Player Matchup

Thoth
Thoth
GoldenGrim 8
Thoth
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,136 Elo+
Solo
Scylla
Scylla
Rivmationz
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
SirFleece
Sun Wukong
Level 63
God Stats
0W - 2L
1,307 SR
Queue Stats
35W - 44L
1,475 Elo+
Solo
Xbalanque
Xbalanque
UgetNreported
Xbalanque
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 113L
1,415 Elo+
Solo
He Bo
He Bo
yLowyal
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,464 Elo+
Solo
Team Averages
Level 66
1,461 SR
1,376 Elo+

VS

Team Averages
Level 87
1,489 SR
1,431 Elo+
Ah Puch
Ah Puch
Dopeboyz0674
Ah Puch
Level 97
God Stats
34W - 14L
1,626 SR
Queue Stats
615W - 677L
1,478 Elo+
Party 1
Janus
Janus
Exarkuuun
Janus
Level 122
God Stats
2W - 0L
1,694 SR
Queue Stats
109W - 128L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
ParkOoter
Nu Wa
Level 51
God Stats
1W - 0L
1,442 SR
Queue Stats
31W - 28L
1,419 Elo+
Solo
Neith
Neith
UpChUcKcUmAlU26
Neith
Level 49
God Stats
5W - 6L
1,360 SR
Queue Stats
145W - 177L
1,460 Elo+
Party 1
Atlas
Atlas
ss_422nick
Atlas
Level 115
God Stats
1W - 1L
1,325 SR
Queue Stats
89W - 93L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
7,584
689
2,742
13,059
5,627
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Rivmationz
Scylla
15
4 / 7 / 8
8,448
768
9,499
11,569
4,912
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
SirFleece
Sun Wukong
13
0 / 3 / 9
7,094
645
5,415
11,571
14,840
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
UgetNreported
Xbalanque
11
1 / 4 / 6
7,272
661
6,282
8,588
3,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
yLowyal
He Bo
16
6 / 6 / 2
8,883
808
7,230
11,360
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dopeboyz0674
Ah Puch
18
7 / 1 / 13
11,044
1,004
20,134
10,332
4,822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Exarkuuun
Janus
17
11 / 2 / 10
10,669
970
9,219
6,117
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
ParkOoter
Nu Wa
15
4 / 3 / 13
9,184
835
8,214
7,035
2,965
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 5 / 13
9,406
855
8,580
9,858
4,561
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
14
1 / 4 / 20
9,297
845
4,568
15,159
12,081
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
98
13
Kills
29
29
Deaths
15
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dopeboyz0674
Ah Puch
7
1
13
13.5
W
Janus
Exarkuuun
Janus
11
2
10
8
L
2
9
4
0.44
W
Nu Wa
ParkOoter
Nu Wa
4
3
13
3.5
L
Scylla
Rivmationz
Scylla
4
7
8
1.14
L
Sun Wukong
SirFleece
Sun Wukong
0
3
9
1.5
L
Xbalanque
UgetNreported
Xbalanque
1
4
6
1
W
6
5
13
2.5
W
Atlas
1
4
20
2.75
L
He Bo
yLowyal
He Bo
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,168
Damage
50,715
56,147
Taken
48,501
33,846
Mitigated
27,219
9,885
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dopeboyz0674
Ah Puch
20,134
852
819
2,586
10,332
4,822
1,447
2,252
8,080
40,529
0
W
Janus
Exarkuuun
Janus
9,219
429
2,263
1,383
6,117
2,790
1,750
3,103
3,014
22,336
0
L
2,742
405
184
146
13,059
5,627
0
9,636
3,423
8,170
0
W
Nu Wa
ParkOoter
Nu Wa
8,214
2,342
0
353
7,035
2,965
1,915
3,126
3,909
16,685
0
L
Scylla
Rivmationz
Scylla
9,499
444
784
583
11,569
4,912
114
7,451
4,115
15,608
0
L
Sun Wukong
SirFleece
Sun Wukong
5,415
583
1,418
4,126
11,571
14,840
0
9,008
2,558
0
14,762
L
Xbalanque
UgetNreported
Xbalanque
6,282
2,102
95
475
8,588
3,673
0
6,763
1,825
0
15,148
W
8,580
2,204
201
705
9,858
4,561
1,412
4,199
5,659
0
14,631
W
Atlas
4,568
530
1,716
2,161
15,159
12,081
120
6,791
8,368
12,504
769
L
He Bo
yLowyal
He Bo
7,230
565
0
2,074
11,360
4,794
0
8,500
2,860
16,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
49,600
72
Minions Killed
113
0
Camps Cleared
0
792,412
Distance Traveled
1,095,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,044
1,004
46
4
0
242,828
0
W
Janus
10,669
970
29
3
0
213,352
0
L
Thoth
7,584
689
17
2
0
128,788
0
W
Nu Wa
9,184
835
16
1
0
194,184
0
L
Scylla
8,448
768
11
1
0
186,981
0
L
Sun Wukong
7,094
645
11
1
0
200,368
0
L
Xbalanque
7,272
661
14
1
0
119,566
0
W
Neith
9,406
855
11
1
0
209,623
0
W
Atlas
9,297
845
11
1
0
235,049
0
L
He Bo
8,883
808
19
2
0
156,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role