Player Matchup

Ares
Ares
Abstrakyt_
Ares
Level 76
God Stats
1W - 1L
1,470 SR
Queue Stats
61W - 62L
1,423 Elo+
Party 2
Hun Batz
Hun Batz
Amenadiel_Ark
Hun Batz
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 2
Poseidon
Poseidon
kingjayb_19
Poseidon
Level 60
God Stats
1W - 0L
1,262 SR
Queue Stats
24W - 23L
1,389 Elo+
Party 2
Team Averages
Level 70
1,411 SR
1,387 Elo+

VS

Team Averages
Level 66
1,389 SR
1,365 Elo+
Chang'e
Chang'e
Ant925_
Chang'e
Level 68
God Stats
3W - 2L
1,660 SR
Queue Stats
246W - 264L
1,352 Elo+
Party 1
Chaac
Chaac
ChildLaborUnion
Chaac
Level 66
God Stats
0W - 2L
1,326 SR
Queue Stats
182W - 192L
1,325 Elo+
Solo
Jing Wei
Jing Wei
Grrreeenns
Jing Wei
Level 65
God Stats
0W - 5L
1,180 SR
Queue Stats
197W - 203L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 12
12,807
800
9,534
16,984
20,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Amenadiel_Ark
Hun Batz
15
5 / 2 / 11
12,455
778
13,940
17,406
14,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
kingjayb_19
Poseidon
16
7 / 0 / 10
13,048
816
15,674
7,940
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ant925_
Chang'e
12
0 / 6 / 0
10,150
634
9,257
13,585
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
1 / 8 / 0
10,660
666
9,152
18,995
9,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Grrreeenns
Jing Wei
13
1 / 4 / 1
10,590
662
9,721
11,389
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
18
Kills
2
2
Deaths
18
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
W
Hun Batz
Amenadiel_Ark
Hun Batz
5
2
11
5.25
L
Chang'e
Ant925_
Chang'e
0
6
0
0
L
1
8
0
0.13
L
Jing Wei
Grrreeenns
Jing Wei
1
4
1
0.38
W
Poseidon
kingjayb_19
Poseidon
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,148
Damage
28,130
42,330
Taken
43,969
38,197
Mitigated
17,022
7,898
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,534
1,353
0
2,965
16,984
20,531
1,078
4,336
12,648
25,614
0
W
Hun Batz
Amenadiel_Ark
Hun Batz
13,940
3,104
226
2,063
17,406
14,762
631
4,603
12,803
0
60,723
L
Chang'e
Ant925_
Chang'e
9,257
220
1,343
2,431
13,585
3,885
0
8,931
4,654
34,823
0
L
9,152
1,510
0
3,564
18,995
9,455
0
10,542
8,453
0
41,300
L
Jing Wei
Grrreeenns
Jing Wei
9,721
6,772
0
1,206
11,389
3,682
0
6,068
5,321
0
36,467
W
Poseidon
kingjayb_19
Poseidon
15,674
1,304
443
2,201
7,940
2,904
1,470
1,365
6,575
62,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,310
Gold Earned
31,400
168
Minions Killed
152
0
Camps Cleared
0
966,761
Distance Traveled
814,680
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,807
800
21
1
0
310,848
0
W
Hun Batz
12,455
778
60
4
0
304,941
0
L
Chang'e
10,150
634
43
3
0
266,494
3
L
Chaac
10,660
666
62
4
0
269,525
6
L
Jing Wei
10,590
662
47
3
0
278,661
7
W
Poseidon
13,048
816
87
5
0
350,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role