Player Matchup

Ymir
Ymir
Blu4860
Ymir
Level 4
God Stats
1W - 0L
1,244 SR
Queue Stats
1W - 2L
1,178 Elo+
Party 1
Arachne
Arachne
DidAnyoneAsk
Arachne
Level 129
God Stats
1W - 1L
1,566 SR
Queue Stats
120W - 116L
1,464 Elo+
Party 1
Discordia
Discordia
SaraBaller
Discordia
Level 48
God Stats
4W - 6L
1,433 SR
Queue Stats
102W - 92L
1,453 Elo+
Party 1
Team Averages
Level 60
1,414 SR
1,365 Elo+

VS

Team Averages
Level 59
1,233 SR
1,411 Elo+
Baron Samedi
Baron Samedi
EnvyMe024TTV
Baron Samedi
Level 66
God Stats
0W - 2L
1,186 SR
Queue Stats
85W - 104L
1,364 Elo+
Solo
Janus
Janus
In_tuition_
Janus
Level 85
God Stats
0W - 1L
1,230 SR
Queue Stats
54W - 50L
1,457 Elo+
Party 2
Scylla
Scylla
KAPITOL_GREED
Scylla
Level 26
God Stats
0W - 1L
1,284 SR
Queue Stats
12W - 12L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blu4860
Ymir
11
2 / 2 / 5
9,352
719
2,323
10,217
9,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
DidAnyoneAsk
Arachne
13
7 / 1 / 3
10,776
829
9,127
10,384
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
SaraBaller
Discordia
14
1 / 1 / 5
9,873
759
8,450
5,338
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnvyMe024TTV
Baron Samedi
12
2 / 5 / 1
9,254
712
8,598
9,104
3,971
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 1
9,336
718
5,981
6,574
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 2
8,966
690
5,417
6,869
2,449
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Blu4860
Ymir
2
2
5
2.25
W
Arachne
DidAnyoneAsk
Arachne
7
1
3
8.5
L
Baron Samedi
EnvyMe024TTV
Baron Samedi
2
5
1
0.5
L
1
3
1
0.5
L
1
2
2
1
W
Discordia
SaraBaller
Discordia
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
19,996
25,939
Taken
22,547
15,819
Mitigated
8,889
2,417
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Blu4860
Ymir
2,323
471
0
143
10,217
9,442
0
8,013
2,204
4,208
0
W
Arachne
DidAnyoneAsk
Arachne
9,127
7,479
0
2,038
10,384
4,667
0
8,006
2,378
0
42,235
L
Baron Samedi
EnvyMe024TTV
Baron Samedi
8,598
525
259
1,983
9,104
3,971
0
4,067
5,037
36,703
0
L
5,981
447
0
486
6,574
2,469
0
3,896
2,678
47,163
0
L
5,417
612
0
948
6,869
2,449
0
3,328
3,541
25,234
0
W
Discordia
SaraBaller
Discordia
8,450
220
0
236
5,338
1,710
357
4,509
829
51,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
27,556
126
Minions Killed
167
0
Camps Cleared
0
751,420
Distance Traveled
609,203
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,352
719
1
0
0
273,960
0
W
Arachne
10,776
829
57
4
0
243,882
0
L
Baron Samedi
9,254
712
53
4
0
186,072
0
L
Janus
9,336
718
80
6
0
218,012
4
L
Scylla
8,966
690
34
3
0
205,119
0
W
Discordia
9,873
759
68
5
0
233,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role