Player Matchup

Izanami
Izanami
AngelduxxCH
Izanami
Level 109
God Stats
5W - 4L
1,625 SR
Queue Stats
454W - 454L
1,435 Elo+
Solo
Yemoja
Yemoja
Shooshbomb
Yemoja
Level 147
God Stats
0W - 2L
1,286 SR
Queue Stats
140W - 147L
1,503 Elo+
Solo
Da Ji
Da Ji
Ure78
Da Ji
Level 81
God Stats
1W - 3L
1,402 SR
Queue Stats
264W - 251L
1,527 Elo+
Solo
Skadi
Skadi
eLucifelle
Skadi
Level 125
God Stats
3W - 10L
1,260 SR
Queue Stats
126W - 153L
1,365 Elo+
Solo
Yu Huang
Yu Huang
lucas-covi
Yu Huang
Level 127
God Stats
1W - 4L
1,351 SR
Queue Stats
187W - 175L
1,480 Elo+
Solo
Team Averages
Level 118
1,385 SR
1,462 Elo+

VS

Team Averages
Level 108
1,339 SR
1,428 Elo+
Zhong Kui
Zhong Kui
AbyssalWarden
Zhong Kui
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,438 Elo+
Party 1
Odin
Odin
DescendedOne
Odin
Level 156
God Stats
6W - 5L
1,540 SR
Queue Stats
614W - 637L
1,430 Elo+
Solo
Hel
Hel
DingoGod
Hel
Level 57
God Stats
1W - 0L
1,216 SR
Queue Stats
12W - 10L
1,454 Elo+
Party 1
Kali
Kali
iceuhkmennoff
Kali
Level 136
God Stats
5W - 14L
1,218 SR
Queue Stats
339W - 394L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
o BumpyTooth o
Kukulkan
Level 150
God Stats
1W - 2L
1,220 SR
Queue Stats
125W - 164L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngelduxxCH
Izanami
11
1 / 2 / 1
5,744
957
4,012
5,195
1,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Shooshbomb
Yemoja
12
0 / 0 / 2
5,329
888
1,059
2,740
1,223
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Da Ji
Ure78
Da Ji
1
0 / 0 / 0
1,520
253
0
0
0
Skadi
9
0 / 3 / 1
4,979
830
3,291
6,137
1,978
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
lucas-covi
Yu Huang
12
1 / 0 / 1
5,501
917
4,093
4,280
1,590
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AbyssalWarden
Zhong Kui
11
1 / 0 / 2
5,873
979
4,807
3,629
3,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 2
5,406
901
1,614
4,979
3,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 3
5,345
891
661
1,430
691
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 1
6,193
1,032
3,094
3,990
2,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
10
1 / 0 / 4
5,762
960
6,949
2,400
887
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
2
Kills
5
5
Deaths
2
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AbyssalWarden
Zhong Kui
1
0
2
2
L
Izanami
AngelduxxCH
Izanami
1
2
1
0.75
W
0
2
2
0.5
W
0
0
3
1.5
L
Yemoja
Shooshbomb
Yemoja
0
0
2
1
L
Da Ji
Ure78
Da Ji
0
0
0
0
L
Skadi
0
3
1
0.17
W
3
0
1
3.5
L
Yu Huang
lucas-covi
Yu Huang
1
0
1
1.5
W
Kukulkan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,455
Damage
17,125
18,352
Taken
16,428
6,642
Mitigated
10,718
9,584
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AbyssalWarden
Zhong Kui
4,807
256
0
314
3,629
3,204
0
756
2,873
11,500
0
L
Izanami
AngelduxxCH
Izanami
4,012
3,232
386
692
5,195
1,851
0
3,338
1,685
0
14,375
W
1,614
48
718
739
4,979
3,870
0
1,240
3,739
0
6,414
W
661
0
2,509
934
1,430
691
0
259
1,171
1,331
0
L
Yemoja
Shooshbomb
Yemoja
1,059
285
4,833
1,606
2,740
1,223
0
1,765
923
3,121
0
L
Da Ji
Ure78
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
3,291
966
173
471
6,137
1,978
0
4,128
1,803
0
8,373
W
3,094
422
1,281
1,664
3,990
2,066
108
1,649
2,341
0
9,363
L
Yu Huang
lucas-covi
Yu Huang
4,093
54
578
845
4,280
1,590
0
2,590
1,524
10,112
0
W
Kukulkan
6,949
163
740
312
2,400
887
0
1,248
1,152
11,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,073
Gold Earned
28,579
61
Minions Killed
54
0
Camps Cleared
0
413,698
Distance Traveled
589,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,873
979
14
2
0
118,346
0
L
Izanami
5,744
957
36
6
0
104,964
0
W
Odin
5,406
901
5
1
0
103,489
0
W
Hel
5,345
891
3
1
0
123,058
0
L
Yemoja
5,329
888
4
1
0
103,984
0
L
Da Ji
1,520
253
0
0
0
0
0
L
Skadi
4,979
830
7
1
0
81,587
0
W
Kali
6,193
1,032
14
2
0
143,711
0
L
Yu Huang
5,501
917
14
2
0
123,163
0
W
Kukulkan
5,762
960
18
3
0
101,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role