Player Matchup

Xbalanque
Xbalanque
A Rasta Banana
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Pathogens11
Cthulhu
Level 109
God Stats
3W - 5L
1,451 SR
Queue Stats
213W - 217L
1,420 Elo+
Solo
Hercules
Hercules
Stinnyp
Hercules
Level 69
God Stats
3W - 3L
1,435 SR
Queue Stats
281W - 281L
1,428 Elo+
Party 1
Chang'e
Chang'e
iPhob
Chang'e
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
29W - 25L
1,564 Elo+
Solo
Ravana
Ravana
voidbigy
Ravana
Level 69
God Stats
2W - 1L
1,848 SR
Queue Stats
112W - 99L
1,530 Elo+
Solo
Team Averages
Level 61
1,593 SR
1,480 Elo+

VS

Team Averages
Level 62
1,597 SR
1,485 Elo+
Horus
Horus
AlluringDoge
Horus
Level 83
God Stats
2W - 0L
1,729 SR
Queue Stats
25W - 20L
1,530 Elo+
Party 2
Anhur
Anhur
Azrious
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 2
Hades
Hades
Discreetjelly
Hades
Level 68
God Stats
2W - 0L
1,756 SR
Queue Stats
30W - 33L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Harrow97
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,472 Elo+
Solo
Ah Puch
Ah Puch
YoungSoggy
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A Rasta Banana
Xbalanque
13
4 / 8 / 6
8,320
756
13,078
15,131
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pathogens11
Cthulhu
15
2 / 7 / 10
8,984
817
12,633
18,712
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Stinnyp
Hercules
14
2 / 6 / 6
8,661
787
7,833
22,424
27,145
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
iPhob
Chang'e
16
5 / 8 / 5
9,938
903
13,865
15,841
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
voidbigy
Ravana
14
2 / 6 / 6
8,203
746
10,024
15,324
9,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 28
10,512
956
9,334
28,638
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Azrious
Anhur
16
6 / 4 / 17
9,728
884
13,558
12,560
5,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 23
10,562
960
18,067
12,460
7,950
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Harrow97
Xbalanque
16
9 / 5 / 21
10,624
966
19,438
13,109
6,021
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
YoungSoggy
Ah Puch
17
12 / 3 / 19
11,146
1,013
20,742
9,949
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
143
15
Kills
35
35
Deaths
15
33
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
A Rasta Banana
Xbalanque
4
8
6
0.88
W
2
1
28
16
W
Anhur
Azrious
Anhur
6
4
17
3.63
W
6
2
23
8.75
W
Xbalanque
Harrow97
Xbalanque
9
5
21
3.9
L
Cthulhu
Pathogens11
Cthulhu
2
7
10
1
L
Hercules
Stinnyp
Hercules
2
6
6
0.83
W
Ah Puch
YoungSoggy
Ah Puch
12
3
19
7.17
L
Chang'e
iPhob
Chang'e
5
8
5
0.94
L
Ravana
voidbigy
Ravana
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,433
Damage
81,139
87,432
Taken
76,716
70,423
Mitigated
42,927
20,209
Healing
40,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
A Rasta Banana
Xbalanque
13,078
5,433
242
1,503
15,131
6,587
0
7,098
8,033
0
18,879
W
9,334
3,832
6,462
18,519
28,638
18,742
373
7,911
20,727
0
15,064
W
Anhur
Azrious
Anhur
13,558
9,650
596
1,766
12,560
5,734
2,387
4,370
8,190
0
24,572
W
18,067
1,141
1,940
4,206
12,460
7,950
962
3,679
8,781
31,530
0
W
Xbalanque
Harrow97
Xbalanque
19,438
10,203
2,572
2,006
13,109
6,021
2,152
5,447
7,662
0
32,991
L
Cthulhu
Pathogens11
Cthulhu
12,633
493
657
993
18,712
20,753
0
7,030
11,682
22,367
599
L
Hercules
Stinnyp
Hercules
7,833
1,262
1,131
7,477
22,424
27,145
0
9,685
12,739
132
14,553
W
Ah Puch
YoungSoggy
Ah Puch
20,742
1,368
507
2,134
9,949
4,480
1,404
4,624
5,325
41,078
0
L
Chang'e
iPhob
Chang'e
13,865
1,795
2,136
2,089
15,841
6,898
0
7,467
8,374
28,606
0
L
Ravana
voidbigy
Ravana
10,024
1,381
685
3,296
15,324
9,040
0
7,529
7,795
0
17,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
52,572
111
Minions Killed
127
0
Camps Cleared
0
922,455
Distance Traveled
1,056,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,320
756
15
1
0
160,731
0
W
Horus
10,512
956
12
1
0
249,548
0
W
Anhur
9,728
884
19
2
0
197,306
0
W
Hades
10,562
960
38
3
0
216,972
0
W
Xbalanque
10,624
966
25
2
0
194,610
0
L
Cthulhu
8,984
817
28
3
0
183,585
0
L
Hercules
8,661
787
13
1
0
194,365
0
W
Ah Puch
11,146
1,013
33
3
0
197,891
0
L
Chang'e
9,938
903
37
3
0
162,612
0
L
Ravana
8,203
746
18
2
0
221,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role