Player Matchup

Sol
Sol
 
Sol
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TranceHeller
Hun Batz
Level 107
God Stats
1W - 0L
1,733 SR
Queue Stats
28W - 35L
1,369 Elo+
Party 1
Shiva
Shiva
radkilljoy
Shiva
Level 60
God Stats
4W - 2L
1,530 SR
Queue Stats
33W - 30L
1,401 Elo+
Party 1
Team Averages
Level 88
1,588 SR
1,423 Elo+

VS

Team Averages
Level 89
1,430 SR
1,372 Elo+
Arachne
Arachne
Alexman76
Arachne
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,407 Elo+
Solo
Sylvanus
Sylvanus
Lurian_Loire
Sylvanus
Level 128
God Stats
1W - 5L
1,353 SR
Queue Stats
148W - 163L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
Schmitz_Loire
Nu Wa
Level 49
God Stats
61W - 79L
1,436 SR
Queue Stats
70W - 86L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
11 / 0 / 3
10,815
983
21,457
10,074
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
TranceHeller
Hun Batz
12
2 / 1 / 11
9,261
842
6,157
10,335
5,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
11
1 / 1 / 9
8,592
781
8,431
10,343
8,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alexman76
Arachne
9
0 / 7 / 2
7,358
669
5,582
13,088
6,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Lurian_Loire
Sylvanus
10
2 / 3 / 0
8,071
734
6,334
17,078
15,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 4 / 2
7,553
687
5,864
9,074
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
0
3
12.5
L
Arachne
Alexman76
Arachne
0
7
2
0.14
L
Sylvanus
Lurian_Loire
Sylvanus
2
3
0
0.67
L
0
4
2
0.25
W
Hun Batz
TranceHeller
Hun Batz
2
1
11
7.5
W
Shiva
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
17,780
30,752
Taken
39,240
17,545
Mitigated
25,710
9,328
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,457
10,655
0
5,612
10,074
3,674
1,004
4,956
5,118
67,903
5,805
L
Arachne
Alexman76
Arachne
5,582
3,553
0
1,840
13,088
6,389
0
5,912
7,176
0
14,757
L
Sylvanus
Lurian_Loire
Sylvanus
6,334
1,430
1,009
5,191
17,078
15,426
0
10,555
6,523
17,733
0
L
5,864
2,986
0
1,587
9,074
3,895
0
4,636
4,438
32,286
0
W
Hun Batz
TranceHeller
Hun Batz
6,157
540
68
2,371
10,335
5,650
609
3,476
6,859
0
46,164
W
Shiva
8,431
497
335
942
10,343
8,221
131
4,641
5,702
0
23,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
22,982
205
Minions Killed
84
0
Camps Cleared
0
645,935
Distance Traveled
600,502
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,815
983
120
11
0
187,717
2
L
Arachne
7,358
669
27
2
0
210,745
0
L
Sylvanus
8,071
734
19
2
0
191,492
0
L
Nu Wa
7,553
687
38
3
0
198,265
0
W
Hun Batz
9,261
842
58
5
0
220,004
0
W
Shiva
8,592
781
27
2
0
238,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role