Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DinoChef2209
Odin
Level 154
God Stats
3W - 2L
1,816 SR
Queue Stats
223W - 211L
1,564 Elo+
Party 2
Sylvanus
Sylvanus
SpookyHarambe
Sylvanus
Level 149
God Stats
5W - 3L
1,446 SR
Queue Stats
260W - 227L
1,507 Elo+
Solo
Olorun
Olorun
tobi12otaku12
Olorun
Level 144
God Stats
14W - 9L
1,559 SR
Queue Stats
447W - 420L
1,525 Elo+
Party 2
Team Averages
Level 148
1,564 SR
1,519 Elo+

VS

Team Averages
Level 142
1,576 SR
1,596 Elo+
Danzaburou
Danzaburou
HollaBG
Danzaburou
Level 105
God Stats
2W - 1L
1,596 SR
Queue Stats
9W - 6L
1,517 Elo+
Party 3
Ao Kuang
Ao Kuang
Klumm
Ao Kuang
Level 157
God Stats
1W - 0L
1,567 SR
Queue Stats
5W - 2L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
Zombieking6548
Sylvanus
Level 148
God Stats
1W - 2L
1,459 SR
Queue Stats
22W - 17L
1,520 Elo+
Party 3
Guan Yu
Guan Yu
saju545
Guan Yu
Level 156
God Stats
2W - 0L
1,737 SR
Queue Stats
422W - 379L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xSpaceCowboyx
Morgan Le Fay
Level 145
God Stats
1W - 0L
1,519 SR
Queue Stats
8W - 1L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 2
7,382
615
7,006
8,755
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
 
Charybdis
11
1 / 3 / 1
6,715
560
5,104
9,135
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 2 / 1
6,843
570
3,877
8,220
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
SpookyHarambe
Sylvanus
9
1 / 2 / 1
5,648
471
5,407
8,406
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 6 / 0
6,499
542
5,408
10,729
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HollaBG
Danzaburou
11
0 / 1 / 2
6,689
557
4,306
8,102
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Klumm
Ao Kuang
15
12 / 0 / 1
8,656
721
9,616
8,176
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
13
1 / 2 / 1
7,455
621
5,189
11,292
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
saju545
Guan Yu
10
1 / 1 / 4
6,155
513
3,298
10,256
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Morgan Le Fay
xSpaceCowboyx
Morgan Le Fay
11
1 / 1 / 7
6,799
567
9,283
7,553
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
2
0.5
L
Charybdis
 
Charybdis
1
3
1
0.5
L
2
2
1
1.25
W
Danzaburou
HollaBG
Danzaburou
0
1
2
1
W
Ao Kuang
Klumm
Ao Kuang
12
0
1
12.5
L
Sylvanus
SpookyHarambe
Sylvanus
1
2
1
0.75
W
Sylvanus
1
2
1
0.75
W
Guan Yu
saju545
Guan Yu
1
1
4
3
L
1
6
0
0.17
W
Morgan Le Fay
xSpaceCowboyx
Morgan Le Fay
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,802
Damage
31,692
45,245
Taken
45,379
20,048
Mitigated
26,491
13,748
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,006
4,376
0
3,006
8,755
2,980
1,119
5,388
3,367
0
60,484
L
Charybdis
 
Charybdis
5,104
3,272
0
3,287
9,135
2,928
831
1,958
7,177
0
48,213
L
3,877
913
0
3,348
8,220
3,319
0
3,510
4,710
0
40,826
W
Danzaburou
HollaBG
Danzaburou
4,306
2,442
0
1,729
8,102
3,051
0
508
7,594
0
45,280
W
Ao Kuang
Klumm
Ao Kuang
9,616
2,590
0
1,981
8,176
3,292
0
422
7,754
70,856
0
L
Sylvanus
SpookyHarambe
Sylvanus
5,407
2,138
448
1,918
8,406
6,976
0
4,878
3,528
19,597
4,855
W
Sylvanus
5,189
1,829
60
4,265
11,292
9,207
955
0
11,292
44,269
18,221
W
Guan Yu
saju545
Guan Yu
3,298
340
680
2,629
10,256
7,851
0
5,261
4,995
0
17,059
L
5,408
1,896
60
1,681
10,729
3,845
0
7,880
2,849
47,564
0
W
Morgan Le Fay
xSpaceCowboyx
Morgan Le Fay
9,283
793
0
1,998
7,553
3,090
0
4,200
3,353
54,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,087
Gold Earned
35,754
379
Minions Killed
412
0
Camps Cleared
0
1,122,708
Distance Traveled
1,237,887
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,382
615
108
9
0
201,284
0
L
Charybdis
6,715
560
89
7
0
220,439
2
L
Odin
6,843
570
67
6
0
254,842
3
W
Danzaburou
6,689
557
81
7
0
238,593
2
W
Ao Kuang
8,656
721
96
8
0
279,886
2
L
Sylvanus
5,648
471
42
4
0
229,302
0
W
Sylvanus
7,455
621
115
10
0
207,465
2
W
Guan Yu
6,155
513
21
2
0
264,118
2
L
Olorun
6,499
542
73
6
0
216,841
0
W
Morgan Le Fay
6,799
567
99
8
0
247,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role