
indemnification
Xing Tian
Level 143
God Stats
17W - 9L
1,678 SR
Queue Stats
108W - 78L
1,594 Elo+
Party 4
Ullr
Ullr
onefluffypanda3
Ullr
Level 169
God Stats
1W - 0L
1,235 SR
Queue Stats
22W - 19L
1,576 Elo+
Party 2
Chronos
Chronos
tecnodroid
Chronos
Level 125
God Stats
3W - 2L
1,410 SR
Queue Stats
246W - 198L
1,533 Elo+
Solo
Team Averages
Level 116
1,467 SR
1,609 Elo+

VS

Team Averages
Level 143
1,557 SR
1,494 Elo+
Kukulkan
Kukulkan
DoctorPenguinJr
Kukulkan
Level 156
God Stats
3W - 5L
1,471 SR
Queue Stats
400W - 352L
1,489 Elo+
Party 1
Thanatos
Thanatos
Embvu
Thanatos
Level 149
God Stats
2W - 2L
1,669 SR
Queue Stats
100W - 120L
1,457 Elo+
Party 3
Cerberus
Cerberus
Marinedion1
Cerberus
Level 135
God Stats
4W - 3L
1,631 SR
Queue Stats
416W - 438L
1,510 Elo+
Party 3
Anhur
Anhur
MinisterMisfit
Anhur
Level 148
God Stats
21W - 13L
1,616 SR
Queue Stats
528W - 482L
1,501 Elo+
Party 1
Fenrir
Fenrir
SYK_Naghoul-0_0
Fenrir
Level 127
God Stats
1W - 3L
1,397 SR
Queue Stats
343W - 300L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
J34d
Ares
12
1 / 0 / 4
7,523
502
9,502
11,386
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
JDEEZ19
Awilix
15
7 / 4 / 3
8,755
584
13,319
12,761
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
indemnification
Xing Tian
13
2 / 3 / 4
8,359
557
7,041
16,287
13,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 1
8,463
564
6,773
8,407
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
tecnodroid
Chronos
16
5 / 1 / 2
9,961
664
6,346
7,137
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 3 / 3
8,108
541
6,865
8,533
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Embvu
Thanatos
14
4 / 3 / 3
8,262
551
8,141
14,761
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Marinedion1
Cerberus
11
2 / 6 / 3
7,231
482
6,132
16,227
11,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 2
8,046
536
3,356
10,359
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 2
8,433
562
10,223
17,188
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
17
Kills
9
10
Deaths
19
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
3
1.17
L
Thanatos
Embvu
Thanatos
4
3
3
1.83
W
Ares
J34d
Ares
1
0
4
3
W
Awilix
JDEEZ19
Awilix
7
4
3
2.13
L
Cerberus
Marinedion1
Cerberus
2
6
3
0.58
L
0
2
2
0.5
L
1
5
2
0.4
W
Xing Tian
indemnification
Xing Tian
2
3
4
1.33
W
2
2
1
1.25
W
Chronos
tecnodroid
Chronos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,981
Damage
34,717
55,978
Taken
67,068
34,550
Mitigated
36,505
10,642
Healing
19,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,865
581
0
710
8,533
3,212
0
3,038
5,495
61,403
730
L
Thanatos
Embvu
Thanatos
8,141
2,308
0
10,267
14,761
5,972
0
3,273
11,416
0
62,526
W
Ares
J34d
Ares
9,502
955
0
2,218
11,386
10,448
0
3,339
7,565
26,706
0
W
Awilix
JDEEZ19
Awilix
13,319
4,348
0
4,276
12,761
4,810
0
2,921
9,587
0
73,668
L
Cerberus
Marinedion1
Cerberus
6,132
565
0
2,304
16,227
11,700
0
7,319
8,841
18,997
0
L
3,356
1,610
0
2,863
10,359
3,656
501
925
9,434
0
64,955
L
10,223
3,543
0
3,082
17,188
11,965
782
7,133
8,993
0
61,870
W
Xing Tian
indemnification
Xing Tian
7,041
631
0
2,111
16,287
13,459
0
1,183
14,066
51,866
0
W
6,773
2,779
0
1,483
8,407
3,083
811
1,862
6,273
0
74,346
W
Chronos
tecnodroid
Chronos
6,346
2,767
0
554
7,137
2,750
270
2,478
4,577
91,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,061
Gold Earned
40,080
499
Minions Killed
451
0
Camps Cleared
0
1,593,975
Distance Traveled
1,544,300
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,108
541
123
8
0
302,591
6
L
Thanatos
8,262
551
77
5
0
359,627
1
W
Ares
7,523
502
27
2
0
341,026
3
W
Awilix
8,755
584
92
6
0
365,703
0
L
Cerberus
7,231
482
31
2
0
314,700
5
L
Anhur
8,046
536
125
8
0
272,501
0
L
Fenrir
8,433
562
95
6
0
294,881
0
W
Xing Tian
8,359
557
76
5
0
271,269
2
W
Ullr
8,463
564
124
8
0
294,326
2
W
Chronos
9,961
664
180
12
0
321,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role