Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
LemoQuartz
Medusa
Level 82
God Stats
0W - 3L
1,336 SR
Queue Stats
5W - 7L
1,394 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PhantomOfMoon
Morgan Le Fay
Level 108
God Stats
0W - 2L
1,758 SR
Queue Stats
72W - 86L
1,475 Elo+
Solo
Charon
Charon
RAFAT
Charon
Level 138
God Stats
1W - 3L
1,533 SR
Queue Stats
11W - 11L
1,439 Elo+
Party 2
Discordia
Discordia
TH3JoK3RQc
Discordia
Level 101
God Stats
1W - 4L
1,310 SR
Queue Stats
504W - 486L
1,511 Elo+
Party 3
Team Averages
Level 108
1,487 SR
1,464 Elo+

VS

Team Averages
Level 116
1,565 SR
1,435 Elo+
Fenrir
Fenrir
Coopnhtown
Fenrir
Level 155
God Stats
15W - 14L
1,636 SR
Queue Stats
113W - 92L
1,507 Elo+
Party 1
King Arthur
King Arthur
CrazyGuns_5285
King Arthur
Level 88
God Stats
72W - 60L
1,570 SR
Queue Stats
96W - 84L
1,466 Elo+
Solo
Artemis
Artemis
G0tz0n
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 94L
1,514 Elo+
Solo
Janus
Janus
GL1TCH3D
Janus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo
Ares
Ares
deathknight746
Ares
Level 82
God Stats
4W - 5L
1,619 SR
Queue Stats
42W - 44L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 4 / 2
8,265
551
11,023
12,980
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
LemoQuartz
Medusa
12
1 / 3 / 2
7,536
502
4,785
6,874
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PhantomOfMoon
Morgan Le Fay
15
6 / 4 / 0
9,587
639
15,255
15,295
6,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
RAFAT
Charon
10
0 / 6 / 0
6,672
445
5,268
14,825
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
TH3JoK3RQc
Discordia
13
0 / 3 / 0
7,638
509
4,939
6,354
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coopnhtown
Fenrir
15
10 / 1 / 4
9,052
603
11,975
15,871
7,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
CrazyGuns_5285
King Arthur
13
2 / 5 / 2
7,759
517
8,313
18,561
12,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
G0tz0n
Artemis
14
2 / 2 / 6
7,947
530
9,016
10,288
4,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
GL1TCH3D
Janus
15
5 / 0 / 1
8,678
579
5,092
6,946
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 10
7,582
505
4,932
13,120
13,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
19
20
Deaths
9
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
2
0.75
W
Fenrir
Coopnhtown
Fenrir
10
1
4
12
W
King Arthur
CrazyGuns_5285
King Arthur
2
5
2
0.6
W
Artemis
G0tz0n
Artemis
2
2
6
2.5
W
Janus
GL1TCH3D
Janus
5
0
1
5.5
L
Medusa
LemoQuartz
Medusa
1
3
2
0.67
L
Morgan Le Fay
PhantomOfMoon
Morgan Le Fay
6
4
0
1.5
L
Charon
RAFAT
Charon
0
6
0
0
L
Discordia
TH3JoK3RQc
Discordia
0
3
0
0
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,270
Damage
39,328
56,328
Taken
64,786
29,499
Mitigated
41,464
11,659
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,023
2,921
0
800
12,980
4,845
0
1,461
11,479
0
77,878
W
Fenrir
Coopnhtown
Fenrir
11,975
2,692
0
3,933
15,871
7,946
0
2,462
13,392
0
70,389
W
King Arthur
CrazyGuns_5285
King Arthur
8,313
748
0
3,086
18,561
12,740
232
13,181
5,380
0
55,992
W
Artemis
G0tz0n
Artemis
9,016
5,131
0
3,808
10,288
4,160
376
2,220
8,068
0
62,098
W
Janus
GL1TCH3D
Janus
5,092
255
0
1,820
6,946
2,799
232
3,365
3,540
64,893
0
L
Medusa
LemoQuartz
Medusa
4,785
1,892
0
250
6,874
2,569
582
551
6,323
0
45,303
L
Morgan Le Fay
PhantomOfMoon
Morgan Le Fay
15,255
2,854
0
7,175
15,295
6,356
186
1,661
13,600
65,277
0
L
Charon
RAFAT
Charon
5,268
863
0
2,934
14,825
13,708
0
4,003
10,678
26,271
0
L
Discordia
TH3JoK3RQc
Discordia
4,939
170
0
500
6,354
2,021
0
2,023
4,224
64,252
0
W
4,932
365
0
1,923
13,120
13,819
0
4,150
8,944
25,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,698
Gold Earned
41,018
409
Minions Killed
393
0
Camps Cleared
0
1,361,815
Distance Traveled
1,541,452
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,265
551
95
6
0
337,386
0
W
Fenrir
9,052
603
90
6
0
354,078
0
W
King Arthur
7,759
517
60
4
0
304,656
1
W
Artemis
7,947
530
90
6
0
259,019
4
W
Janus
8,678
579
130
9
0
317,438
6
L
Medusa
7,536
502
72
5
0
258,426
5
L
Morgan Le Fay
9,587
639
90
6
0
246,509
6
L
Charon
6,672
445
35
2
0
269,885
6
L
Discordia
7,638
509
117
8
0
249,609
0
W
Ares
7,582
505
23
2
0
306,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role