Player Matchup

Tyr
Tyr
Pingu2099
Tyr
Level 155
God Stats
1W - 2L
1,597 SR
Queue Stats
50W - 46L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
TheVaPhantom
Gilgamesh
Level 181
God Stats
5W - 6L
1,465 SR
Queue Stats
375W - 401L
1,527 Elo+
Party 1
Khepri
Khepri
Viziar
Khepri
Level 147
God Stats
3W - 2L
1,706 SR
Queue Stats
138W - 128L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
drdisgusting3650
Cabrakan
Level 142
God Stats
2W - 3L
1,493 SR
Queue Stats
636W - 632L
1,554 Elo+
Solo
Hachiman
Hachiman
sdalilam
Hachiman
Level 147
God Stats
2W - 4L
1,478 SR
Queue Stats
253W - 232L
1,504 Elo+
Party 1
Team Averages
Level 154
1,548 SR
1,541 Elo+

VS

Team Averages
Level 211
1,715 SR
1,673 Elo+
Gilgamesh
Gilgamesh
FFA Trash
Gilgamesh
Level 293
God Stats
8W - 3L
1,767 SR
Queue Stats
248W - 155L
1,722 Elo+
Party 2
Serqet
Serqet
Gzus Full PR
Serqet
Level 158
God Stats
3W - 1L
1,595 SR
Queue Stats
482W - 508L
1,464 Elo+
Solo
Heimdallr
Heimdallr
Laggy Manny
Heimdallr
Level 166
God Stats
3W - 1L
1,564 SR
Queue Stats
124W - 52L
1,727 Elo+
Party 2
Cu Chulainn
Cu Chulainn
doug6
Cu Chulainn
Level 246
God Stats
4W - 1L
1,850 SR
Queue Stats
150W - 71L
1,758 Elo+
Party 2
Yu Huang
Yu Huang
nas816
Yu Huang
Level 191
God Stats
4W - 2L
1,800 SR
Queue Stats
300W - 269L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 9
11,618
726
15,896
25,207
33,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
TheVaPhantom
Gilgamesh
19
4 / 5 / 11
11,729
733
21,306
28,313
44,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Viziar
Khepri
16
0 / 7 / 11
10,255
641
6,870
22,893
28,764
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 7 / 11
9,577
599
14,736
21,659
37,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
sdalilam
Hachiman
19
8 / 6 / 4
11,842
740
22,408
14,633
8,426
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FFA Trash
Gilgamesh
20
5 / 3 / 20
13,964
873
16,370
26,453
39,509
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
17
2 / 4 / 19
10,979
686
8,662
14,766
16,650
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Laggy Manny
Heimdallr
17
5 / 8 / 13
11,310
707
23,036
18,618
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
doug6
Cu Chulainn
20
10 / 2 / 16
13,200
825
28,144
21,417
29,938
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Yu Huang
nas816
Yu Huang
20
8 / 1 / 17
13,255
828
28,057
14,925
9,372
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
115
18
Kills
30
30
Deaths
18
46
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FFA Trash
Gilgamesh
5
3
20
5
W
Serqet
2
4
19
2.88
W
Heimdallr
Laggy Manny
Heimdallr
5
8
13
1.44
L
5
5
9
1.9
L
Gilgamesh
TheVaPhantom
Gilgamesh
4
5
11
1.9
L
Khepri
Viziar
Khepri
0
7
11
0.79
W
Cu Chulainn
doug6
Cu Chulainn
10
2
16
9
L
1
7
11
0.93
W
Yu Huang
nas816
Yu Huang
8
1
17
16.5
L
Hachiman
sdalilam
Hachiman
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,216
Damage
104,269
112,705
Taken
96,179
153,719
Mitigated
108,524
20,317
Healing
21,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FFA Trash
Gilgamesh
16,370
2,717
1,460
2,966
26,453
39,509
247
5,339
19,830
3,528
27,080
W
Serqet
8,662
1,461
4,342
1,328
14,766
16,650
1,215
3,787
9,972
0
14,579
W
Heimdallr
Laggy Manny
Heimdallr
23,036
10,093
0
1,821
18,618
13,055
3,548
4,226
13,420
0
37,955
L
15,896
911
1,059
7,500
25,207
33,608
30
6,070
17,596
453
31,301
L
Gilgamesh
TheVaPhantom
Gilgamesh
21,306
5,790
2,249
4,243
28,313
44,948
0
7,638
18,859
594
35,218
L
Khepri
Viziar
Khepri
6,870
393
409
1,330
22,893
28,764
0
7,440
14,747
14,573
0
W
Cu Chulainn
doug6
Cu Chulainn
28,144
3,197
610
5,195
21,417
29,938
242
3,761
16,644
613
50,894
L
14,736
1,441
887
1,875
21,659
37,973
0
5,253
15,310
18,913
1,135
W
Yu Huang
nas816
Yu Huang
28,057
3,996
1,427
2,087
14,925
9,372
2,200
2,299
12,055
57,099
0
L
Hachiman
sdalilam
Hachiman
22,408
13,930
0
765
14,633
8,426
135
3,775
10,547
0
47,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
62,708
169
Minions Killed
201
0
Camps Cleared
0
1,445,678
Distance Traveled
1,555,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,964
873
38
2
0
339,103
0
W
Serqet
10,979
686
23
1
0
329,908
0
W
Heimdallr
11,310
707
22
1
0
246,910
0
L
Tyr
11,618
726
39
2
0
327,943
0
L
Gilgamesh
11,729
733
38
2
0
336,647
0
L
Khepri
10,255
641
11
1
0
249,422
0
W
Cu Chulainn
13,200
825
35
2
0
328,922
0
L
Cabrakan
9,577
599
26
2
0
308,799
0
W
Yu Huang
13,255
828
83
5
0
311,149
0
L
Hachiman
11,842
740
55
3
0
222,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role