Player Matchup

Janus
Janus
Silver I
Chloxic
Janus
Silver I
Level 158
God Stats
0W - 1L
1,735 SR
Queue Stats
16W - 19L
1,382 MMR
Party 2
Ra
Ra
Silver I
ProfitTaker
Ra
Silver I
Level 158
God Stats
9W - 12L
1,531 SR
Queue Stats
495W - 504L
1,298 MMR
Solo
Atlas
Atlas
Gold V
Rigby0307
Atlas
Gold V
Level 169
God Stats
3W - 4L
1,487 SR
Queue Stats
511W - 530L
1,300 MMR
Solo
Tyr
Tyr
Gold V
Tessla75
Tyr
Gold V
Level 126
God Stats
11W - 7L
1,593 SR
Queue Stats
81W - 85L
1,291 MMR
Solo
Jing Wei
Jing Wei
Silver I
onewiththedragon
Jing Wei
Silver I
Level 201
God Stats
1W - 3L
1,457 SR
Queue Stats
79W - 96L
1,206 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 162
1,561 SR
1,296 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,507 SR
1,293 MMR
Jormungandr
Jormungandr
Silver V
AlpacasAreChill
Jormungandr
Silver V
Level 48
God Stats
2W - 2L
1,498 SR
Queue Stats
3W - 8L
1,276 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Bee12345
Kuzenbo
Bronze III
Level 36
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 4L
1,308 MMR
Solo
Hercules
Hercules
Gold IV
FacersSMITE
Hercules
Gold IV
Level 101
God Stats
14W - 20L
1,455 SR
Queue Stats
177W - 189L
1,303 MMR
Solo
Cupid
Cupid
Bronze IV
IguanasAreChill
Cupid
Bronze IV
Level 63
God Stats
1W - 0L
1,633 SR
Queue Stats
3W - 8L
1,276 MMR
Party 1
Zeus
Zeus
Gold V
ItsTheRambo
Zeus
Gold V
Level 99
God Stats
11W - 17L
1,423 SR
Queue Stats
128W - 134L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chloxic
Janus
10
1 / 4 / 2
5,873
587
2,522
7,896
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,960
596
3,845
6,432
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
Rigby0307
Atlas
10
1 / 0 / 0
6,084
608
4,162
5,198
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 0
6,395
640
3,624
10,492
8,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,459
546
1,449
5,004
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaBellonaHeraAwilix

VS

Bans
ThanatosMartichorasSun WukongPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlpacasAreChill
Jormungandr
9
0 / 2 / 3
5,774
577
4,949
7,259
5,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
Bee12345
Kuzenbo
8
0 / 0 / 0
5,070
507
2,076
4,624
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
FacersSMITE
Hercules
10
2 / 0 / 3
5,780
578
3,870
9,700
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,073
507
1,989
5,817
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 0
7,411
741
6,202
5,755
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
8
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlpacasAreChill
Jormungandr
0
2
3
0.75
W
Kuzenbo
Bee12345
Kuzenbo
0
0
0
0
L
Janus
Chloxic
Janus
1
4
2
0.5
W
Hercules
FacersSMITE
Hercules
2
0
3
3.5
W
0
2
1
0.25
W
6
1
0
6
L
0
4
1
0.13
L
Atlas
Rigby0307
Atlas
1
0
0
1
L
2
1
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,602
Damage
19,086
35,022
Taken
33,155
19,371
Mitigated
18,787
14,423
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlpacasAreChill
Jormungandr
4,949
2,466
0
638
7,259
5,956
0
1,022
6,223
29,798
0
W
Kuzenbo
Bee12345
Kuzenbo
2,076
834
0
1,018
4,624
3,916
0
2,040
2,584
13,493
0
L
Janus
Chloxic
Janus
2,522
137
0
450
7,896
2,742
0
3,328
4,378
31,727
0
W
Hercules
FacersSMITE
Hercules
3,870
1,315
0
2,647
9,700
4,744
0
2,130
7,486
0
40,086
W
1,989
1,246
113
2,407
5,817
2,119
0
2,830
2,923
0
30,689
W
6,202
473
0
2,046
5,755
2,052
0
2,247
3,410
54,866
0
L
3,845
557
386
1,841
6,432
2,689
0
2,704
3,634
51,485
0
L
Atlas
Rigby0307
Atlas
4,162
1,355
0
2,457
5,198
3,656
0
1,044
4,154
17,472
0
L
3,624
638
0
7,011
10,492
8,340
43
4,281
6,211
0
38,966
L
1,449
1,136
0
2,278
5,004
1,944
0
1,574
3,418
0
42,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
29,108
342
Minions Killed
282
0
Camps Cleared
0
1,024,813
Distance Traveled
1,068,427
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,774
577
38
4
0
206,261
0
W
Kuzenbo
5,070
507
18
2
0
208,708
0
L
Janus
5,873
587
70
7
0
212,801
2
W
Hercules
5,780
578
56
6
0
265,020
3
W
Cupid
5,073
507
66
7
0
189,376
0
W
Zeus
7,411
741
104
10
0
199,062
2
L
Ra
5,960
596
91
9
0
228,997
0
L
Atlas
6,084
608
24
2
0
212,926
3
L
Tyr
6,395
640
68
7
0
181,131
0
L
Jing Wei
5,459
546
89
9
0
188,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role