Player Matchup

Anhur
Anhur
Aggrons
Anhur
Level 138
God Stats
3W - 1L
1,738 SR
Queue Stats
88W - 51L
1,678 Elo+
Party 1
Sylvanus
Sylvanus
Biggerjohn478
Sylvanus
Level 19
God Stats
6W - 2L
1,738 SR
Queue Stats
49W - 22L
1,734 Elo+
Party 1
Janus
Janus
Kingwhitedude
Janus
Level 129
God Stats
8W - 3L
1,709 SR
Queue Stats
98W - 71L
1,637 Elo+
Party 1
Team Averages
Level 95
1,729 SR
1,683 Elo+

VS

Team Averages
Level 90
1,591 SR
1,391 Elo+
Khepri
Khepri
BillyTheBoss40
Khepri
Level 29
God Stats
4W - 9L
1,413 SR
Queue Stats
5W - 11L
1,358 Elo+
Party 2
Hercules
Hercules
DABLUBBAMAN
Hercules
Level 157
God Stats
0W - 2L
1,860 SR
Queue Stats
12W - 15L
1,487 Elo+
Party 2
Janus
Janus
XxVR46RossiDrXx
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aggrons
Anhur
13
15 / 0 / 4
9,951
1,106
15,414
7,863
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Biggerjohn478
Sylvanus
11
3 / 1 / 16
8,063
896
3,818
7,811
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 18
8,077
897
8,313
3,815
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,333
704
1,660
8,851
5,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
DABLUBBAMAN
Hercules
9
1 / 6 / 0
6,554
728
5,536
14,268
9,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 8 / 0
6,540
727
2,963
8,039
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
19
Kills
2
2
Deaths
19
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aggrons
Anhur
15
0
4
17
W
Sylvanus
Biggerjohn478
Sylvanus
3
1
16
11
L
0
5
2
0.2
L
Hercules
DABLUBBAMAN
Hercules
1
6
0
0.17
W
1
1
18
10
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
10,159
19,489
Taken
31,158
9,255
Mitigated
17,568
10,526
Healing
2,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aggrons
Anhur
15,414
10,068
0
2,635
7,863
2,944
2,166
1,376
6,487
0
39,716
W
Sylvanus
Biggerjohn478
Sylvanus
3,818
1,730
3,485
3,881
7,811
4,974
473
2,000
5,811
13,035
3,276
L
1,660
37
0
0
8,851
5,505
0
3,499
5,352
8,242
0
L
Hercules
DABLUBBAMAN
Hercules
5,536
959
0
2,494
14,268
9,593
0
4,864
9,404
0
14,709
W
8,313
311
0
525
3,815
1,337
266
1,393
2,422
35,672
0
L
2,963
350
0
150
8,039
2,470
0
3,755
4,284
19,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
19,427
112
Minions Killed
49
0
Camps Cleared
0
495,226
Distance Traveled
414,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,951
1,106
34
4
0
159,740
0
W
Sylvanus
8,063
896
20
2
0
160,936
0
L
Khepri
6,333
704
10
1
0
148,717
0
L
Hercules
6,554
728
13
1
0
144,559
0
W
Janus
8,077
897
58
6
0
174,550
0
L
Janus
6,540
727
26
3
0
121,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role