Player Matchup

Bakasura
Bakasura
EveryArt5662953
Bakasura
Level 86
God Stats
1W - 4L
1,332 SR
Queue Stats
91W - 103L
1,452 Elo+
Party 1
Chaac
Chaac
MrMidGuy
Chaac
Level 86
God Stats
2W - 1L
1,713 SR
Queue Stats
8W - 11L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RemovedRain
Morgan Le Fay
Level 106
God Stats
4W - 5L
1,641 SR
Queue Stats
115W - 152L
1,406 Elo+
Party 1
Xbalanque
Xbalanque
SpicyKappi28
Xbalanque
Level 121
God Stats
1W - 1L
1,547 SR
Queue Stats
38W - 65L
1,355 Elo+
Party 1
Charon
Charon
rickmort
Charon
Level 18
God Stats
1W - 1L
1,756 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 1
Team Averages
Level 83
1,598 SR
1,406 Elo+

VS

Team Averages
Level 95
1,566 SR
1,480 Elo+
Merlin
Merlin
DizzTheGoat
Merlin
Level 94
God Stats
1W - 1L
1,703 SR
Queue Stats
87W - 82L
1,505 Elo+
Party 3
Pele
Pele
RedPytron
Pele
Level 77
God Stats
3W - 2L
1,682 SR
Queue Stats
89W - 101L
1,423 Elo+
Solo
Cupid
Cupid
Seymore009
Cupid
Level 128
God Stats
9W - 7L
1,572 SR
Queue Stats
186W - 164L
1,518 Elo+
Party 2
Ganesha
Ganesha
VallvZ
Ganesha
Level 46
God Stats
4W - 2L
1,581 SR
Queue Stats
11W - 11L
1,463 Elo+
Party 2
Odin
Odin
bayoublaster44
Odin
Level 129
God Stats
1W - 1L
1,295 SR
Queue Stats
21W - 13L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
5 / 3 / 1
9,111
569
8,667
18,725
7,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MrMidGuy
Chaac
13
0 / 3 / 0
7,625
477
3,762
11,598
10,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
RemovedRain
Morgan Le Fay
12
1 / 8 / 1
7,831
489
9,238
13,305
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SpicyKappi28
Xbalanque
13
2 / 4 / 5
8,083
505
11,549
13,547
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
rickmort
Charon
12
0 / 4 / 3
7,538
471
4,656
10,887
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 0 / 4
9,620
601
11,903
8,975
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
16
9 / 2 / 4
10,138
634
13,952
17,464
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
15
7 / 3 / 4
9,758
610
11,774
12,500
5,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
VallvZ
Ganesha
14
0 / 3 / 5
8,536
534
1,560
14,652
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 0 / 5
8,942
559
4,471
10,587
11,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
22
22
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
4
7
L
Bakasura
5
3
1
1.83
L
Chaac
MrMidGuy
Chaac
0
3
0
0
W
Pele
9
2
4
5.5
L
Morgan Le Fay
RemovedRain
Morgan Le Fay
1
8
1
0.19
W
Cupid
7
3
4
3
L
Xbalanque
SpicyKappi28
Xbalanque
2
4
5
1.13
W
Ganesha
VallvZ
Ganesha
0
3
5
0.83
W
1
0
5
3.5
L
Charon
rickmort
Charon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,872
Damage
43,660
68,062
Taken
64,178
34,857
Mitigated
38,370
13,130
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,903
100
0
1,732
8,975
3,665
0
3,623
5,342
72,281
0
L
Bakasura
8,667
5,325
58
4,544
18,725
7,542
6
4,275
14,204
0
69,507
L
Chaac
MrMidGuy
Chaac
3,762
1,000
0
4,352
11,598
10,034
361
1,100
10,456
0
45,502
W
Pele
13,952
3,124
0
5,061
17,464
6,754
615
5,041
11,722
0
91,821
L
Morgan Le Fay
RemovedRain
Morgan Le Fay
9,238
1,747
0
439
13,305
4,203
576
3,867
9,104
59,478
0
W
Cupid
11,774
8,114
252
6,075
12,500
5,438
451
1,173
11,036
0
70,044
L
Xbalanque
SpicyKappi28
Xbalanque
11,549
6,593
0
2,596
13,547
4,688
30
2,078
11,347
0
59,403
W
Ganesha
VallvZ
Ganesha
1,560
405
0
5,738
14,652
11,495
260
3,299
10,738
22,163
0
W
4,471
1,291
0
2,792
10,587
11,018
262
758
9,290
1,140
48,030
L
Charon
rickmort
Charon
4,656
1,282
0
1,141
10,887
8,390
344
1,722
9,071
27,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
46,994
416
Minions Killed
459
0
Camps Cleared
0
1,587,563
Distance Traveled
1,703,756
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,620
601
121
8
0
340,153
0
L
Bakasura
9,111
569
125
8
0
390,010
1
L
Chaac
7,625
477
85
5
0
313,362
0
W
Pele
10,138
634
113
7
0
398,126
0
L
Morgan Le Fay
7,831
489
88
6
0
295,123
0
W
Cupid
9,758
610
136
9
0
317,098
4
L
Xbalanque
8,083
505
89
6
0
303,919
1
W
Ganesha
8,536
534
5
0
0
351,598
0
W
Odin
8,942
559
84
5
0
296,781
2
L
Charon
7,538
471
29
2
0
285,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role