Player Matchup

Mercury
Mercury
 
Mercury
Level 359
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Baguetteaa
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 86L
1,523 Elo+
Solo
Tyr
Tyr
DaniMasos69
Tyr
Level 147
God Stats
0W - 1L
1,635 SR
Queue Stats
34W - 36L
1,516 Elo+
Solo
Chernobog
Chernobog
Αrkhaos
Chernobog
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,542 Elo+
Solo
Team Averages
Level 184
1,527 SR
1,516 Elo+

VS

Team Averages
Level 151
1,596 SR
1,532 Elo+
Nike
Nike
ElasticLeech
Nike
Level 187
God Stats
2W - 1L
1,543 SR
Queue Stats
49W - 40L
1,574 Elo+
Party 1
Ymir
Ymir
IerihoN32
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,522 Elo+
Solo
Cernunnos
Cernunnos
Viziera
Cernunnos
Level 154
God Stats
3W - 0L
1,850 SR
Queue Stats
53W - 40L
1,557 Elo+
Party 1
Ganesha
Ganesha
dennisboy1
Ganesha
Level 145
God Stats
1W - 0L
1,782 SR
Queue Stats
11W - 19L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
poppxn
Zhong Kui
Level 142
God Stats
1W - 0L
1,307 SR
Queue Stats
81W - 67L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 2 / 3
6,990
777
3,663
6,293
2,489
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
 
Pele
11
2 / 5 / 1
6,595
733
5,487
9,193
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
2 / 5 / 1
7,657
851
8,584
7,618
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,544
727
3,585
10,704
9,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Αrkhaos
Chernobog
12
1 / 5 / 3
7,079
787
6,524
8,137
3,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 12
8,936
993
11,079
11,547
12,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
1 / 2 / 17
7,678
853
4,506
9,157
7,067
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Viziera
Cernunnos
15
9 / 1 / 8
9,366
1,041
11,652
7,488
4,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
dennisboy1
Ganesha
12
0 / 2 / 18
8,255
917
3,556
11,625
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
poppxn
Zhong Kui
15
4 / 0 / 13
8,580
953
9,516
9,213
9,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
6
Kills
22
22
Deaths
7
9
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
3
1.25
L
Pele
 
Pele
2
5
1
0.5
L
2
5
1
0.5
L
0
5
1
0.1
W
8
2
12
7
W
Ymir
1
2
17
4.75
W
Cernunnos
Viziera
Cernunnos
9
1
8
13
W
Ganesha
dennisboy1
Ganesha
0
2
18
4.5
W
Zhong Kui
poppxn
Zhong Kui
4
0
13
10.5
L
Chernobog
Αrkhaos
Chernobog
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,843
Damage
40,309
41,945
Taken
49,030
23,542
Mitigated
46,676
5,506
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,663
191
552
969
6,293
2,489
0
1,419
4,479
0
7,390
L
Pele
 
Pele
5,487
325
268
1,075
9,193
4,703
0
4,084
4,930
54
12,397
L
8,584
1,654
195
585
7,618
3,180
0
3,174
4,222
19,385
0
L
3,585
422
259
941
10,704
9,591
0
5,478
5,056
0
6,210
W
11,079
611
1,308
3,045
11,547
12,068
126
2,348
9,199
0
14,760
W
Ymir
4,506
320
0
1,070
9,157
7,067
293
1,490
7,667
11,782
0
W
Cernunnos
Viziera
Cernunnos
11,652
4,416
776
2,348
7,488
4,665
3,928
1,286
6,202
0
33,074
W
Ganesha
dennisboy1
Ganesha
3,556
267
888
1,867
11,625
13,782
128
2,670
7,744
13,418
0
W
Zhong Kui
poppxn
Zhong Kui
9,516
1,016
991
2,353
9,213
9,094
2,873
844
8,369
24,134
0
L
Chernobog
Αrkhaos
Chernobog
6,524
2,360
96
566
8,137
3,579
0
3,423
4,714
0
12,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
42,815
69
Minions Killed
102
0
Camps Cleared
0
766,605
Distance Traveled
884,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,990
777
7
1
0
206,985
0
L
Pele
6,595
733
17
2
0
131,665
0
L
Hera
7,657
851
28
3
0
125,150
0
L
Tyr
6,544
727
4
0
0
156,259
0
W
Nike
8,936
993
10
1
0
196,590
0
W
Ymir
7,678
853
16
2
0
157,404
0
W
Cernunnos
9,366
1,041
38
4
0
161,957
0
W
Ganesha
8,255
917
0
0
0
182,694
0
W
Zhong Kui
8,580
953
38
4
0
185,900
0
L
Chernobog
7,079
787
13
1
0
146,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role