Player Matchup

Arachne
Arachne
EveryArt5662953
Arachne
Level 86
God Stats
3W - 1L
1,566 SR
Queue Stats
91W - 103L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RemovedRain
Morgan Le Fay
Level 106
God Stats
4W - 5L
1,618 SR
Queue Stats
115W - 152L
1,394 Elo+
Party 2
Xbalanque
Xbalanque
SpicyKappi28
Xbalanque
Level 121
God Stats
1W - 1L
1,297 SR
Queue Stats
38W - 65L
1,341 Elo+
Party 2
Mulan
Mulan
UpturnedGamer32
Mulan
Level 87
God Stats
15W - 11L
1,561 SR
Queue Stats
83W - 82L
1,470 Elo+
Party 2
Charon
Charon
rickmort
Charon
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,402 Elo+
Party 2
Team Averages
Level 84
1,508 SR
1,409 Elo+

VS

Team Averages
Level 80
1,554 SR
1,445 Elo+
Terra
Terra
Damevito
Terra
Level 97
God Stats
3W - 4L
1,600 SR
Queue Stats
246W - 254L
1,424 Elo+
Party 1
Nemesis
Nemesis
Ienvy2x
Nemesis
Level 115
God Stats
9W - 6L
1,549 SR
Queue Stats
118W - 114L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
Migueloskhy
Jormungandr
Level 12
God Stats
1W - 2L
1,410 SR
Queue Stats
4W - 7L
1,347 Elo+
Party 1
Izanami
Izanami
OnlyVybz
Izanami
Level 68
God Stats
5W - 2L
1,703 SR
Queue Stats
195W - 208L
1,432 Elo+
Party 1
Set
Set
Trentjh
Set
Level 106
God Stats
2W - 3L
1,506 SR
Queue Stats
253W - 243L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
8,500
708
4,946
6,882
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RemovedRain
Morgan Le Fay
13
7 / 2 / 3
8,326
694
9,628
6,437
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SpicyKappi28
Xbalanque
10
0 / 2 / 3
5,839
487
5,416
6,643
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 0 / 2
7,366
614
4,029
8,230
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
rickmort
Charon
10
0 / 0 / 2
6,581
548
3,180
4,273
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Damevito
Terra
10
0 / 0 / 3
6,463
539
4,474
9,167
5,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nemesis
Ienvy2x
Nemesis
11
2 / 7 / 0
6,369
531
2,923
12,079
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Migueloskhy
Jormungandr
11
1 / 1 / 0
6,556
546
3,020
6,016
3,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
OnlyVybz
Izanami
9
1 / 3 / 1
5,579
465
4,254
8,839
3,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
10
0 / 3 / 0
5,894
491
2,094
11,036
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Terra
Damevito
Terra
0
0
3
1.5
W
7
0
3
8.5
L
Nemesis
Ienvy2x
Nemesis
2
7
0
0.29
L
Jormungandr
Migueloskhy
Jormungandr
1
1
0
1
L
Izanami
OnlyVybz
Izanami
1
3
1
0.5
W
Morgan Le Fay
RemovedRain
Morgan Le Fay
7
2
3
4.25
W
Xbalanque
SpicyKappi28
Xbalanque
0
2
3
0.75
L
Set
0
3
0
0
W
0
0
2
1
W
Charon
rickmort
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
16,765
32,465
Taken
47,137
14,550
Mitigated
22,692
9,953
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Damevito
Terra
4,474
951
1,984
3,163
9,167
5,696
0
2,388
6,779
19,328
0
W
4,946
3,671
0
2,606
6,882
2,797
839
876
6,006
0
63,867
L
Nemesis
Ienvy2x
Nemesis
2,923
745
0
2,782
12,079
5,461
0
5,663
6,416
0
36,830
L
Jormungandr
Migueloskhy
Jormungandr
3,020
1,772
0
618
6,016
3,856
0
1,428
4,588
40,635
0
L
Izanami
OnlyVybz
Izanami
4,254
2,743
0
2,232
8,839
3,102
177
2,510
6,329
0
46,155
W
Morgan Le Fay
RemovedRain
Morgan Le Fay
9,628
1,204
0
602
6,437
2,652
1,616
795
5,642
60,755
0
W
Xbalanque
SpicyKappi28
Xbalanque
5,416
2,728
0
1,479
6,643
2,229
510
1,931
4,712
0
39,367
L
Set
2,094
1,297
0
1,886
11,036
4,577
0
819
10,217
0
45,294
W
4,029
426
0
3,767
8,230
4,145
0
2,802
5,428
0
49,979
W
Charon
rickmort
Charon
3,180
510
0
1,499
4,273
2,727
104
1,090
3,183
22,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
30,861
391
Minions Killed
301
0
Camps Cleared
0
1,262,119
Distance Traveled
1,193,081
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,463
539
24
2
0
274,028
2
W
Arachne
8,500
708
118
10
0
300,085
1
L
Nemesis
6,369
531
64
5
0
251,613
2
L
Jormungandr
6,556
546
68
6
0
214,700
0
L
Izanami
5,579
465
77
6
0
223,595
0
W
Morgan Le Fay
8,326
694
94
8
0
250,757
0
W
Xbalanque
5,839
487
59
5
0
231,892
2
L
Set
5,894
491
68
6
0
229,145
0
W
Mulan
7,366
614
94
8
0
238,217
0
W
Charon
6,581
548
26
2
0
241,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role