Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlleyGator10
Danzaburou
Level 142
God Stats
9W - 8L
1,546 SR
Queue Stats
809W - 766L
1,509 Elo+
Solo
Ares
Ares
etxwildcat
Ares
Level 137
God Stats
2W - 0L
1,818 SR
Queue Stats
89W - 92L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
valzor
Ao Kuang
Level 199
God Stats
3W - 0L
1,861 SR
Queue Stats
86W - 72L
1,552 Elo+
Solo
Team Averages
Level 170
1,645 SR
1,505 Elo+

VS

Team Averages
Level 147
1,567 SR
1,568 Elo+
Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Aventureiiro
Odin
Level 127
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 1L
1,794 Elo+
Solo
Susano
Susano
Fionnaghuala
Susano
Level 165
God Stats
11W - 10L
1,534 SR
Queue Stats
335W - 334L
1,540 Elo+
Party 1
Athena
Athena
MrSyrup100
Athena
Level 139
God Stats
4W - 6L
1,554 SR
Queue Stats
153W - 148L
1,547 Elo+
Party 1
Baba Yaga
Baba Yaga
TravlerBlue
Baba Yaga
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 92L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 0
7,035
640
7,923
6,235
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
 
Baron Samedi
11
0 / 0 / 1
6,424
584
3,021
4,838
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
AlleyGator10
Danzaburou
10
3 / 2 / 3
6,822
620
7,300
7,966
3,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
2 / 0 / 3
5,987
544
4,363
6,272
4,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
valzor
Ao Kuang
12
4 / 0 / 2
6,813
619
5,568
8,803
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 5 / 1
5,794
527
5,949
10,224
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 0
4,923
448
1,226
8,300
3,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
11
1 / 1 / 0
5,649
514
2,640
8,219
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
MrSyrup100
Athena
6
0 / 3 / 1
4,771
434
3,376
10,466
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
TravlerBlue
Baba Yaga
9
0 / 1 / 0
5,176
471
3,421
4,514
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
0
2
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
L
Chernobog
 
Chernobog
1
5
1
0.3
W
Danzaburou
AlleyGator10
Danzaburou
3
2
3
2.25
L
0
1
0
0
L
Susano
1
1
0
1
L
Athena
MrSyrup100
Athena
0
3
1
0.17
L
Baba Yaga
TravlerBlue
Baba Yaga
0
1
0
0
W
2
0
3
3.5
W
Ao Kuang
valzor
Ao Kuang
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,175
Damage
16,612
34,114
Taken
41,723
18,963
Mitigated
18,889
13,017
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,923
1,009
0
2,363
6,235
5,195
0
415
5,820
0
49,770
W
Baron Samedi
 
Baron Samedi
3,021
154
209
2,052
4,838
2,329
0
2,593
2,245
47,998
0
L
Chernobog
 
Chernobog
5,949
4,364
0
1,693
10,224
3,609
0
1,476
8,706
0
42,312
W
Danzaburou
AlleyGator10
Danzaburou
7,300
3,739
0
3,633
7,966
3,132
666
858
7,108
0
41,569
L
1,226
348
0
3,058
8,300
3,224
0
0
7,752
0
23,418
L
Susano
2,640
616
0
4,134
8,219
3,334
0
2,407
5,812
0
40,498
L
Athena
MrSyrup100
Athena
3,376
1,449
164
2,387
10,466
6,924
0
5,982
4,398
9,202
0
L
Baba Yaga
TravlerBlue
Baba Yaga
3,421
94
0
1,048
4,514
1,798
0
3,087
1,427
36,974
0
W
4,363
376
0
2,140
6,272
4,982
0
1,629
4,643
15,460
0
W
Ao Kuang
valzor
Ao Kuang
5,568
1,605
0
2,620
8,803
3,325
0
1,302
7,501
68,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
26,313
369
Minions Killed
273
0
Camps Cleared
0
1,122,322
Distance Traveled
1,080,677
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,035
640
73
7
0
202,450
0
W
Baron Samedi
6,424
584
102
9
0
200,845
2
L
Chernobog
5,794
527
86
8
0
194,307
0
W
Danzaburou
6,822
620
72
7
0
217,467
0
L
Odin
4,923
448
42
4
0
218,144
5
L
Susano
5,649
514
70
6
0
247,814
2
L
Athena
4,771
434
10
1
0
205,491
3
L
Baba Yaga
5,176
471
65
6
0
214,921
2
W
Ares
5,987
544
17
2
0
238,434
5
W
Ao Kuang
6,813
619
105
10
0
263,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role