Player Matchup

Sol
Sol
AlfiB
Sol
Level 109
God Stats
5W - 6L
1,519 SR
Queue Stats
527W - 501L
1,491 Elo+
Party 2
Nox
Nox
RanchSauce5
Nox
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,365 Elo+
Party 3
Baba Yaga
Baba Yaga
SOHEnvious
Baba Yaga
Level 86
God Stats
2W - 0L
1,678 SR
Queue Stats
33W - 26L
1,489 Elo+
Party 3
Hercules
Hercules
Woodlayers02
Hercules
Level 110
God Stats
1W - 1L
1,253 SR
Queue Stats
144W - 145L
1,456 Elo+
Party 3
Xing Tian
Xing Tian
imAhusslaHOMIE
Xing Tian
Level 144
God Stats
2W - 0L
1,735 SR
Queue Stats
193W - 183L
1,527 Elo+
Party 2
Team Averages
Level 107
1,537 SR
1,466 Elo+

VS

Team Averages
Level 83
1,603 SR
1,492 Elo+
Charybdis
Charybdis
IHasTheClap
Charybdis
Level 59
God Stats
1W - 3L
1,426 SR
Queue Stats
90W - 89L
1,463 Elo+
Solo
King Arthur
King Arthur
LowestFire
King Arthur
Level 105
God Stats
2W - 4L
1,496 SR
Queue Stats
194W - 201L
1,512 Elo+
Party 1
Sol
Sol
XSDF_-1578
Sol
Level 61
God Stats
1W - 1L
1,708 SR
Queue Stats
127W - 136L
1,511 Elo+
Party 1
Chronos
Chronos
biggistballa
Chronos
Level 64
God Stats
7W - 6L
1,573 SR
Queue Stats
280W - 254L
1,505 Elo+
Solo
Skadi
Skadi
mr_boombostic98
Skadi
Level 127
God Stats
3W - 2L
1,810 SR
Queue Stats
262W - 259L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AlfiB
Sol
16
4 / 0 / 6
8,691
869
7,177
2,545
1,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 9
7,372
737
4,493
7,025
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
SOHEnvious
Baba Yaga
16
3 / 1 / 9
8,663
866
13,571
6,765
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Woodlayers02
Hercules
14
3 / 2 / 4
8,305
831
4,787
13,818
16,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xing Tian
imAhusslaHOMIE
Xing Tian
14
3 / 1 / 7
8,095
810
5,173
11,334
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IHasTheClap
Charybdis
14
0 / 1 / 3
7,349
735
5,107
6,807
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
LowestFire
King Arthur
13
3 / 4 / 1
7,499
750
4,181
9,234
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 2
6,990
699
8,750
6,375
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
biggistballa
Chronos
12
1 / 3 / 2
7,128
713
7,716
9,091
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 4
7,756
776
10,946
6,377
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
13
Kills
6
6
Deaths
13
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
AlfiB
Sol
4
0
6
7
L
Charybdis
IHasTheClap
Charybdis
0
1
3
1.5
L
King Arthur
LowestFire
King Arthur
3
4
1
0.88
W
0
2
9
2.25
W
Baba Yaga
SOHEnvious
Baba Yaga
3
1
9
7.5
W
Hercules
Woodlayers02
Hercules
3
2
4
2.5
L
1
3
2
0.67
L
Chronos
biggistballa
Chronos
1
3
2
0.67
W
Xing Tian
imAhusslaHOMIE
Xing Tian
3
1
7
6.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
36,700
41,487
Taken
37,884
37,359
Mitigated
22,076
22,125
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AlfiB
Sol
7,177
1,332
2,588
980
2,545
1,314
714
1,874
671
24,383
0
L
Charybdis
IHasTheClap
Charybdis
5,107
1,809
668
2,259
6,807
3,126
0
5,451
1,263
0
19,846
L
King Arthur
LowestFire
King Arthur
4,181
377
314
340
9,234
9,084
0
6,671
1,918
0
5,028
W
4,493
731
337
1,179
7,025
3,483
483
3,966
3,059
6,295
0
W
Baba Yaga
SOHEnvious
Baba Yaga
13,571
509
1,232
2,781
6,765
3,679
464
1,966
4,799
33,509
0
W
Hercules
Woodlayers02
Hercules
4,787
1,037
720
4,269
13,818
16,418
0
5,336
8,482
0
7,927
L
8,750
1,110
923
980
6,375
2,984
0
5,439
849
19,420
0
L
Chronos
biggistballa
Chronos
7,716
2,488
986
2,037
9,091
3,961
0
7,560
1,175
16,265
0
W
Xing Tian
imAhusslaHOMIE
Xing Tian
5,173
163
3,452
4,587
11,334
12,465
196
3,324
8,010
11,354
132
L
10,946
2,532
1,009
756
6,377
2,921
0
4,403
1,801
0
20,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
36,722
111
Minions Killed
110
0
Camps Cleared
0
980,904
Distance Traveled
954,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,691
869
39
4
0
195,029
0
L
Charybdis
7,349
735
42
4
0
203,868
0
L
King Arthur
7,499
750
6
1
0
183,167
0
W
Nox
7,372
737
6
1
0
157,256
0
W
Baba Yaga
8,663
866
38
4
0
186,876
0
W
Hercules
8,305
831
10
1
0
209,322
0
L
Sol
6,990
699
23
2
0
183,872
0
L
Chronos
7,128
713
20
2
0
177,282
0
W
Xing Tian
8,095
810
18
2
0
232,421
0
L
Skadi
7,756
776
19
2
0
206,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role