Player Matchup

Anhur
Anhur
 
Anhur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
IKanji GodI
Tsukuyomi
Level 100
God Stats
4W - 5L
1,488 SR
Queue Stats
90W - 101L
1,420 Elo+
Party 1
Cerberus
Cerberus
ISaber GodI
Cerberus
Level 109
God Stats
3W - 1L
1,903 SR
Queue Stats
156W - 160L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Im Warsy
Kukulkan
Level 88
God Stats
97W - 63L
1,593 SR
Queue Stats
204W - 201L
1,438 Elo+
Party 4
Bellona
Bellona
SaikuGod
Bellona
Level 118
God Stats
14W - 21L
1,444 SR
Queue Stats
125W - 127L
1,441 Elo+
Party 1
Team Averages
Level 100
1,586 SR
1,446 Elo+

VS

Team Averages
Level 71
1,530 SR
1,470 Elo+
Athena
Athena
DaedricIV
Athena
Level 66
God Stats
19W - 13L
1,543 SR
Queue Stats
60W - 57L
1,469 Elo+
Party 2
Nemesis
Nemesis
Kaiixa
Nemesis
Level 94
God Stats
4W - 5L
1,429 SR
Queue Stats
111W - 119L
1,469 Elo+
Party 3
Sol
Sol
KingExx
Sol
Level 62
God Stats
1W - 1L
1,219 SR
Queue Stats
40W - 36L
1,474 Elo+
Party 3
Odin
Odin
Tenkamuteky
Odin
Level 64
God Stats
3W - 0L
1,928 SR
Queue Stats
115W - 111L
1,484 Elo+
Solo
Ullr
Ullr
TragicFurball45
Ullr
Level 69
God Stats
3W - 1L
1,531 SR
Queue Stats
52W - 52L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 0
5,179
398
2,140
6,217
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
IKanji GodI
Tsukuyomi
10
1 / 5 / 1
6,221
479
5,273
12,279
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
ISaber GodI
Cerberus
9
0 / 3 / 2
5,890
453
4,258
10,932
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Im Warsy
Kukulkan
12
2 / 2 / 0
6,756
520
4,799
6,215
2,779
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SaikuGod
Bellona
11
0 / 2 / 1
6,869
528
4,482
11,580
9,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaedricIV
Athena
11
3 / 0 / 6
7,087
545
5,160
9,531
7,600
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Kaiixa
Nemesis
13
5 / 2 / 6
7,640
588
9,304
11,439
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
13
2 / 0 / 5
7,644
588
6,120
6,091
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 1 / 2
7,664
590
6,495
8,257
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
2 / 0 / 2
6,532
502
5,807
3,911
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Athena
DaedricIV
Athena
3
0
6
6
L
Tsukuyomi
IKanji GodI
Tsukuyomi
1
5
1
0.3
L
Cerberus
ISaber GodI
Cerberus
0
3
2
0.33
L
Kukulkan
Im Warsy
Kukulkan
2
2
0
1
W
Nemesis
Kaiixa
Nemesis
5
2
6
4
W
Sol
2
0
5
4.5
L
Bellona
SaikuGod
Bellona
0
2
1
0.25
W
2
1
2
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
32,886
47,223
Taken
39,229
27,376
Mitigated
23,179
14,578
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,140
1,166
0
1,946
6,217
2,098
0
1,640
4,577
0
23,004
W
Athena
DaedricIV
Athena
5,160
1,891
0
1,900
9,531
7,600
88
2,953
6,578
22,642
0
L
Tsukuyomi
IKanji GodI
Tsukuyomi
5,273
1,119
0
4,908
12,279
4,505
0
2,729
9,502
0
51,060
L
Cerberus
ISaber GodI
Cerberus
4,258
691
0
4,059
10,932
8,057
0
2,523
8,360
20,182
0
L
Kukulkan
Im Warsy
Kukulkan
4,799
405
0
88
6,215
2,779
0
3,563
2,652
48,104
0
W
Nemesis
Kaiixa
Nemesis
9,304
4,294
0
2,017
11,439
4,742
0
2,206
9,233
0
54,001
W
Sol
6,120
1,847
0
2,009
6,091
2,137
1,030
1,983
4,108
50,931
0
L
Bellona
SaikuGod
Bellona
4,482
2,423
0
3,577
11,580
9,937
0
825
9,901
0
46,413
W
6,495
1,681
0
3,839
8,257
7,222
0
915
7,342
0
52,648
W
5,807
2,632
0
712
3,911
1,478
472
1,000
2,911
0
44,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
36,567
361
Minions Killed
344
0
Camps Cleared
0
1,253,669
Distance Traveled
1,259,888
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,179
398
38
3
0
212,147
0
W
Athena
7,087
545
31
2
0
259,902
0
L
Tsukuyomi
6,221
479
74
6
0
284,751
0
L
Cerberus
5,890
453
66
5
0
258,654
3
L
Kukulkan
6,756
520
82
6
0
274,162
0
W
Nemesis
7,640
588
79
6
0
316,197
0
W
Sol
7,644
588
79
6
0
238,934
0
L
Bellona
6,869
528
101
8
0
223,955
2
W
Odin
7,664
590
96
7
0
216,134
0
W
Ullr
6,532
502
59
5
0
228,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role