Player Matchup

Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
El Papa Cris II
Sobek
Level 108
God Stats
0W - 2L
1,320 SR
Queue Stats
156W - 165L
1,481 Elo+
Party 1
Bellona
Bellona
J3F3 3SPARTAC0
Bellona
Level 159
God Stats
3W - 4L
1,490 SR
Queue Stats
227W - 244L
1,484 Elo+
Party 1
Rama
Rama
RamonMascarenhas
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
He Bo
He Bo
jafo96
He Bo
Level 59
God Stats
0W - 2L
1,279 SR
Queue Stats
79W - 95L
1,433 Elo+
Party 1
Team Averages
Level 74
1,418 SR
1,480 Elo+

VS

Team Averages
Level 25
1,500 SR
1,347 Elo+
Chiron
Chiron
 
Chiron
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SusanosRevenge
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,512 Elo+
Solo
Hades
Hades
WhoKares922144
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,306 Elo+
Solo
Charon
Charon
max151285
Charon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,224 Elo+
Solo
Zhong Kui
Zhong Kui
stinkydaddy102
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 6 / 8
8,437
844
5,241
10,668
3,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 5 / 6
10,053
1,005
4,229
13,183
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 6
8,274
827
11,607
14,911
17,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 8
9,082
908
7,888
11,814
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
jafo96
He Bo
15
2 / 6 / 6
8,104
810
11,007
9,068
3,139
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 3 / 19
9,967
997
11,610
9,712
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
17
15 / 1 / 10
10,478
1,048
19,700
9,038
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 4 / 18
8,172
817
5,430
10,184
5,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
max151285
Charon
12
0 / 6 / 15
7,516
752
1,905
10,143
4,807
Zhong Kui
stinkydaddy102
Zhong Kui
16
7 / 3 / 16
9,349
935
12,550
11,696
12,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
107
16
Kills
29
29
Deaths
17
34
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
8
1
W
Chiron
 
Chiron
5
3
19
4.83
L
7
5
6
2
L
2
5
6
1
L
3
7
8
1
W
Hun Batz
15
1
10
20
W
2
4
18
2.75
L
He Bo
jafo96
He Bo
2
6
6
0.83
W
Charon
max151285
Charon
0
6
15
1.25
W
Zhong Kui
stinkydaddy102
Zhong Kui
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
51,195
59,644
Taken
50,773
42,676
Mitigated
32,537
8,123
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,241
1,630
347
521
10,668
3,634
1,602
2,965
7,703
0
13,562
W
Chiron
 
Chiron
11,610
5,120
733
1,920
9,712
4,726
867
2,484
6,960
0
25,146
L
4,229
459
203
1,266
13,183
14,874
232
4,598
8,585
8,219
0
L
11,607
3,941
1,139
3,202
14,911
17,220
0
8,196
6,715
0
21,072
L
7,888
5,025
240
681
11,814
3,809
0
2,034
9,780
0
18,142
W
Hun Batz
19,700
4,673
1,076
2,732
9,038
5,499
601
2,430
6,484
0
30,743
W
5,430
705
1,078
2,010
10,184
5,410
0
2,197
7,857
11,585
0
L
He Bo
jafo96
He Bo
11,007
768
328
196
9,068
3,139
0
2,092
6,976
19,154
0
W
Charon
max151285
Charon
1,905
103
635
37
10,143
4,807
0
4,923
5,040
4,376
0
W
Zhong Kui
stinkydaddy102
Zhong Kui
12,550
1,787
0
2,728
11,696
12,095
1,892
3,202
8,166
25,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
45,482
87
Minions Killed
111
0
Camps Cleared
0
813,732
Distance Traveled
983,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,437
844
12
1
0
175,452
0
W
Chiron
9,967
997
36
4
0
191,958
0
L
Sobek
10,053
1,005
3
0
0
166,535
0
L
Bellona
8,274
827
20
2
0
156,416
0
L
Rama
9,082
908
31
3
0
143,572
0
W
Hun Batz
10,478
1,048
35
4
0
230,582
0
W
Hades
8,172
817
10
1
0
179,187
0
L
He Bo
8,104
810
21
2
0
171,757
0
W
Charon
7,516
752
3
0
0
180,323
0
W
Zhong Kui
9,349
935
27
3
0
201,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role