Player Matchup

Erlang Shen
Erlang Shen
Dunkalot
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,356 Elo+
Party 3
Bellona
Bellona
HafidqQuezada
Bellona
Level 113
God Stats
8W - 7L
1,556 SR
Queue Stats
35W - 27L
1,547 Elo+
Solo
Skadi
Skadi
McCreeKilla
Skadi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,399 Elo+
Party 3
Merlin
Merlin
UnknownPally
Merlin
Level 32
God Stats
1W - 5L
1,351 SR
Queue Stats
11W - 19L
1,383 Elo+
Solo
Bacchus
Bacchus
civil_jay
Bacchus
Level 18
God Stats
2W - 7L
1,281 SR
Queue Stats
9W - 22L
1,237 Elo+
Party 3
Team Averages
Level 66
1,437 SR
1,384 Elo+

VS

Team Averages
Level 55
1,525 SR
1,421 Elo+
Kuzenbo
Kuzenbo
K4ZERZ
Kuzenbo
Level 89
God Stats
17W - 8L
1,588 SR
Queue Stats
254W - 212L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Le_Cheezburger
Kukulkan
Level 29
God Stats
8W - 3L
1,708 SR
Queue Stats
73W - 73L
1,407 Elo+
Party 1
Ratatoskr
Ratatoskr
PR1M3G4AM1NG
Ratatoskr
Level 62
God Stats
10W - 19L
1,359 SR
Queue Stats
105W - 118L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
SLIDA11
Amaterasu
Level 66
God Stats
2W - 1L
1,422 SR
Queue Stats
72W - 53L
1,462 Elo+
Party 2
Izanami
Izanami
Valshea
Izanami
Level 29
God Stats
36W - 21L
1,549 SR
Queue Stats
58W - 44L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dunkalot
Erlang Shen
13
2 / 1 / 2
7,781
486
4,504
12,597
10,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
15
2 / 1 / 3
9,140
571
10,560
15,414
16,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 2
7,554
472
7,747
9,701
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
0 / 5 / 0
6,532
408
4,139
6,626
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
civil_jay
Bacchus
12
0 / 2 / 3
7,470
467
3,479
9,632
9,910
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
K4ZERZ
Kuzenbo
12
1 / 0 / 4
8,580
536
4,567
10,912
10,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
16
6 / 0 / 3
10,015
626
7,289
6,416
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
PR1M3G4AM1NG
Ratatoskr
13
5 / 3 / 4
8,243
515
8,504
11,256
4,754
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
SLIDA11
Amaterasu
14
0 / 2 / 3
8,599
537
7,819
14,003
10,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Valshea
Izanami
12
0 / 1 / 3
7,950
497
8,017
7,194
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
12
12
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dunkalot
Erlang Shen
2
1
2
3
L
Bellona
2
1
3
3.5
W
Kuzenbo
K4ZERZ
Kuzenbo
1
0
4
3
W
Kukulkan
6
0
3
7.5
L
2
3
2
1
W
Ratatoskr
PR1M3G4AM1NG
Ratatoskr
5
3
4
2.33
W
Amaterasu
SLIDA11
Amaterasu
0
2
3
0.75
L
Merlin
0
5
0
0
W
Izanami
Valshea
Izanami
0
1
3
1.5
L
Bacchus
civil_jay
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,429
Damage
36,196
53,970
Taken
49,781
42,297
Mitigated
32,336
11,340
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dunkalot
Erlang Shen
4,504
2,028
116
3,075
12,597
10,044
355
2,535
10,062
0
56,869
L
Bellona
10,560
2,771
0
4,637
15,414
16,826
315
1,758
13,656
0
77,270
W
Kuzenbo
K4ZERZ
Kuzenbo
4,567
1,934
2,088
2,641
10,912
10,864
243
2,187
8,725
21,839
0
W
Kukulkan
7,289
749
0
683
6,416
3,222
432
1,239
5,177
82,489
0
L
7,747
2,563
0
1,219
9,701
3,183
910
2,126
7,575
0
65,092
W
Ratatoskr
PR1M3G4AM1NG
Ratatoskr
8,504
2,722
0
1,239
11,256
4,754
973
2,022
9,234
0
55,242
W
Amaterasu
SLIDA11
Amaterasu
7,819
2,923
0
6,714
14,003
10,477
384
1,050
12,953
0
59,915
L
Merlin
4,139
628
0
750
6,626
2,334
0
1,299
5,327
36,821
0
W
Izanami
Valshea
Izanami
8,017
6,168
0
2,271
7,194
3,019
906
1,796
5,398
0
68,400
L
Bacchus
civil_jay
Bacchus
3,479
436
0
1,543
9,632
9,910
332
4,138
5,494
25,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
43,387
437
Minions Killed
458
0
Camps Cleared
0
1,454,811
Distance Traveled
1,648,436
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,781
486
93
6
0
353,145
0
L
Bellona
9,140
571
144
9
0
296,664
0
W
Kuzenbo
8,580
536
30
2
0
341,461
6
W
Kukulkan
10,015
626
136
9
0
341,627
1
L
Skadi
7,554
472
88
6
0
283,020
0
W
Ratatoskr
8,243
515
64
4
0
353,177
4
W
Amaterasu
8,599
537
109
7
0
321,004
2
L
Merlin
6,532
408
53
3
0
192,856
0
W
Izanami
7,950
497
119
7
0
291,167
5
L
Bacchus
7,470
467
59
4
0
329,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role