Player Matchup

Da Ji
Da Ji
GonxixP0
Da Ji
Level 68
God Stats
0W - 2L
1,156 SR
Queue Stats
60W - 81L
1,389 Elo+
Party 1
Anhur
Anhur
Koverno
Anhur
Level 14
God Stats
3W - 15L
1,187 SR
Queue Stats
5W - 20L
1,209 Elo+
Party 1
Bacchus
Bacchus
ZEUSx216
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,386 Elo+
Solo
Anubis
Anubis
andrei001234
Anubis
Level 99
God Stats
3W - 6L
1,492 SR
Queue Stats
48W - 73L
1,376 Elo+
Party 1
Bellona
Bellona
vagabundo_369
Bellona
Level 7
God Stats
1W - 2L
1,687 SR
Queue Stats
8W - 8L
1,558 Elo+
Party 1
Team Averages
Level 47
1,404 SR
1,384 Elo+

VS

Team Averages
Level 65
1,295 SR
1,347 Elo+
Zeus
Zeus
Deviljack33
Zeus
Level 78
God Stats
1W - 1L
1,229 SR
Queue Stats
107W - 126L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
DinkleBooty
Baron Samedi
Level 80
God Stats
2W - 2L
1,418 SR
Queue Stats
82W - 121L
1,408 Elo+
Party 2
Osiris
Osiris
Loudpackx954
Osiris
Level 36
God Stats
2W - 2L
1,263 SR
Queue Stats
5W - 8L
1,330 Elo+
Solo
Ne Zha
Ne Zha
SMELLV1N
Ne Zha
Level 104
God Stats
2W - 3L
1,418 SR
Queue Stats
64W - 100L
1,351 Elo+
Party 2
Neith
Neith
fentenyI4188
Neith
Level 28
God Stats
1W - 4L
1,149 SR
Queue Stats
16W - 56L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GonxixP0
Da Ji
14
5 / 5 / 1
8,708
544
10,258
15,673
6,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Koverno
Anhur
11
0 / 3 / 1
7,455
466
1,692
7,503
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ZEUSx216
Bacchus
9
0 / 5 / 0
6,541
409
4,079
13,921
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
15
1 / 5 / 0
8,731
546
2,157
10,363
5,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
13
0 / 2 / 1
8,167
510
3,765
11,590
11,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 3
9,704
607
9,545
7,950
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DinkleBooty
Baron Samedi
12
0 / 1 / 9
7,593
475
6,905
8,269
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
13
0 / 1 / 5
7,851
491
3,459
7,665
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
SMELLV1N
Ne Zha
15
7 / 1 / 8
8,728
546
13,564
15,523
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 6
7,890
493
5,774
5,111
2,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
20
20
Deaths
6
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
Baron Samedi
DinkleBooty
Baron Samedi
0
1
9
4.5
L
Da Ji
GonxixP0
Da Ji
5
5
1
1.1
L
Anhur
Koverno
Anhur
0
3
1
0.17
W
Osiris
0
1
5
2.5
W
Ne Zha
SMELLV1N
Ne Zha
7
1
8
11
L
Bacchus
ZEUSx216
Bacchus
0
5
0
0
L
Anubis
1
5
0
0.2
W
4
1
6
7
L
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
39,247
59,050
Taken
44,518
37,669
Mitigated
24,042
16,920
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,545
1,696
0
1,387
7,950
2,679
412
1,671
6,279
66,313
0
W
Baron Samedi
DinkleBooty
Baron Samedi
6,905
538
658
3,171
8,269
6,697
0
1,938
6,331
33,621
0
L
Da Ji
GonxixP0
Da Ji
10,258
1,948
0
6,749
15,673
6,872
0
2,107
13,566
0
65,050
L
Anhur
Koverno
Anhur
1,692
530
0
1,046
7,503
2,479
1,006
2,713
4,790
0
40,915
W
Osiris
3,459
960
0
2,569
7,665
5,902
30
194
7,471
0
51,904
W
Ne Zha
SMELLV1N
Ne Zha
13,564
4,941
0
3,845
15,523
6,625
570
1,661
13,862
0
73,210
L
Bacchus
ZEUSx216
Bacchus
4,079
446
0
1,895
13,921
11,185
0
5,181
8,740
19,294
0
L
Anubis
2,157
281
0
3,268
10,363
5,407
33
4,310
6,053
69,585
0
W
5,774
1,770
0
1,582
5,111
2,139
378
772
4,339
0
42,517
L
Bellona
3,765
704
0
3,962
11,590
11,726
1,166
2,139
9,451
0
46,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
41,766
387
Minions Killed
388
0
Camps Cleared
0
1,464,545
Distance Traveled
1,458,788
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,704
607
114
7
0
292,392
0
W
Baron Samedi
7,593
475
36
2
0
266,405
0
L
Da Ji
8,708
544
97
6
0
320,453
0
L
Anhur
7,455
466
101
6
0
297,422
0
W
Osiris
7,851
491
81
5
0
276,239
0
W
Ne Zha
8,728
546
83
5
0
360,080
0
L
Bacchus
6,541
409
14
1
0
310,815
3
L
Anubis
8,731
546
110
7
0
281,367
0
W
Neith
7,890
493
74
5
0
263,672
0
L
Bellona
8,167
510
65
4
0
254,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role