Player Matchup

Poseidon
Poseidon
Bergy50
Poseidon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,687 Elo+
Solo
Heimdallr
Heimdallr
ElevatedClaw646
Heimdallr
Level 67
God Stats
0W - 1L
1,486 SR
Queue Stats
28W - 29L
1,449 Elo+
Party 1
Agni
Agni
WindDragon2020
Agni
Level 101
God Stats
3W - 2L
1,674 SR
Queue Stats
71W - 71L
1,560 Elo+
Solo
Bastet
Bastet
iSniffGlue51439
Bastet
Level 18
God Stats
0W - 1L
1,790 SR
Queue Stats
3W - 2L
1,549 Elo+
Party 1
Medusa
Medusa
juanTuiran
Medusa
Level 88
God Stats
1W - 1L
1,871 SR
Queue Stats
8W - 3L
1,758 Elo+
Solo
Team Averages
Level 67
1,664 SR
1,601 Elo+

VS

Team Averages
Level 66
1,543 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
DEOS323
Tsukuyomi
Level 83
God Stats
1W - 0L
1,550 SR
Queue Stats
22W - 31L
1,462 Elo+
Solo
Fenrir
Fenrir
Jostart
Fenrir
Level 106
God Stats
1W - 0L
1,448 SR
Queue Stats
13W - 15L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SuperSaiyanJesus
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,660 Elo+
Solo
Ymir
Ymir
TeneGod
Ymir
Level 25
God Stats
2W - 0L
1,815 SR
Queue Stats
11W - 9L
1,494 Elo+
Party 2
Artemis
Artemis
Zay The Man7340
Artemis
Level 89
God Stats
3W - 0L
1,401 SR
Queue Stats
188W - 167L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bergy50
Poseidon
14
3 / 5 / 10
9,071
756
9,670
10,503
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
ElevatedClaw646
Heimdallr
14
0 / 4 / 18
8,723
727
7,633
11,393
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 6 / 12
9,912
826
15,311
13,393
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 3 / 15
9,432
786
12,971
20,515
10,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
juanTuiran
Medusa
18
10 / 6 / 7
10,684
890
14,106
17,237
8,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DEOS323
Tsukuyomi
16
5 / 6 / 8
10,206
851
14,052
15,154
8,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Jostart
Fenrir
18
6 / 3 / 10
10,387
866
10,225
14,457
13,381
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
SuperSaiyanJesus
Cu Chulainn
16
5 / 6 / 12
10,179
848
20,168
20,646
26,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
TeneGod
Ymir
15
2 / 5 / 12
9,779
815
5,065
16,440
18,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
5 / 4 / 11
10,654
888
14,561
9,605
5,650
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
76
23
Kills
23
24
Deaths
24
62
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bergy50
Poseidon
3
5
10
1.6
W
Tsukuyomi
DEOS323
Tsukuyomi
5
6
8
1.5
L
Heimdallr
ElevatedClaw646
Heimdallr
0
4
18
2.25
W
Fenrir
Jostart
Fenrir
6
3
10
3.67
W
Cu Chulainn
SuperSaiyanJesus
Cu Chulainn
5
6
12
1.83
W
Ymir
TeneGod
Ymir
2
5
12
1.6
L
5
6
12
1.83
W
5
4
11
2.63
L
5
3
15
4.17
L
Medusa
juanTuiran
Medusa
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,691
Damage
64,071
73,041
Taken
76,302
34,076
Mitigated
72,287
24,117
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bergy50
Poseidon
9,670
1,259
384
1,557
10,503
3,606
414
436
9,884
22,056
0
W
Tsukuyomi
DEOS323
Tsukuyomi
14,052
1,696
1,303
3,446
15,154
8,182
1,818
4,628
10,526
0
26,269
L
Heimdallr
ElevatedClaw646
Heimdallr
7,633
2,806
476
1,468
11,393
5,628
2,649
992
10,185
0
18,967
W
Fenrir
Jostart
Fenrir
10,225
1,422
460
2,273
14,457
13,381
1,132
4,348
10,109
0
23,809
W
Cu Chulainn
SuperSaiyanJesus
Cu Chulainn
20,168
1,546
796
5,212
20,646
26,544
588
6,946
13,700
0
31,451
W
Ymir
TeneGod
Ymir
5,065
79
540
1,309
16,440
18,530
1,040
4,792
11,648
9,990
0
L
15,311
1,587
4,422
3,516
13,393
5,649
192
0
13,066
25,457
0
W
14,561
5,343
1,167
729
9,605
5,650
2,627
4,267
5,338
0
34,718
L
12,971
2,388
1,293
5,862
20,515
10,662
585
1,722
18,515
0
15,765
L
Medusa
juanTuiran
Medusa
14,106
7,520
639
4,500
17,237
8,531
525
1,915
15,173
0
30,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,822
Gold Earned
51,205
122
Minions Killed
135
0
Camps Cleared
0
1,055,118
Distance Traveled
1,163,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,071
756
27
2
0
213,503
0
W
Tsukuyomi
10,206
851
32
3
0
225,545
0
L
Heimdallr
8,723
727
20
2
0
215,769
0
W
Fenrir
10,387
866
32
3
0
300,740
0
W
Cu Chulainn
10,179
848
19
2
0
222,169
0
W
Ymir
9,779
815
15
1
0
209,048
0
L
Agni
9,912
826
32
3
0
201,660
0
W
Artemis
10,654
888
37
3
0
205,846
0
L
Bastet
9,432
786
9
1
0
242,864
0
L
Medusa
10,684
890
34
3
0
181,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role