Player Matchup

Charybdis
Charybdis
Jinkalak
Charybdis
Level 115
God Stats
14W - 19L
1,503 SR
Queue Stats
141W - 132L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
OMGDeadpool
Baron Samedi
Level 28
God Stats
1W - 1L
1,728 SR
Queue Stats
16W - 11L
1,624 Elo+
Party 3
Kukulkan
Kukulkan
PopYourBooty
Kukulkan
Level 105
God Stats
4W - 6L
1,434 SR
Queue Stats
124W - 135L
1,515 Elo+
Party 3
Charon
Charon
Ravenide
Charon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,496 Elo+
Solo
Janus
Janus
maddorm
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,423 Elo+
Party 2
Team Averages
Level 77
1,533 SR
1,524 Elo+

VS

Team Averages
Level 85
1,405 SR
1,549 Elo+
Ne Zha
Ne Zha
Elmujeriego506
Ne Zha
Level 42
God Stats
1W - 2L
1,179 SR
Queue Stats
63W - 52L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
Genlog
Jing Wei
Level 45
God Stats
1W - 0L
1,287 SR
Queue Stats
37W - 22L
1,608 Elo+
Solo
Kukulkan
Kukulkan
Jose_Dan05GC
Kukulkan
Level 97
God Stats
5W - 4L
1,450 SR
Queue Stats
242W - 209L
1,521 Elo+
Party 1
Odin
Odin
Mateomedina
Odin
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,540 Elo+
Solo
Charon
Charon
Zanxar
Charon
Level 107
God Stats
5W - 2L
1,608 SR
Queue Stats
101W - 66L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jinkalak
Charybdis
10
0 / 0 / 0
6,106
555
5,541
7,330
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
OMGDeadpool
Baron Samedi
9
1 / 5 / 1
6,229
566
7,556
11,161
6,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
PopYourBooty
Kukulkan
11
2 / 1 / 1
6,297
572
4,557
5,575
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Ravenide
Charon
9
0 / 1 / 1
5,807
528
4,707
9,664
7,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
maddorm
Janus
11
1 / 2 / 0
6,304
573
1,765
5,149
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,309
574
5,881
10,306
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Genlog
Jing Wei
10
1 / 0 / 0
5,676
516
5,494
8,593
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Jose_Dan05GC
Kukulkan
12
3 / 0 / 1
6,708
610
2,419
3,130
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 6
6,849
623
6,603
9,367
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Zanxar
Charon
10
1 / 1 / 3
6,032
548
7,282
8,320
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
9
9
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Jing Wei
Genlog
Jing Wei
1
0
0
1
L
Charybdis
Jinkalak
Charybdis
0
0
0
0
W
Kukulkan
Jose_Dan05GC
Kukulkan
3
0
1
3.5
W
2
2
6
2.5
L
Baron Samedi
OMGDeadpool
Baron Samedi
1
5
1
0.3
L
Kukulkan
PopYourBooty
Kukulkan
2
1
1
2.5
L
Charon
Ravenide
Charon
0
1
1
0.5
W
Charon
Zanxar
Charon
1
1
3
2.5
L
Janus
maddorm
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
27,679
38,879
Taken
39,716
21,388
Mitigated
22,991
14,112
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,881
2,091
0
4,376
10,306
4,080
0
4,018
6,200
0
47,184
W
Jing Wei
Genlog
Jing Wei
5,494
4,431
0
3,893
8,593
3,109
0
2,706
5,887
0
43,201
L
Charybdis
Jinkalak
Charybdis
5,541
4,116
0
3,092
7,330
2,850
435
2,688
4,642
0
51,393
W
Kukulkan
Jose_Dan05GC
Kukulkan
2,419
171
0
250
3,130
1,261
0
1,594
1,476
51,341
0
W
6,603
1,124
0
3,508
9,367
8,260
0
6,037
2,928
0
40,525
L
Baron Samedi
OMGDeadpool
Baron Samedi
7,556
1,517
134
3,526
11,161
6,991
0
1,099
9,416
33,101
0
L
Kukulkan
PopYourBooty
Kukulkan
4,557
163
0
2,779
5,575
2,009
0
750
4,783
44,456
0
L
Charon
Ravenide
Charon
4,707
1,193
1,459
2,562
9,664
7,711
0
3,113
6,504
17,265
0
W
Charon
Zanxar
Charon
7,282
712
334
3,088
8,320
6,281
0
3,601
4,640
20,728
0
L
Janus
maddorm
Janus
1,765
246
0
560
5,149
1,827
0
2,051
3,009
44,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
31,574
343
Minions Killed
354
0
Camps Cleared
0
1,086,942
Distance Traveled
1,139,456
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,309
574
79
7
0
250,234
0
W
Jing Wei
5,676
516
86
8
0
211,230
2
L
Charybdis
6,106
555
103
9
0
209,355
0
W
Kukulkan
6,708
610
96
9
0
234,420
0
W
Odin
6,849
623
73
7
0
219,920
0
L
Baron Samedi
6,229
566
64
6
0
195,926
3
L
Kukulkan
6,297
572
70
6
0
247,468
0
L
Charon
5,807
528
16
1
0
211,064
3
W
Charon
6,032
548
20
2
0
223,652
2
L
Janus
6,304
573
90
8
0
223,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role