Player Matchup

Danzaburou
Danzaburou
BamBam7777
Danzaburou
Level 34
God Stats
9W - 4L
1,661 SR
Queue Stats
15W - 12L
1,467 Elo+
Party 1
Hel
Hel
NayCorazoncito
Hel
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pr0xxsy
Tsukuyomi
Level 88
God Stats
2W - 0L
1,740 SR
Queue Stats
13W - 11L
1,467 Elo+
Party 1
Team Averages
Level 43
1,634 SR
1,465 Elo+

VS

Team Averages
Level 48
1,560 SR
1,546 Elo+
Neith
Neith
KI6R9
Neith
Level 26
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 1L
1,570 Elo+
Party 2
Discordia
Discordia
honey-gabs
Discordia
Level 104
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
shanderson69
Ymir
Level 14
God Stats
1W - 1L
1,454 SR
Queue Stats
1W - 1L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BamBam7777
Danzaburou
14
5 / 2 / 10
11,371
875
16,690
14,287
6,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 12
9,877
760
2,001
9,129
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
pr0xxsy
Tsukuyomi
16
15 / 1 / 6
13,100
1,008
20,777
15,595
6,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KI6R9
Neith
12
3 / 8 / 2
9,641
742
10,676
16,321
5,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
honey-gabs
Discordia
12
3 / 7 / 3
9,794
753
13,171
9,948
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 5
8,830
679
4,275
18,080
20,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
6
6
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BamBam7777
Danzaburou
5
2
10
5
L
Neith
KI6R9
Neith
3
8
2
0.5
W
1
3
12
2.33
L
Discordia
honey-gabs
Discordia
3
7
3
0.64
W
Tsukuyomi
pr0xxsy
Tsukuyomi
15
1
6
18
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,468
Damage
28,122
39,011
Taken
44,349
16,707
Mitigated
27,505
20,150
Healing
1,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BamBam7777
Danzaburou
16,690
8,775
0
3,667
14,287
6,382
1,867
7,147
7,140
0
57,022
L
Neith
KI6R9
Neith
10,676
3,566
0
968
16,321
5,017
0
260
16,061
0
29,180
W
2,001
143
5,576
5,229
9,129
3,802
528
5,226
3,903
7,750
0
L
Discordia
honey-gabs
Discordia
13,171
156
0
0
9,948
2,111
0
189
9,759
44,134
0
W
Tsukuyomi
pr0xxsy
Tsukuyomi
20,777
6,990
0
5,678
15,595
6,523
438
5,694
9,901
0
72,197
L
4,275
274
0
180
18,080
20,377
0
1,825
16,255
15,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
28,265
145
Minions Killed
99
0
Camps Cleared
0
714,251
Distance Traveled
640,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,371
875
63
5
0
212,243
0
L
Neith
9,641
742
35
3
0
203,017
0
W
Hel
9,877
760
6
0
0
231,769
0
L
Discordia
9,794
753
45
3
0
219,560
0
W
Tsukuyomi
13,100
1,008
76
6
0
270,239
0
L
Ymir
8,830
679
19
1
0
218,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role