Player Matchup

Tiamat
Tiamat
DasMyGreenBuff
Tiamat
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,569 Elo+
Party 1
Surtr
Surtr
Forerunner
Surtr
Level 129
God Stats
2W - 1L
1,893 SR
Queue Stats
26W - 8L
1,811 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SkínWalker
Ah Muzen Cab
Level 158
God Stats
9W - 7L
1,621 SR
Queue Stats
247W - 269L
1,571 Elo+
Party 1
Susano
Susano
YeetJungleBuff
Susano
Level 108
God Stats
1W - 0L
1,821 SR
Queue Stats
36W - 33L
1,618 Elo+
Party 1
Fafnir
Fafnir
Yuskos4
Fafnir
Level 149
God Stats
22W - 16L
1,636 SR
Queue Stats
266W - 249L
1,566 Elo+
Party 1
Team Averages
Level 119
1,694 SR
1,627 Elo+

VS

Team Averages
Level 154
1,591 SR
1,593 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BuffMiner
Neith
Level 123
God Stats
24W - 19L
1,637 SR
Queue Stats
206W - 147L
1,593 Elo+
Solo
Achilles
Achilles
SimpleBear
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
522W - 412L
1,659 Elo+
Party 2
Ne Zha
Ne Zha
TheWurdd
Ne Zha
Level 157
God Stats
10W - 13L
1,554 SR
Queue Stats
560W - 452L
1,600 Elo+
Solo
Merlin
Merlin
chasebelts
Merlin
Level 164
God Stats
1W - 1L
1,766 SR
Queue Stats
95W - 86L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,518
635
9,691
7,575
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
15
7 / 1 / 3
9,928
662
17,213
15,841
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Muzen Cab
SkínWalker
Ah Muzen Cab
15
2 / 4 / 4
9,372
625
9,376
13,627
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 2 / 4
9,679
645
13,217
16,373
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Yuskos4
Fafnir
14
3 / 1 / 11
9,275
618
5,012
13,984
14,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 5 / 0
8,451
563
12,085
17,929
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
BuffMiner
Neith
12
0 / 5 / 4
7,268
485
6,963
14,047
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
SimpleBear
Achilles
10
0 / 6 / 0
6,351
423
6,748
18,380
17,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
TheWurdd
Ne Zha
12
3 / 4 / 3
7,800
520
9,168
11,616
7,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
chasebelts
Merlin
13
0 / 3 / 3
7,697
513
6,488
9,663
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
23
Kills
9
9
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
5
0
1.2
L
Neith
BuffMiner
Neith
0
5
4
0.4
W
4
1
5
6.5
W
Surtr
7
1
3
8.5
L
Achilles
SimpleBear
Achilles
0
6
0
0
W
Ah Muzen Cab
SkínWalker
Ah Muzen Cab
2
4
4
1
L
Ne Zha
TheWurdd
Ne Zha
3
4
3
1.13
W
7
2
4
4.5
W
Fafnir
Yuskos4
Fafnir
3
1
11
8.5
L
Merlin
chasebelts
Merlin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,509
Damage
41,452
67,400
Taken
71,635
45,467
Mitigated
38,654
19,980
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
12,085
3,595
0
3,232
17,929
6,332
0
3,838
13,988
58,950
3,532
L
Neith
BuffMiner
Neith
6,963
2,470
0
2,473
14,047
4,474
0
404
13,643
0
52,089
W
9,691
762
0
2,322
7,575
5,516
0
3,885
3,577
77,048
1,559
W
Surtr
17,213
7,178
0
6,438
15,841
12,660
794
2,775
12,190
2,794
72,164
L
Achilles
SimpleBear
Achilles
6,748
1,497
0
2,920
18,380
17,003
0
2,610
14,690
0
42,242
W
Ah Muzen Cab
SkínWalker
Ah Muzen Cab
9,376
4,311
0
750
13,627
5,599
546
1,120
12,507
0
93,050
L
Ne Zha
TheWurdd
Ne Zha
9,168
2,764
0
1,989
11,616
7,455
0
3,603
7,903
0
32,510
W
13,217
4,864
0
7,198
16,373
7,280
0
5,843
10,460
0
79,465
W
Fafnir
Yuskos4
Fafnir
5,012
1,242
0
3,272
13,984
14,412
0
4,700
8,842
14,472
0
L
Merlin
chasebelts
Merlin
6,488
403
0
732
9,663
3,390
0
5,369
4,194
58,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
37,567
543
Minions Killed
433
0
Camps Cleared
0
1,583,540
Distance Traveled
1,449,295
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,451
563
95
6
0
296,146
1
L
Neith
7,268
485
90
6
0
275,816
0
W
Tiamat
9,518
635
155
10
0
321,468
4
W
Surtr
9,928
662
119
8
0
273,045
1
L
Achilles
6,351
423
70
5
0
243,866
0
W
Ah Muzen Cab
9,372
625
144
10
0
289,240
1
L
Ne Zha
7,800
520
46
3
0
344,434
6
W
Susano
9,679
645
109
7
0
398,923
0
W
Fafnir
9,275
618
16
1
0
300,864
2
L
Merlin
7,697
513
132
9
0
289,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role