Player Matchup

Hel
Hel
Daddy_Deth
Hel
Level 141
God Stats
1W - 2L
1,550 SR
Queue Stats
198W - 194L
1,524 Elo+
Solo
Mercury
Mercury
DoctorSwooce
Mercury
Level 145
God Stats
0W - 1L
1,710 SR
Queue Stats
7W - 4L
1,700 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IbegURPardon
Kumbhakarna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,631 Elo+
Solo
Odin
Odin
Koothbert
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,672 Elo+
Party 2
Achilles
Achilles
MightyPacifist
Achilles
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,543 Elo+
Party 2
Team Averages
Level 144
1,552 SR
1,614 Elo+

VS

Team Averages
Level 158
1,469 SR
1,567 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Akkida
Osiris
Level 148
God Stats
2W - 1L
1,559 SR
Queue Stats
38W - 23L
1,645 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AnEvilBadger
Tsukuyomi
Level 164
God Stats
23W - 11L
1,645 SR
Queue Stats
819W - 823L
1,485 Elo+
Solo
Rama
Rama
AnguiShedGrub03
Rama
Level 144
God Stats
1W - 0L
1,297 SR
Queue Stats
29W - 22L
1,609 Elo+
Party 1
Aphrodite
Aphrodite
SuperButler
Aphrodite
Level 163
God Stats
1W - 0L
1,342 SR
Queue Stats
36W - 27L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,572
582
6,960
13,784
7,570
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
DoctorSwooce
Mercury
17
0 / 5 / 1
9,718
748
8,438
14,959
7,874
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
IbegURPardon
Kumbhakarna
16
0 / 4 / 4
9,398
723
6,596
24,903
24,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
14
1 / 3 / 1
8,038
618
8,738
16,359
18,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
13
2 / 6 / 0
8,739
672
9,054
17,340
23,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 19
9,550
735
12,310
9,179
4,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
Akkida
Osiris
16
8 / 1 / 14
10,342
796
18,603
15,119
22,407
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tsukuyomi
AnEvilBadger
Tsukuyomi
17
7 / 2 / 16
10,990
845
23,951
14,312
8,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 1 / 16
10,604
816
16,213
8,706
4,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
SuperButler
Aphrodite
16
2 / 1 / 16
9,830
756
6,824
6,622
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
105
3
Kills
24
25
Deaths
6
7
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
19
10.5
W
Osiris
Akkida
Osiris
8
1
14
15
W
Tsukuyomi
AnEvilBadger
Tsukuyomi
7
2
16
7.5
W
6
1
16
14
L
0
7
1
0.07
L
Mercury
DoctorSwooce
Mercury
0
5
1
0.1
L
Kumbhakarna
IbegURPardon
Kumbhakarna
0
4
4
0.5
L
Odin
1
3
1
0.5
L
Achilles
2
6
0
0.33
W
Aphrodite
SuperButler
Aphrodite
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,786
Damage
77,901
87,345
Taken
53,938
81,751
Mitigated
45,422
25,100
Healing
32,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,310
5,900
886
1,284
9,179
4,996
1,345
2,620
6,480
29,952
0
W
Osiris
Akkida
Osiris
18,603
3,192
2,381
3,254
15,119
22,407
434
4,630
10,126
0
23,215
W
Tsukuyomi
AnEvilBadger
Tsukuyomi
23,951
3,953
2,521
3,255
14,312
8,766
642
4,150
10,034
0
44,939
W
16,213
13,370
708
2,848
8,706
4,640
5,567
1,652
6,923
0
32,396
L
6,960
170
5,930
2,973
13,784
7,570
0
2,631
10,993
15,650
0
L
Mercury
DoctorSwooce
Mercury
8,438
573
603
3,235
14,959
7,874
0
2,498
12,168
0
37,676
L
Kumbhakarna
IbegURPardon
Kumbhakarna
6,596
707
2,439
3,494
24,903
24,874
0
5,115
19,193
26,981
0
L
Odin
8,738
463
382
3,002
16,359
18,423
0
4,163
11,703
333
16,028
L
Achilles
9,054
1,261
845
2,197
17,340
23,010
0
4,727
12,169
342
14,918
W
Aphrodite
SuperButler
Aphrodite
6,824
752
11,215
3,683
6,622
4,613
699
836
5,652
16,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,465
Gold Earned
51,316
141
Minions Killed
159
0
Camps Cleared
0
1,115,746
Distance Traveled
1,333,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,550
735
28
2
0
255,540
0
W
Osiris
10,342
796
17
1
0
290,316
0
W
Tsukuyomi
10,990
845
45
3
0
264,979
0
W
Rama
10,604
816
37
3
0
243,778
0
L
Hel
7,572
582
16
1
0
179,377
0
L
Mercury
9,718
748
58
4
0
268,430
0
L
Kumbhakarna
9,398
723
27
2
0
232,848
0
L
Odin
8,038
618
18
1
0
261,543
0
L
Achilles
8,739
672
22
2
0
173,548
0
W
Aphrodite
9,830
756
32
2
0
278,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role